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Let's Nerf Jungle...

Ready 2 B Blamed··10 votes·2,731 views

Because laners are incapable of learning how to track jungle and telegraphed ganks! :D Meanwhile ADCs are gonna look overtuned when they get their dues but people are still gonna complain about the xin/cam level 2 ganks without even thinking they can easily ward for it or play around it. Let's not even discuss the fact that mid lane is teeming with overpowered champions mainly based around the fact that they are both not easy to kill and still dealing a shit ton of damage. Did I mention the endless amount of flex picks between mid/top? Noooooo jungle is the problem! There's no other way to explain it.

But if I could give a suggestion..? Don't nerf jungle. Just don't. Let the same low elo nimrods learn that their lanes aren't 1v1's (or 2v2's in bots case). That their lane does, in fact, depend on the state of the map. Because that's NEVER gonna change. Junglers exist to make the game more complex than 2 meatheads duking it out to see who has the bigger dick. There's millions of other games made just for that; this one ain't one of 'em. Don't blame your jungler just because you got ganked because, chances are, you should've seen it coming. Should you be able to see every gank? Ideally, yes. But not every game is so simple. But if you can genuinely tell the difference between a gank you should've seen coming and one you shouldn't have then I'd say you're on the right track. But YOU have to understand the difference. And don't say "this is my junglers' job". Because it's not. It's everyone's job. You can't go into soloQ expecting anyone to do anything for you. Or just duo with a jungler that does know. Please make an effort to learn whilst doing so.

If you want a tip here it is: Junglers play on rails whereas laners do not. If you can figure out the rails you can figure out the jungler's location based on timing and, really, vision should do a lot of the work for you. Don't tunnel. If you tunnel you deserve to die.

Do junglers have too much impact? Ofcourse not. It's just a little convenient for us in the mid-late game that adcs aren't doing damage when most of the junglers are frontlining fighters who only need to worry about whether or not the top or mid laner are burst champions. And if they are just buy sterak's gage first and THEN tri-force. We're also almost always gonna buy ninja tabi. Well, maybe not always now since Sejuani is coming back. Liss is still relevant. Cass is in every lane. Ornn. etc. Yeah, so really we don't even have ninja tabi anymore actually... But previously we could just build ninja tabi because the meta was pretty much fighters everywhere with few exceptions (Liss again) and THAT sucked for adcs.

Basically what i'm trying to say is: Buff ADCs. Stop buffing the thing that was bad whilst at the same time buffing the thing that was remotely good that happened to inconvenience ADCs. Nerf Alistar even just a little bit. Please! I better not see fucking Lucian nerf before Alistar nerf. Alistar is single-handedly gate-keeping a whole role of supports and ADCs.

Oh and stop... Nerfing.. Shaco. We kind of don't have a thing? Like, every other champ can do things. We can't. We do 1 thing. We kill a very squishy target that happened to misposition. That's our thing. We can't really do that thing unless we're 3/0 and the enemy mispositions. We're kind of just not even champions uhh... Before Tiamat. Now we can't get tiamat on first back. At all. Um... I'm not even gonna ask for a buff because everyone hates us. Most notably Riot and if they read this I can expect my E to no longer deal damage. At the very least consider buffing electrocute. I mean when we're considering taking fleet footwork you HAVE to think there's a problem here. We're literally going against the whole gimmick of the champion to desperately stay relevant. But that's just me. I clickbaited a little bit to air all my grievances with the game. I'm of the opinion that the game is more fun than ever! But it's not gonna be a lot of fun if my role and my champion keep getting gutted because players don't understand how to play against it. Just not a lot of fun they their getting rewarded for complaining rather than understanding and I get kicked in the balls for it.

12 Comments

Who Fed Ru6 votes

I love jungle mains. Strongest role in the game for seasons, but better don't nerf it.

There is literally nothing worse than having an autofilled jungler while the enemy jungler is permanently pressuring everything.

Ready 2 B Blamed1 votes

[{quoted}](name=Who Fed Ru,realm=EUW,application-id=3ErqAdtq,discussion-id=5X1ZiZEv,comment-id=0001,timestamp=2019-01-08T13:41:19.168+0000)

I love jungle mains. Strongest role in the game for seasons, but better don't nerf it.

I wouldn't say "stongest for seasons". But... I guess depends on your definition.

Dr Dog2 votes

having someone autofilled in one of the hardest roles that takes the most experience in it to play properly and has more map pressure than any other role? dont see why that would be bad at all, oh because jgs op duh

Who Fed Ru1 votes

[{quoted}](name=Dr Dog,realm=NA,application-id=3ErqAdtq,discussion-id=5X1ZiZEv,comment-id=00010001,timestamp=2019-01-08T14:36:41.476+0000)

having someone autofilled in one of the hardest roles that takes the most experience in it to play properly and has more map pressure than any other role? dont see why that would be bad at all, oh because jgs op duh

why should mastering jungle take any more experience than mastering any other role? that's simply not true, but a filled laner that gets destroyed against a experienced one is far better than a filled jungler vs a experienced one because then the good one will fuck up all lanes from the beginning.

has more map pressure than any other role

And that's why jungle is the strongest role because you can dictate the entire early game aka the most important part of the game.

Dr Dog2 votes

never said anything about mastering it, jg is different than any other role in the way you play it and its challenges so being autofilled in it is way worse than other roles due to other roles all having a lot in common with each other while jg is more alienated, jg is the strongest role because of how the meta is right now aka snowbally, so a good jg can get other lanes rolling, sick of people blindly calling for jg nerfs when its power is a product of the meta not the roles overall power. its been good all season 8 because thats when this snowbally meta first came in but before that in season 7 if you dont remember jgers were just a second support most of the season being centered around the jg playing someone tanky and getting items like knights vow and locket

Who Fed Ru1 votes

[{quoted}](name=Dr Dog,realm=NA,application-id=3ErqAdtq,discussion-id=5X1ZiZEv,comment-id=0001000100000000,timestamp=2019-01-08T15:38:03.613+0000)

never said anything about mastering it, jg is different than any other role in the way you play it and its challenges so being autofilled in it is way worse than other roles due to other roles all having a lot in common with each other while jg is more alienated, jg is the strongest role because of how the meta is right now aka snowbally, so a good jg can get other lanes rolling, sick of people blindly calling for jg nerfs when its power is a product of the meta not the roles overall power. its been good all season 8 because thats when this snowbally meta first came in but before that in season 7 if you dont remember jgers were just a second support most of the season being centered around the jg playing someone tanky and getting items like knights vow and locket

I don't rly agree. Jungle has been too strong since season 5 apart from a short time in season 7 simple because of the way too huge impact early.

Also, being autofilled in any role sucks, it doesn't have anything to do with jungle being different. It's not that the skill difference between a autofilled jungler and a experienced one is bigger than any other role, it simple is more noticeable because of the impact. ADC is also a LOT different from solo lanes for example.

Dr Dog4 votes

the skill difference between a autofilled jg and someone who plays it is pretty huge, bad pathing alone can give the enemy jg a giant lead over you along with many other things, there was even a post recently i saw about jg being a very unforgiving role to people learning it because its just vastly different to a lane role with completely different knowledge needed. the reason its a bigger difference too is because in the jg rn a small lead in the hands of someone good at the role can be used to shut the enemy jg down so hard that they literally have no chance of doing their job anymore without being blown up due to being 3+ levels behind giving the other jger free objectives and map control creating a bigger difference than it would to other roles who have a much better chance at bouncing back. as for jg being too strong in seasons 5+ thats just not true, season 5 was a really diverse season bouncing from adc being the best to mid, to top, etc and season 6 was really top lane and tank heavy in case you dont remember and even then adc was one of the stronger roles consistently and season 7 was the season of the support, crit adcs were busted a lot of the season mainly twitch and trist who were both some of the best champions for the entire season and enchanter supports were very oppressive that whole season keeping it VERY bot lane heavy till season 8 came around and jg became the best carry role about the time adc items got changed

OtterlyLost5 votes

More like laners are tired of jungle always deciding the game. I'm excited for Jungle to be seeing somethings pulled back from them. Even during the feared "ardent" meta, bot lane was butchered even though, in combination with support itemization, it was also a jungle has way too much fucking power of the goddamn game.

Ready 2 B Blamed3 votes

{quoted}

More like laners are tired of jungle always deciding the game. I'm excited for Jungle to be seeing somethings pulled back from them. Even during the feared "ardent" meta, bot lane was butchered even though, in combination with support itemization, it was also a jungle has way too much fucking power of the goddamn game.

It sounds like you kind of didn't read... Anything I said and just decided to make a bunch of broad statements that mean nothing.

Ready 2 B Blamed1 votes

Oh and nerf Triumph. Every single jungler(and others) is just going to take it now that stats aren't attached to specific rune sets. That's no fun. And maybe Kha isolated W shouldn't stop you from moving, yeah? : )

Just Monikha1 votes

I AGREE BOI #RevertShaco

Valerdi1 votes

Nerf jungle in the sense of lowering camp monsters dmg. As it stands right now the dmg is too high that you're basically fighting another champ in terms on dmg. Well technically all mobs even at beginning as I believe they didn't add the amount of total dmg taken.

For example, fighting red monster which does 95 dmg? while I deal 97. And the only reason you would win is because pots, leash and abilities.

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