Items that have both offensive and defensive stats prevents item strategy/diversity.

lolipopevelynn··1 votes·640 views

First off I want to say that none of the items I address are blatantly OP or UP. The main problem with some items is the strategy involved in putting them in your build, meaning actually having a thought process to how you are going to build your character.

item 3048 this item for example gives MASSIVE amounts of AP ontop of a MASSIVE shield. Why? Can't it just do one or the other and not both? There is no real strategy involved in picking this item up. You don't ask yourself "hmm, I'm using a lot of abilities... Should I get seraphs for the raw mana or morellos for the CDR+smaller ammounts of mana?". No, you instead TELL yourself "hmm, I'm RyzeAnivia so I'm going to mindlessly pick up seraphs without any 2nd guessing because it gives me over 120 AP and a 1k shield."

item 3147 vs item 3814 . Even tho both items give lethality and the same amount of AD, you are going to pick item 3814 every time because it gives BOTH defensive stats AND offensive stats. It even has a defensive active... Compare that toitem 3147 which only gives raw offense and zero defense ontop of a passive that becomes redundant if you are stacking lethality and doing close to true damage anyway and the choice becomes blatantly obvious on what item you are going to choose.

item 3030 item 3152 is another example. Why do people chose item 3152 over item 3030 ? Because protobelts active not only outweighs the stats GLP 800 give, but also because GLP 800s passive and active is absolute garbage in general in comparison to protobelt. Having to get hit to regain mana? A active that is less powerful than protobelts active because its missles don't stack, and its more expensive. So even tho the hextech item line should be an itemline that has the MOST strategic choice it doesn't because proto belt pretty much blows the other two items out of existence even after its nerf. The only exception to this is item 3146 on akali and kat because they make use of the hybrid stats gunblade gives.

IMO I don't think items with dual offensive and defensive stats should exist. Not only does it kill strategy involved in actually picking an item, but it overloads the item and the champion that is using it. That's why we have champs like Diana Annie Shaco Elise that can be both insanely bursty and insanely tanky at the same time.

2 Comments

Dynikus2 votes

item 3040 this item for example gives MASSIVE amounts of AP ontop of a MASSIVE shield. Why?

Because it takes a substantial amount of time to build compared to almost every other item in the game.

item 3147 - 65 AD, 15 lethality, 20 ooc move speed, next attack deals 75 + 200% lethality true damage, disables all wards and traps for 8 seconds item 3814 - 60 AD, 35 magic resist, 15 lethality, 20 ooc move speed, channeled spell shield

If you don't see the reason to choose duskblade over edge of night in some occasions, I'm sorry. Duskblade can deal up to 260 true damage and disables wards and traps.

item 3030 300 health, 400 mana, 80 ap, 15% of damage refunded as mana, 20% of mana used refunded as health up to 25 per spell. deals 100-200 + 35% ap and slows by 65% for .5 seconds

item 3152 300 health, 60 ap, 10% cdr, short dash that can't pass over terrain that fires bolts that deal 75-150 + 25% ap + 10% per additional projectile that hit them

Again, I don't really understand how you don't see the benefit of choosing glp-800 over protobelt in some cases. GLP-800 has 400 mana, mana and health sustain, more damage on the active, and a slow. The only way it's not better is it doesn't provide a short ranged dash or have cdr.

lolipopevelynn1 votes

Because it takes a substantial amount of time to build compared to almost every other item in the game.

So does item 3043 , but it doesn't give any kind of defensive advantages now does it? Instead it converts your mana to even more dmg rather than do both.

If you don't see the reason to choose duskblade over edge of night in some occasions, I'm sorry. Duskblade can deal up to 260 true damage and disables wards and traps.

So can sweepers, so like I said its a redundant passive. The 260 true dmg is also redundant if you have a ton of lethality from runes/mastery and ghostblade + edge of night. Its not a bad item, the problem is why go for "omg more true dmg, sugoi!" when you can get resistances and survivablity and still do a shit ton of dmg to squishies? You are already one shotting them, you can't get any higher than a 1 shot dude...

I don't really understand how you don't see the benefit of choosing glp-800 over protobelt in some cases

because if you ever want the mana you would go RoA or morellos instead of GLP. The health sustain is so small that you don't even notice it, and the only way you can even benefit from its HP sustain if you have very short cooldowns aka Ryze or Cassiopeia . But these champs would never choose GLP because seraphs, morrellos, and RoA are instant zero thought buys for them. If you have long Cds the sustain from GLP 800 is worthless because its 25 HP MAX per spell, and usually you are healing for less than that.

Do you see the bigger picture?

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