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Shaco PBE Rework: Problems revolving the changes that need to be fixed...turned into rant

Ready 2 B Blamed··17 votes·2,916 views

I am going to be brief: Shaco's damage has been gutted to a point where he's unplayable. I understand that he's meant to be more of a dps champion but you can't expect someone like me a Shaco main since season 3 to be enticed by halving shaco's damage, giving his Q a cooldown and not allowing it to affect the E damage, HALVE the E damage in exchange for a very small damage in percentage missing health that hardly makes up for almost taking his E base damage completely! His ratios did go down to boot. The Q is the only ability i'm fairly pleased with, I think you were in the right there but everything else is in shambles. His W's health now scales with level? Oh, this sounds soooo good, doesn't it? It really doesn't now his boxes tank a lot less. Maybe it might tank more in the late-game but at that point, what use is it? His ulti got an ability to drop 3 mini-boxes when it dies. Nice but... they die instantly in any fight, if it ever triggers I'll be pleasantly surprised. Also, there is a text in the mini-update for assassins and you can see for Shaco's description it says: " Shaco's clone drops three Jack in the Boxes and causes enemies to flee when it dies." When the clone dies or the boxes dies? Either way, This is WRONG! Shaco's boxes causes enemies to flee when they trigger! The clone doesn't cause them to flee, the boxes don't cause them to flee when they die. If this was an error, why does these things only happen to Shaco?

Riot: You constantly disrespect Shaco players or players that are interested in playing Shaco. We constantly adapt to changes that indirectly make Shaco worse and worse and now you are disrespecting him as a champion by getting your shit wrong, nerfing him directly. All for a few quality of life changes that don't do shit for him or increase his damage in any way shape or form. Please, if you truly care about balancing this champion, make changes that are healthy for both enemies and the player playing him. I'm not gonna adapt to these changes.. I'm either going to main a different champion or quit the game altogether. Thank you for reading.

58 Comments

ff4sk4 votes

Riot despises shaco and shaco players, I don't fucking get it, every time he somewhat becomes viable they gut him to the point he becomes unplayable.

MunchCrunchLunch2 votes

because currently the way he is its extremely unfun to play against him. either hes annoying his enemies. or being usless to his team because he has no farm and wasted all the time trying to invade and get kills and got him behind

Ready 2 B Blamed2 votes

{quoted}

because currently the way he is its extremely unfun to play against him. either hes annoying his enemies. or being usless to his team because he has no farm and wasted all the time trying to invade and get kills and got him behind

This pretty much has nothing to do with what I've stated, I fail to see the point. That's not a problem with the character, that's a problem with the player. Also, he SHOULD annoy the enemies. 95% of champions do that.

Arakadia3 votes

Riot: You constantly disrespect Shaco players or players that are interested in playing Shaco. We constantly adapt to changes that indirectly make Shaco worse and worse and now you are disrespecting him as a champion by getting your shit wrong, nerfing him directly.

Then why don't you suggest changes?

Additionally, I haven't seen Riot "Constantly" disrespecting Shaco players. He is not at all constantly changed or re-balanced. You wanna talk about your champion getting nerfed over and over? Take a look at Shen and Rek'Sai. Rek'Sai is quite weak in low elo play. Rek'Sai and Shen keep getting nerfed due to pro play, not even because of normal play. Low elo Shen and Rek'Sai players have minimal control over that. So please don't act like your champion is always the one getting the short end of the stick, because you don't even know.

Ready 2 B Blamed1 votes

{quoted}

Then why don't you suggest changes?

Additionally, I haven't seen Riot "Constantly" disrespecting Shaco players. He is not at all constantly changed or re-balanced. You wanna talk about your champion getting nerfed over and over? Take a look at Shen and Rek'Sai. Rek'Sai is quite weak in low elo play. Rek'Sai and Shen keep getting nerfed due to pro play, not even because of normal play. Low elo Shen and Rek'Sai players have minimal control over that. So please don't act like your champion is always the one getting the short end of the stick, because you don't even know.

Ignorance. I never said they were disrespecting him because they were nerfing him. Though, the last direct balance change (notice I say direct) involving the numbers was at patch 5.22 where they changed his E from making the monsters miss to an attack speed slow and before that at patch 4.15 they gave him 4 more armor (wow! a buff?). I meant they disrespected him because of their conduct around the champion, almost aren't acknowledging him. They suggested that they gave him a certain buff in the rework that actually isn't there, as I stated on this post and they've ignored him pretty much the entire time since he was a pretty garbage champion. Which is around the end of season 2. They act like they have to balance him out because he's "such a polarizing champion" but really they just don't want Shaco to be more useful than the other assassins or even on-par. If you look at the other reworks, those champions are just plain better. They got a better kit, they got better buffs, they all do something unique except maybe Kha'zix who, I love, but got way too much damage now, so unhealthy. You wanna talk about Shen and Rek'Sai getting the short end? Wow, 2 champions that have extremely strong kits getting nerfed? Never expected that. First of all, Rek'Sai's damage can get gutted over and over but it won't change the fact that Rek'sai will always have a useful kit and fast clear. The same for Shen. They are complete champions, while Shaco is incomplete. Also, there's a reason those champions aren't good in low elo play, they aren't meant for low elo play. Shen relies on saving his team which, if you are playing in low elo you have to learn to play a champion you can carry and that is easy to play with, that's why Shen is bad there. Rek'Sai is actually not THAT easy to play and she's a tank jungler who I'd recommend all low elo junglers to NOT play because again you need to play something you can carry with. Other than that, Shen and Rek'Sai are both in pretty balanced spots. They got nerfed because they were both oppressive champion in higher elo and pro play and they are stilled played because they have good kits, they have good damage for huge tanks. Shaco has unreliable CC and minimal damage for an assassin.

Arakadia2 votes

First of all, Rek'Sai's damage can get gutted over and over but it won't change the fact that Rek'sai will always have a useful kit and fast clear. The same for Shen. They are complete champions, while Shaco is incomplete.

Rek'Sai has terrible damage and isnt tanky. She is good in pro play because shes a walking pinky, her clear, and utility.

Shen has minimal damage, minimal tankyness, and wasn't even picked often in worlds from what I've seen.

Adittionaly, Shaco is very good in low elo. He is slippery af, has a perma slow, has his fear, his burst is great, and his ult. Sure he's not meta nor is he tanky, but he is not an "incomplete champion".

Again, I would like to point out how you said Riot constantly disrespected his champion. Which they have not at all.

Ignorance. I never said they were disrespecting him because they were nerfing him.

Your not going to say anything but "Ignorance." That means nothing and its just an insult here. Stop complaining about Shaco not being the Yasuo of season 7. If you want changes, suggest them or make meaningful posts.

I'm not saying the Shaco changes are good, but Shaco didn't get promised a rework for 5 years-ish and never get a skin like Yorick. Nor is he garbage tier like Kalista.

Ready 2 B Blamed2 votes

{quoted}

Rek'Sai has terrible damage and isnt tanky. She is good in pro play because shes a walking pinky, her clear, and utility.

Shen has minimal damage, minimal tankyness, and wasn't even picked often in worlds from what I've seen.

Adittionaly, Shaco is very good in low elo. He is slippery af, has a perma slow, has his fear, his burst is great, and his ult. Sure he's not meta nor is he tanky, but he is not an "incomplete champion".

Again, I would like to point out how you said Riot constantly disrespected his champion. Which they have not at all.

Your not going to say anything but "Ignorance." That means nothing and its just an insult here. Stop complaining about Shaco not being the Yasuo of season 7. If you want changes, suggest them or make meaningful posts.

I'm not saying the Shaco changes are good, but Shaco didn't get promised a rework for 5 years-ish and never get a skin like Yorick. Nor is he garbage tier like Kalista.

Where do I start? I said ignorance because he was disrespected BECAUSE of riot's ignorance and again as I've mentioned they don't even get his abilities right as I have stated for the 4th time now. I apologize if you took that as an insult but at the same time you have shown ignorance, as well. Because you can't just say "rek'sai and shen have low damage and aren't tanky at all". They're literally tanks! How does that make sense? Also, "the yasuo of season 7"? I think you have some misconceptions about many champions.. I mean MANY to the point where I don't feel like we're playing the same game. Additionally*, Shaco is good in low elo because low elo players don't know how to counter simple and snowbally champions. Hence, why you see weird bans that you would otherwise never see in higher elo and picks such as Annie. Stop trying to make this a point for "low elo" players. This has nothing to do specifically with you low elo players this is just a general opinion. Don't talk about Shaco like you know the champion when you clearly don't, I mean his fear is great? His fear is unreliable as fuck! That basically isn't a CC, yet we adapt with it in our arsenal and use it. His ult sucks. It just... It's useful sometimes to getting objectives, dodging skillshots but other than that his ult doesn't do anything because his pop damage is so unreliable a lot of shaco mains just get it at lvl6 and don't max it till 17 and 18, with good reason. He's slippery when the player is good but in reality Shaco has one way in and almost no way out. Shaco DID get a promised rework a little bit after Yorick's was announced. You can look it up, they've tallked about reworking shaco for years and how his ult was gonna be this "amazing new ability that'll diversify the game as we know it." We got 3 mini-boxes that die instantly...

Arakadia2 votes

Ok, I read your first wall of text and I will read your second post. But not till you clean up the second one atleast.

Lyrdian1 votes

{quoted}

Then why don't you suggest changes?

Additionally, I haven't seen Riot "Constantly" disrespecting Shaco players. He is not at all constantly changed or re-balanced. You wanna talk about your champion getting nerfed over and over? Take a look at Shen and Rek'Sai. Rek'Sai is quite weak in low elo play. Rek'Sai and Shen keep getting nerfed due to pro play, not even because of normal play. Low elo Shen and Rek'Sai players have minimal control over that. So please don't act like your champion is always the one getting the short end of the stick, because you don't even know.

how about a lack of changes for a champion tehy announced they wanted to change BACK AT THE END OF SEASON 2. And he has had NOTHING but straigh up nerfs until this point EXCEPT a change that altered his E from making monsters 30% blind to 30% AS slow. His ult dmg went down, his Q lost super-synergy with critdmg, his W lost duration, ratio, base damage AND cooldown, his Q lost CD, his ult lost CD... i mean they havent given any positive changes in several seasons, and nerf him over and over because people think he was too strong early... and fell off late game.

Well... yea. ASSASSIN. They snowball in kill power, then the get CCd and focused... it was the rock paper shotgun of league... Assassin took all the gold from ganks? now everyone else is behind and the one person who has to put himself into the middle of the enemy backline to do its job is now a SUPER SQUISHY, SUPER VALUABLE TARGET. Kill them? Kill the team. But riot catered to the whining and nerfed him in multiple ways... because he was anti-fun. You know what else is Anti-Fun? Being 2 shot by an Annie that is only 2-0 and has a 20 mnion lead over your mid. And having champions like Lee Sin, Udyr and new Nunu LIVE in your jungle because shaco lacks the power to duel fighters/tanks.

Arakadia1 votes

Shaco is cancerous. He is feast or famine. His Q gives him incredibly safety when its up, and sure he needs it to gap closer but between his perma slow, his boxes, his ult, and any items you buy if you play smart you'll be able to Q again. Killing Shaco isn't as easy as "focusing him".

Additionally, there is no possible world that Annie can 2 shot you even if shes 4/0. Assuming your full hp.

Also, Shaco isn't supposed to be able to duel fighters and tanks. Hes an assassin! They have to have a counter too, just as assassins counter immobile squishies.

Lyrdian1 votes

Zed, Lblanc, Leesin, katarina, Jax, Zac

The only thing shacos does for him that these peoples does NOT is invis, which considering ALL OF HIS DAMAGE COMES FROM AUTOS, even pre-rework, he NEEDED this safety.

He has some of the lowest base stats among melee champions, he NEEDED that safety and his perma slow. And have you fought Annie lately? Tibbers-Q, then tibbers jsut rolls around on your face and you either run and both of you live, with absolutely nothing gained other than you got put at 1/4 hp, or you kill her and die anyways because tibbers goes hulk mode.

Also, Shaco isn't supposed to be able to duel fighters and tanks. Hes an assassin! They have to have a counter too, just as assassins counter immobile squishies. Really? Kha Zix, Rengar, leblanc, akali and Talon ALL want words with you. each of them can duel to some extent, and imagine this, they are all assassins.

Shaco is cancerous. He is feast or famine. And this is why we want REAL changes to him. Plenty of champions have a better (and HAD a better) early game than him, and some scale fairly well into the mid and late game even without getting fed. Shaco has ALWAYS been an early-midgame champ, delegated to split pushing and cleaning up late game. Your argument that he is feast or famine doesnt help your argument OR mine because their 'rework' gutted his early and left him OK at best mid-late. He still has NOTHING to help him against bruisers and tanks, which as an assassin he SHOULD have something (he doesnt combo, he doest leave marks, he doesnt get bonus pen/significant mixed damage and he doesnt get a decent CC any ONE of which all other assassins employ).

Arakadia1 votes

A 2/0 Annie cannot 2 shot you with Q and ult. Unless she ignites you, autos you, and you tank all of tibber's autos. In which case it isn't a 2 shot.

Additionally, Shaco is cancerous even if his stats are bad. Again, he has bad stats because of his great ganking, clearing, and early game power.

Lyrdian1 votes

And when he had all of the gold on him, because shaco was too hard to give kills to your laner? Stack CC on shaco LIKE YOUS HOULD BE DOING TO THE FED PERSON ANYWAYS, and then eat his team.

Seriously, the counter play against shaco wasnt hard. and if your playing draft and see shaco... LEE FUCKING SIN.

And have you played shaco pre-rework OR post re-work against an annie? Annie Tibbers-stuns you, Qs and if you kill her tibbers kills you. if you run, you just wasted 3/4 of your hp and got nothing. THIS sounds more cancerous to me than an assassin doing its damned job and making you not overpush, out-position or ward creatively.

Characters that can and have always been able to beat/counter/survive Shaco's early, mid AND late game assuming he hasnt built enough CDR to render you're attempt to kill him obsolete (which many champions can do this anyways, so its NOT just him) Kennen (His kit works great against the jester, forces him to retreat early, die or kennen can run and stun) Lee Sin (has always been an amazing counter to Shaco, and does EVERYTHING shaco is 'nerfed for' except the ult. Has 2 gapclosing abilities, CC, an execute, reveals stealth, high burst and beefy enough to take the beating. Counter jg and ganks are retarded strong) Rengar (Pre-rework) Annie (burst mage, assumign she has a reaction speed faster than a rock) Viktor (silence, cant ult, cant Q, cant dagger/JITB and has fairly high burst, plus AOE CC and self shield) Malz (do i really need to spell this shit out?) WW (if you have most of a brain, anything less than 3/4 of a brain and you're gonna be laughable) Casseopia (Shaco Q's you, ULT, spam, done) Nunu (post changes to Consume, was a joke before... a bad one)[Counter-jungle, survives ganks well, can deny attacking allies between bloodboil for movement speed, ult for slow AND zoning, and perma slow from icechunk]

Shaco has always been a two-trick pony, and that pony can only choose one trick at a time. AP-box ambush, before nerfs and AD. AD shaco's early game was so bloody predictable it was heart-shattering. Kill red, kill blue, go to enemy red, kill enemy/enemy red, kill other one, gank top/mid, B/Buy, Kill kruks/golems, gank top/mid again. Meanwhile he probably got both kills, falls off mid-late game and now his teammates are missing gold AND are fighting 4v5 until the enemy team left someone behind/out of position.

Arakadia1 votes

And when he had all of the gold on him, because shaco was too hard to give kills to your laner? Stack CC on shaco LIKE YOUS HOULD BE DOING TO THE FED PERSON ANYWAYS, and then eat his team.

Easier said then done, especially when your team mates aren't willing to cooperate.

Additionally, Annie cannot two shot you at full hp. If she is 2/0 that is.

DarkRitual2 votes

They made him unable to just instantly delete someone.

That was kinda the whole point of the Assassin update.

You can't even buy pink wards against him anymore, so the only reasonable counterplay to his kit got removed.

ff4sk2 votes

"they made him unable to instantly delete someone" shaco was never able to "instantly" delete anyone, he still had to get a good 1v1 to kill a fucking squishy, meanwhile rengar who can kill you in less than a second is left untouched, yeah that seems fair.

also the pinkward change doesn't fucking matter since they gimped his stealth so he can't even gank with it efficiently. How about reading the pbe patch notes before talking out of your ass.

DarkRitual3 votes

Lol Rengar being untouched. He lost the ability to sit on ferocity stacks indefinately, for starters.

ff4sk1 votes

He still has his one shot potential. Shaco not only had his already weak burst potential taken away but they gave him nothing in return.

He's been gimped with no power spike. Not even his early game is decent.

Ready 2 B Blamed3 votes

{quoted}

They made him unable to just instantly delete someone.

That was kinda the whole point of the Assassin update.

You can't even buy pink wards against him anymore, so the only reasonable counterplay to his kit got removed.

Deleting someone actually required great precision and it was hard to do if you didn't get it just right. Also, that's entirely inaccurate because they pretty much bumped up Kha'Zix's isolation damage to a point where he 2 shots squishies (E-Q auto). Leblanc has a global mimic clone. GLOBAL. That is HUGE! You can do so many mindgames with that and she still has the ability to burst someone in 2 seconds tops. Rengar has almost 1000AD basically and like.. he's just busted, all around. Katarina has all this cool shit where she can jump around and deal a shitton of damage which they are rectifying by bumping down her numbers just a little but still pretty strong. Fizz's shark damage is insane too but I find him 1 of the more balanced champions, funny enough. They mostly gave these champions buffs while Shaco gets.. "balanced" out to where he mostly gets nerf than buffs. Also, do you really think that pinkwards was the only "counterplay" to him? That's a joke lol...

JustARivenMain1 votes

[{quoted}](name=Leon Crowl,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=00010001,timestamp=2016-10-22T19:14:58.346+0000)

Deleting someone actually required great precision and it was hard to do if you didn't get it just right. Also, that's entirely inaccurate because they pretty much bumped up Kha'Zix's isolation damage to a point where he 2 shots squishies (E-Q auto). Leblanc has a global mimic clone. GLOBAL. That is HUGE! You can do so many mindgames with that and she still has the ability to burst someone in 2 seconds tops. Rengar has almost 1000AD basically and like.. he's just busted, all around. Katarina has all this cool shit where she can jump around and deal a shitton of damage which they are rectifying by bumping down her numbers just a little but still pretty strong. Fizz's shark damage is insane too but I find him 1 of the more balanced champions, funny enough. They mostly gave these champions buffs while Shaco gets.. "balanced" out to where he mostly gets nerf than buffs. Also, do you really think that pinkwards was the only "counterplay" to him? That's a joke lol...

Akali got ggfukt too, removed her sustain with her old passive, Doubled the CD on her ult, and then halved the damage and ap scaling along with tripling the CD on her E at max rank, feelsbadman.

Lyrdian1 votes

Leblanc. Zed. Talon. Lee Sin (who is a bruiser, not an assassin BTW), Rengar (has gotten better but holy shit), Kha'zix (i dont even know what they changed, but i watched 100-0 a Morgana WITH blackshield, so no passive damage/Rifthearald damage and she was under tower. Kha was 3-1)

Shaco has ONLY ever been able to pop SQUISHY, BEHIND targets who are out of POSITION. Shaco has ALWAYS been bad against bruisers/fighters until he is already fed, and at the 'fed' point what assassin/mage doesnt insta-gib people? Syndra for instance, is a burst mage that can literally miss 2/3 of her normal abilities and still kill most people with JUST her ult and ignite. But her counter play is her horrible mobility.

Shaco's counter play? Be more creative with your vision. Dont get out of position. Dont over push, and for the love of god STOP BLOODY STAYING IN LANE AT 100-300 HP WHEN A SHACO IS ON THE ENEMY TEAM. So basically, play the game like you have half a brain... always warding the same spot as everyone else is how most people end up getting ganked by Shaco, Kha and LB.

Pink wards were never his counter. His Q has always outranged Pink wards... bloody use your green wards like a human being with intuition and creativity instead of the creature of habit that most of us Low Elo players have become.

And the entire point of the assassin update wasnt to stop them from bursting, because they ALL still do. The point was to add coutnerplay... and shaco now suffers from even MORE than he did, simply on the grounds that he STILL is the same stale kit... except overall his early performance has been nerfed.

TheLastShadow452 votes

I actually played the Shaco rework and I was doing to much more damage then you are claiming he does.

Ready 2 B Blamed3 votes

{quoted}

I actually played the Shaco rework and I was doing to much more damage then you are claiming he does.

That's entirely a subjective thing. I believe anyone can get fed and do a bunch of dmg cuz they are fed and in PBE that is easier to achieve.

Arakadia2 votes

How is getting fed in PBE easier?

Ready 2 B Blamed1 votes

{quoted}

How is getting fed in PBE easier?

First off, nobody takes PBE seriously. Second, nobody knows what their doing because their testing out new changes. Third, a lot of weird bugs can happen.

Arakadia2 votes

First off, nobody takes PBE seriously.

This goes both ways.

Second, nobody knows what their doing because their testing out new changes.

Again, this goes both ways.

Third, a lot of weird bugs can happen.

Also goes both ways. The champion im playing can bug for or against me.

Ready 2 B Blamed1 votes

{quoted}

This goes both ways.

Again, this goes both ways.

Also goes both ways. The champion im playing can bug for or against me.

Which makes it that much easier.

Arakadia1 votes

It could make it easier or harder. If im playing shaco and my allies aren't taking PBE seriously then I don't do as well. Additionally, neither me nor my enemies are going to have a great understanding of every event. And I could bug out a couple times and lose because e of that .

Besides, alot of PBE games have people that care.

Saianna2 votes

Leon, have you tried AP Shaco?

Better? Worse? The same? Or gone forever?

Ready 2 B Blamed1 votes

{quoted}

Leon, have you tried AP Shaco?

Better? Worse? The same? Or gone forever?

Likely irrelevant because you can't stack boxes anymore and E damage significantly down, AP ratio 80 or 85% down from 100%. His Q has AP scaling but it's really bad scaling.

Saianna1 votes

Sigh..

I'm sad...

The Yetii Rider2 votes

Interesting because that's the exact opposite of what those who are actually playing the rework are saying. (That his damage has been gutted)

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/fEfE7FPr-shaco-counterplay-seems-extremely-limited-if-not-non-existant

Ready 2 B Blamed2 votes

[{quoted}](name=The Yetii Rider,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=0006,timestamp=2016-10-23T06:41:34.013+0000)

Interesting because that's the exact opposite of what those who are actually playing the rework are saying. (That his damage has been gutted)

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/fEfE7FPr-shaco-counterplay-seems-extremely-limited-if-not-non-existant

I don't see how this guys' experience in PBE is relevant at all..

The Yetii Rider2 votes

It's not just this guy. It's everyone in the thread.

Much more relevant than your theorycrafting, at least.

Ready 2 B Blamed2 votes

[{quoted}](name=The Yetii Rider,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=000600000000,timestamp=2016-10-23T15:20:14.935+0000)

It's not just this guy. It's everyone in the thread.

Much more relevant than your theorycrafting, at least.

It's not theorycrafting, it's just plain numbers. You can't give quality of life changes that do quite literally nothing for the champ and just put his numbers down the drain. I am using statistics, not irrelevant battering by other players who have no idea how to balance a champion. Look at the changes for yourself and ask yourself how the hell can any of that be good? You can't rely on the opinion's of others to balance your champion. Look at it for your own perspective and compare his changes to the changes the other assassin's got. Compared to them: Shaco is nothing but an unreliability.

The Yetii Rider1 votes

Buffs that Shaco gets:

No longer revealed by pink wards

Backstab damage against monsters increased to 200% from 120%

Deceive mana cost reduced to 60 at all ranks.

Deceive gains a 50% AP ratio (Live - 0% AP ratio) and the bonus damage is increased by Backstab (So you get a 50% AP ratio increased by 145%, if you have 300 AP that's 217 bonus damage on Q, along with 145% of your total AD).

Jack in the Box now lasts longer the more AP you build.

Jack in the Box has more health based on Shaco's level. This isn't a quality of life change. This is a straight buff.

The slow on Shaco's autos from Two-Shiv Poison is doubled at rank 1.

Shaco's Two-Shiv Poison active has a missing health ratio.

Shaco's Hallucinate has gained a .75 -1.25 second fear (Live - no CC)

Pretty much all of the changes are buffs to his mid and late game. The buffs to his early game include a lower mana cost on Deceive (-30 at rank 1!) and doubled slow on Two-Shiv Poison.

So there, we looked at the changes. It's pretty obvious Shaco's going to be just fine after this.

Ready 2 B Blamed3 votes

No longer revealed by pink wards

This isn't necessarily a buff to Shaco as it is a buff to the other assassin's aswell.

Backstab damage against monsters increased to 200% from 120%

To make up for his weaker clear considering they put his passive on a cooldown now and it doesn't affect your E damage anymore. Overall, his passive got more nerfed than buffed. Yes, it is affected by CDR but a burst shaco, at least for me and a lot of other higher elo Shaco mains: CDR was meant to always be irrelevant because we mostly played burst Shaco. We disregarded Lifesteal, CDR and made our builds as efficient as possible for just pure damage. I've pondered over the most efficient CDR build since Shaco's rework was announced but all I can think of is black cleaver and Iceborn gauntlet. Anything else is too expensive and too inefficient.

Deceive mana cost reduced to 60 at all ranks.

Technically, this doesn't really matter at all. At least, Shaco mains such as myself already knew how to easily manage mana and we haven't had mana issues at all. Unless you're just that bad on him. In any case, I would've rather kept the scaling just for that 50 mana at rank 5 since we max Q now anyways. This is about as useful as taking away 5 AD from warrior.

Deceive gains a 50% AP ratio (Live - 0% AP ratio) and the bonus damage is increased by Backstab (So you get a 50% AP ratio increased by 145%, if you have 300 AP that's 217 bonus damage on Q, along with 145% of your total AD).

I want you to disregard any additional AP ratios because they don't do anything for us. Unless you wanna try AP Shaco but that's even worse. As I've said: Quality of life changes. Also, I could mention the fact that the stealth was reduced and now scales but i'm pleased with that change, however it is worth mentioning.

Jack in the Box now lasts longer the more AP you build.

Quality of life change. Unless you're telling me I should play AP Shaco to make these AP Ratios relevant? Every 20 AP my JitB gains 1 extra second of duration (not triggered). Oh! Amazing! I do take AP blues but that was because originally my E's AP Ratio was 100% so it was for increased early damage on E. Now that E doesn't have that, there isn't a whole lot of point of taking flat AP Blues over MR blues or even CDR blues. I also never got to 20 AP before like.. level 15 if I had the mastery that gave me AP/AD per level.

Jack in the Box has more health based on Shaco's level. This isn't a quality of life change. This is a straight buff.

No, this is a balance change. JitBs had alot more health early-mid but now it has either the same or more health later on. Which means, boxes die faster most of the time. Hooray!

The slow on Shaco's autos from Two-Shiv Poison is doubled at rank 1.

I'll give you that, but this just encourages Shaco to play DPS or Bruiser. Why? Because it's not really useful for a burst Shaco. The slow was just something to help us position our box behind the enemy and it was/still is pretty useful, I'll admit. However, this buff doesn't help Shaco very much because at the end of the day it's a 20% slow while Katarina gains 50/60/70/80/90% decaying MS or Rengar who has 30/45/60/75/90% slow on E which becomes a snare when empowered, Rengar also has a shitton of movement speed when ulting and his ults duration was basically doubled, if not tripled. He has an increased leap range and so much more I could talk about with the other assassin's in which makes them a shitton more relevant than Shaco, but I digress.

Shaco's Two-Shiv Poison active has a missing health ratio.

At the cost of pretty much his entire base damage. Even at max his E does 125 base damage? Not to mention his ratios went down to around 80%/85%. At the cost of 3% missing health? Not only does that not deal any damage early to mid, that still isn't enough later on when you have it maxed for what? 8% of missing health? Let's say it does true damage to tanks: If that tank was missing like 1k health (which would be kind of hard to do by yourself) it'd deal about an extra 800 damage? IF.. it was true damage. If you include the MR, it'd deal a lot less, I assure you. Also, don't even dream about doing anywhere near as much to squishies because the missing health ratio would be almost non-existent. Maybe it'd deal 250-300 extra damage on a more beefy ADC who has frozen mallet or something and they were low enough. In which, most will just lifesteal you to death if you didn't kill her by that time. Is there points where this is useful? Situationally, yeah. However, in most cases it is more useless than how it used to previously be. Fun fact: Shaco's rank 5 E(PBE) has less base damage than most abilities at rank 2 or 3. Jinx's Flame Chompers for example does only does 5 less damage two-shiv poison at rank 2 (120)

Shaco's Hallucinate has gained a .75 -1.25 second fear (Live - no CC)

Incorrect. I have nothing to say... that's incorrect. I talked about them disrespecting Shaco because around the first time they talked about the update they mentioned Shaco's Hallucinate had a fear when exploding. It doesn't, it drops mini-boxes(that share the same health bar, in which they die instantly in any fight.) those boxes have a brief delay like normal ones and then fear when triggered. Yes, this means Riot made a mistake only to Shaco. These were summarized explanations on what the champions will be doing and not a detailed one but they did lie unless they implement it later on but why wouldn't they have implemented it already? Makes no sense.

Sightless662 votes

Regarding Shaco's E: you actually missed something very important. His bonus ad ratio got turned into a total ad ratio. It actually does more damage at most points of the game because of this, particularly when you take the missing health damage into account.

Ready 2 B Blamed2 votes

{quoted}

Regarding Shaco's E: you actually missed something very important. His bonus ad ratio got turned into a total ad ratio. It actually does more damage at most points of the game because of this, particularly when you take the missing health damage into account.

Good eye. However, saying it does more damage at most points of the game is still incorrect. Maybe at a base level it might do more damage to more healthy targets that are low health. But since it's an execution ability now you can't use it how you previously used it before. The reason is because E is no longer affected by Backstab(20%) which was a huge point of damage. So, it makes up for it more or less but that doesn't change the fact that everything else is pretty bad right now.

The Yetii Rider1 votes

[{quoted}](name=Leon Crowl,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=000600000000000000000000,timestamp=2016-10-23T18:02:30.586+0000)

This isn't necessarily a buff to Shaco as it is a buff to the other assassin's aswell.

And yet most assassins are getting nerfs for the change (Akali, Shaco, Talon)

To make up for his weaker clear considering they put his passive on a cooldown now and it doesn't affect your E damage anymore. Overall, his passive got more nerfed than buffed. Yes, it is affected by CDR but a burst shaco, at least for me and a lot of other higher elo Shaco mains: CDR was meant to always be irrelevant because we mostly played burst Shaco. We disregarded Lifesteal, CDR and made our builds as efficient as possible for just pure damage. I've pondered over the most efficient CDR build since Shaco's rework was announced but all I can think of is black cleaver and Iceborn gauntlet. Anything else is too expensive and too inefficient.

What are you talking about? What about item 3142 ? item 3156 ? item 3812 ? There are plenty of assassin items with CDR.

Technically, this doesn't really matter at all. At least, Shaco mains such as myself already knew how to easily manage mana and we haven't had mana issues at all. Unless you're just that bad on him. In any case, I would've rather kept the scaling just for that 50 mana at rank 5 since we max Q now anyways. This is about as useful as taking away 5 AD from warrior.

Yeah, but it helps new Shaco players clear the jungle easier and deal with enemies. This rework isn't just for you. 90 mana at rank 1 is a nightmare for people who aren't used to it.

I want you to disregard any additional AP ratios because they don't do anything for us. Unless you wanna try AP Shaco but that's even worse. As I've said: Quality of life changes. Also, I could mention the fact that the stealth was reduced and now scales but i'm pleased with that change, however it is worth mentioning.

Really? You could just build a mixture of AD and AP. Something like item 3146 item 3812 item 3100 item 3071 item 3020 item 3089 . Would probably give you a ton of damage.

Quality of life change. Unless you're telling me I should play AP Shaco to make these AP Ratios relevant? Every 20 AP my JitB gains 1 extra second of duration (not triggered). Oh! Amazing! I do take AP blues but that was because originally my E's AP Ratio was 100% so it was for increased early damage on E. Now that E doesn't have that, there isn't a whole lot of point of taking flat AP Blues over MR blues or even CDR blues. I also never got to 20 AP before like.. level 15 if I had the mastery that gave me AP/AD per level.

Doesn't take a lot of AP to make this useful. It's 1 second longer for every 20 AP. Even a item 3041 will give you a much longer box if you keep it maxed.

No, this is a balance change. JitBs had alot more health early-mid but now it has either the same or more health later on. Which means, boxes die faster most of the time. Hooray!

Well, they said they were going to nerf his early game. With how punishing invades are in the new jungle I imagine Shaco needs to be relatively poor at dueling until level 4 at least.

I'll give you that, but this just encourages Shaco to play DPS or Bruiser. Why? Because it's not really useful for a burst Shaco. The slow was just something to help us position our box behind the enemy and it was/still is pretty useful, I'll admit. However, this buff doesn't help Shaco very much because at the end of the day it's a 20% slow while Katarina gains 50/60/70/80/90% decaying MS or Rengar who has 30/45/60/75/90% slow on E which becomes a snare when empowered, Rengar also has a shitton of movement speed when ulting and his ults duration was basically doubled, if not tripled. He has an increased leap range and so much more I could talk about with the other assassin's in which makes them a shitton more relevant than Shaco, but I digress.

But that's the point of the assassin rework, to lower the burst of the assassins and make them take a few seconds longer to kill their targets. That's going to everyone, not just Shaco.

At the cost of pretty much his entire base damage. Even at max his E does 125 base damage? Not to mention his ratios went down to around 80%/85%. At the cost of 3% missing health? Not only does that not deal any damage early to mid, that still isn't enough later on when you have it maxed for what? 8% of missing health? Let's say it does true damage to tanks: If that tank was missing like 1k health (which would be kind of hard to do by yourself) it'd deal about an extra 800 damage? IF.. it was true damage. If you include the MR, it'd deal a lot less, I assure you. Also, don't even dream about doing anywhere near as much to squishies because the missing health ratio would be almost non-existent. Maybe it'd deal 250-300 extra damage on a more beefy ADC who has frozen mallet or something and they were low enough. In which, most will just lifesteal you to death if you didn't kill her by that time. Is there points where this is useful? Situationally, yeah. However, in most cases it is more useless than how it used to previously be. Fun fact: Shaco's rank 5 E(PBE) has less base damage than most abilities at rank 2 or 3. Jinx's Flame Chompers for example does only does 5 less damage two-shiv poison at rank 2 (120)

Actually % missing health is on most assassins as a way to kill squishy characters, because it's basically more base damage that stacks with penetration. So you might not have a whole lot of extra base damage, but when you stack Lethality it becomes true damage against that carry.

Incorrect. I have nothing to say... that's incorrect. I talked about them disrespecting Shaco because around the first time they talked about the update they mentioned Shaco's Hallucinate had a fear when exploding. It doesn't, it drops mini-boxes(that share the same health bar, in which they die instantly in any fight.) those boxes have a brief delay like normal ones and then fear when triggered. Yes, this means Riot made a mistake only to Shaco. These were summarized explanations on what the champions will be doing and not a detailed one but they did lie unless they implement it later on but why wouldn't they have implemented it already? Makes no sense.

Sure, the fear has some skill associated with it. You have to time the explosion well and your opponents have a moment to counterplay it. It's still a 1.25 second fear, over 0 CC. That's a buff, plain and simple.

Ready 2 B Blamed2 votes

[{quoted}](name=The Yetii Rider,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=0006000000000000000000000001,timestamp=2016-10-23T18:39:23.134+0000)

And yet most assassins are getting nerfs for the change (Akali, Shaco, Talon)

Incorrect. Most assasins are getting balance changes that are worth more than what they had previously. Surely, I do not have to bring up all the convenient changes for the other assassins that make them broken as fuck right? The only one I'd argue that needs a little more help is Talon but even then he's definitely better than what he previously used to be unlike Shaco. Save me the time and drop this argument because it's silly.

What are you talking about? What about item 3142 ? item 3156 ? item 3812 ? There are plenty of assassin items with CDR.

Oh... Okay, this is the last time I respond to you because you're just not reading at this point. Ghostblade is an item Shaco mains and I theorycraft about A LOT. There's the side that favor building it and there's the side that doesn't favor building it. I am on the fence against it because I do not believe Shaco can use it to full effect for a few specific reasons. Maw of Malmortius has always been a defensive item I favored but the changes make me shy away from it because of it's new build path. I never enjoyed building the CDR for Shaco but the serrated dirk for 1.1k was such a nice spike in damage. Death's Dance isn't even an argument. It's expensive as all hell for mostly just lifesteal stats which is just a secondary stat for Shaco in general. Also, there's so many really strong, hell, OVERPOWERED new AD items or newly changed AD items like Duskblade. If you can't play an assassin that can't afford to build those items because they have to build according to their faults then you shouldn't be playing those champions. Also, don't say "They can't build those items because Shaco should build items according to his strengths" because there's a HUGE difference between building to make up for your faults and building for your strengths.

Yeah, but it helps new Shaco players clear the jungle easier and deal with enemies. This rework isn't just for you. 90 mana at rank 1 is a nightmare for people who aren't used to it.

I'm starting to get a little tired of the "lower elo" argument. I'll break this down: Shaco isn't a mechanically hard champion to play. We can all agree on that. If low elo players cannot get used to such little things then why are you trying to get better? You're just not at that point. You want the game to go down to your level so that you will have an easier time but that won't help because the enemy can use the same champion this isn't favorable for you. So, why make changes that would only favor you but diminish in favor for higher elo players? This argument was up for the Alistar changes when they made his combo easier to land. A lot of Alistar players were ranting about the change for a good while until Alistar just got nerfed to hell and went out of meta. (Resurfaced every now and then).

Really? You could just build a mixture of AD and AP. Something like item 3146 item 3812 item 3100 item 3071 item 3020 item 3089 . Would probably give you a ton of damage.

Oh God... Again, Shaco is a champion that demands maximum efficiency to build. Actually, junglers in general need to be efficient with their builds because of their limited gold. If you tried that build in ranked, you would get so behind it's disgusting. Also, if you have to build to make up for the errors in your kit, Why play that champion? There's literally no reason. This is too expensive of a build, too little reasoning to build any of these items as a Shaco.

Doesn't take a lot of AP to make this useful. It's 1 second longer for every 20 AP. Even a item 3041 will give you a much longer box if you keep it maxed.

You're contradicting yourself with this statement: Yes, it does take a lot of AP to make it useful. It's 1 SECOND FOR 20 AP!?!? Even if you get up to 10 extra seconds, wtf does that even do for you? Really? You have boxes on the map for a little bit longer. Wowie! Is anyone idiotic enough to run into it? Probably, sadly. Still, that's really bad. Also, if Shaco is weaker early and better late then why would you bring up Mejai's? That's a snowball item meant for early snowballing that doesn't give you many stats early anyways and helps you purely to scale, RNG item bad on weak early champions.

Well, they said they were going to nerf his early game. With how punishing invades are in the new jungle I imagine Shaco needs to be relatively poor at dueling until level 4 at least.

Back on this bandwagon again....Here's the thing: By the standard, Shaco is already poor in early duels. There's just a lot of outplay potential Shaco's could do and also ignite was really useful. As you can see, that won't be as useful anymore.

But that's the point of the assassin rework, to lower the burst of the assassins and make them take a few seconds longer to kill their targets. That's going to everyone, not just Shaco.

Incorrect, all asassins had either a damage increase or maintained the same damage while getting other useful changes. Even Ekko got a damage buff at the cost of removing his slow on his passive. Maybe some damage numbers were rebalanced but statistically, all assassins got a damage buff.

Actually % missing health is on most assassins as a way to kill squishy characters, because it's basically more base damage that stacks with penetration. So you might not have a whole lot of extra base damage, but when you stack Lethality it becomes true damage against that carry.

Incorrect, % health damage is not physical... Lethality is basically armor pen and E does magic damage. You're greatly misinformed and I highly suggest you do more research.

Sure, the fear has some skill associated with it. You have to time the explosion well and your opponents have a moment to counterplay it. It's still a 1.25 second fear, over 0 CC. That's a buff, plain and simple.

I would be greatly insulted if you are even suggesting that Shaco's ult had no counterplay before the rework. His ultimate was as unreliable as his boxes and the AI was so much worse! I've stated all of this before, you should pay attention. It's gotten so bad that Shaco mains just take the skill at lvl6 and level it up at 17 and 18. Clone management is impossible to perfect and is just used for little things such as objective control and RNG.

Lyrdian1 votes

[{quoted}](name=The Yetii Rider,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=0006000000000000000000000001,timestamp=2016-10-23T18:39:23.134+0000)

And yet most assassins are getting nerfs for the change (Akali, Shaco, Talon)

What are you talking about? What about item 3142 ? item 3156 ? item 3812 ? There are plenty of assassin items with CDR.

Yeah, but it helps new Shaco players clear the jungle easier and deal with enemies. This rework isn't just for you. 90 mana at rank 1 is a nightmare for people who aren't used to it.

Really? You could just build a mixture of AD and AP. Something like item 3146 item 3812 item 3100 item 3071 item 3020 item 3089 . Would probably give you a ton of damage.

Doesn't take a lot of AP to make this useful. It's 1 second longer for every 20 AP. Even a item 3041 will give you a much longer box if you keep it maxed.

Well, they said they were going to nerf his early game. With how punishing invades are in the new jungle I imagine Shaco needs to be relatively poor at dueling until level 4 at least.

But that's the point of the assassin rework, to lower the burst of the assassins and make them take a few seconds longer to kill their targets. That's going to everyone, not just Shaco.

Actually % missing health is on most assassins as a way to kill squishy characters, because it's basically more base damage that stacks with penetration. So you might not have a whole lot of extra base damage, but when you stack Lethality it becomes true damage against that carry.

Sure, the fear has some skill associated with it. You have to time the explosion well and your opponents have a moment to counterplay it. It's still a 1.25 second fear, over 0 CC. That's a buff, plain and simple.

OK. but bruisers are now king big***ks of the jungle, especially lee sin who already stomped the crap out of shaco in most game. He not only does EVERYTHING shaco was nerfed for (fairly easy clear, easy invade/ganks, stupid amounts of damage and near isnta-burst on squishies). Shaco's ult and W are now MORE of a pain in the ass in general circumstance. W no longer stacks, and has less health early game overall (since the mobs hit harder or there are more of them cough raptors/Kruks). His ult does LESS damage for split pushing (one of the few things shaco was decent at before), still doesnt attack targets near it like tibbers/basically every bloody minion in the game, the JITBS spawned are absolute garbage unless the entire enemy team was CC'd for their admittedly short arming time, but then they insta die anyways because they DONT have crap for hp AND its shared between the 3. AND AP has ALWAYS and will probably CONTINUE to be a subpar build for shaco. His CD's are too long compared to other AP assassins CD-DMG ratios, AND a major burst component completely nullifies the mindgame aspect of shaco (clone STILL doesnt gane SpellBlade spell effects).

Over all, he needs AD ratio BUFFS and base stat BUFFS... and a completely overhauled ult.

The Yetii Rider1 votes

I agree. We probably need to wait for the VGU.

MishaX1 votes

Sorry if it's not a good English but here are my personnal thoughts about How Shaco changes would have been 10 TIMES better (what i written in an other post):

"There was so many things to do with this Shaco Rework to put him at the same level than all the other assassin as new Rengar, new KahZix or new Talon... and a less risky pick:

Passiv:

10% - 30% damage from behind, same passiv than before (30% was before the 20% we have now), but it scale with levels. So it's a nerf in Early and a up in Late Game.

Q Spell:

Reduce the invisibility time at level 1 (but less than what they did) et up it at level 5. Early nerf / Late Game up. Give a reset to his Q, when we kill or assist, a total reset OR a CD reduction: ex: 12sec CD if kill/assist= -6sec on Q spell before the CDR application.

W: Make boxes invincible when we put them on the ground, before they go invisible. No need to up their HP and so on... only so the ennemi see the box but that a random AOE can't destroy it immediately or a single AA....

E:

Keep the same stats than before, but ADD +% missing HP. So Shaco is better in the Tanky Meta (meta that will stay tanky when we see the new Tank masteries, letality that is a nerf of armor penetration to make snowball less important) and eventually nerf slightly the damage at level 1 but keep the same amount than it was at level 5.

R:

Make the Clone less stupid, just as Tibber that becomes a monster when Annie dies. Instead of putin 3 boxes on the ground that a ridiculous and useless cause they have the same HP bar and can be OS.... when the Clone die he should make damage AND an AREA FEAR just as the boxes (W)."

Please don't forget that since Shaco was released in LoL, he only had NERFS again and again, the only up he ever had was gain more HP / level.... even the meta changes, jungle changes, items changes are nerfs in majority for him.

Lyrdian1 votes

This... for the most part.

I feel like shaco shouldnt deal taht damage as an execute on his E... more like his poison should do soemthing other than slow... or the poison should interact with his other abilities.

And honestly, the JITBS just need to be bloody scrapped. NO assassin has such a gimicky, useless ability as a spell... shaco's LITERALLY only use them as wards and MAYBE, if things go PERFECTLY, a CC against an opponent that runs into it.

His ult should act exactly like tibbers... but i think it should copy your effects too. if you gain spellblade, it should gain it. If you have sunfire/thornmail, it should as well.

DemoGuide1 votes

I believe Tank Shaco recieved a buff. Bonus AD ratios were changed to Total AD, so Sterak +Triforce is kinda good. Not mentioning enemy missing HP scaling.

Lyrdian2 votes

the enemy HP scaling is garbage. it barely makes up for, even late game, the base damage of the spell at rank 5 being lower than almost every other single target spells base damage... at rank 2.

DemoGuide1 votes

It's garbage indeed, but its definitely a tank stat, not an assasin.

JQKAndrei1 votes

Can't you use Q every 2 seconds now?

WhaiiSoSerious1 votes

[{quoted}](name=Leon Crowl,realm=NA,application-id=3ErqAdtq,discussion-id=EJnM9b39,comment-id=,timestamp=2016-10-22T18:27:14.003+0000)

I am going to be brief: Shaco's damage has been gutted to a point where he's unplayable. I understand that he's meant to be more of a dps champion but you can't expect someone like me a Shaco main since season 3 to be enticed by halving shaco's damage, giving his Q a cooldown and not allowing it to affect the E damage, HALVE the E damage in exchange for a very small damage in percentage missing health that hardly makes up for almost taking his E base damage completely! His ratios did go down to boot. The Q is the only ability i'm fairly pleased with, I think you were in the right there but everything else is in shambles. His W's health now scales with level? Oh, this sounds soooo good, doesn't it? It really doesn't now his boxes tank a lot less. Maybe it might tank more in the late-game but at that point, what use is it? His ulti got an ability to drop 3 mini-boxes when it dies. Nice but... they die instantly in any fight, if it ever triggers I'll be pleasantly surprised. Also, there is a text in the mini-update for assassins and you can see for Shaco's description it says: " Shaco's clone drops three Jack in the Boxes and causes enemies to flee when it dies." When the clone dies or the boxes dies? Either way, This is WRONG! Shaco's boxes causes enemies to flee when they trigger! The clone doesn't cause them to flee, the boxes don't cause them to flee when they die. If this was an error, why does these things only happen to Shaco?

Riot: You constantly disrespect Shaco players or players that are interested in playing Shaco. We constantly adapt to changes that indirectly make Shaco worse and worse and now you are disrespecting him as a champion by getting your shit wrong, nerfing him directly. All for a few quality of life changes that don't do shit for him or increase his damage in any way shape or form. Please, if you truly care about balancing this champion, make changes that are healthy for both enemies and the player playing him. I'm not gonna adapt to these changes.. I'm either going to main a different champion or quit the game altogether. Thank you for reading.

They don't care cause not enough people play shaco/buy skins. He isn't exactly a gold mine.

They've been nerfing Shaco every couple of months since I started playing this game and they will keep doing it until the noobs stop complaining.

Personally, I been playing Teemo to see if i can fill the same joy i have for playing Shaco and unfurtinately that is the only other character I enjoy playing aside form Shaco. It did not fill that joy. Chances are i'll end up quiting this game again. There's really no point in playing and you never know if your next main character is going to be nerfed to the ground.

Riot does these balances so carelessly. They're inconsiderate and cator towards the noobs instead of letting them adapt to the way the game should be played.

This whole idea that tank/assasssins/adc metas should be juggled is ridiculous and bipolar. I think they do this on purpose to create specific metas for certain champs. It's not fun. And if they don't do it purposely then they need to reconsider their balance team cause it's a roller coaster.

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