Could Someone Explain This?

Slythion··2 votes·201 views

From my understanding, the way matchmaking works in relation to premades is that if a team has a larger premade, their average mmr is lower than the enemies to balance things out. Here's my issue

You solved the macro problem on a team-based level, Riot. But what about that same system that allows a diamond to lane against golds or even silvers just because they are playing with a couple bronze players? Sure, looking at the team as a whole they might seem balanced. But what about the dude that has to lane against someone clearly better than him just because of premades? It just seems unfun and unfair on a micro level, and we all know league is full of both macro and micro aspects and both can influence the game's outcome. You can't overcompensate on one side just to even out a disadvantage on the other side, that isn't true balance

3 Comments

Michael7021 votes

That's why I quit League. Dynamic queue has ruined the game. Ranked is a joke.

I was in my series for platinum (for the 3rd time). They had a 3-man premade versus our solo team. Their plat 2 Akali laned against our gold 3 Yasuo. She ate him for breakfast and threw him up on us.

I have high MMR but I don't play mid or bot. So the matchmaking system "balances" the teams by sticking me with lower MMR players. Well, the majority of the time, these lower MMR players pick a carry role and have to fight the other team's high MMR carry. And you all know what happens when a carry gets fed.

Slythion1 votes

It just...how does anyone at Riot not see this as a problem? They can flaunt statistics about how Dynamic vs Solo win ratios are a perfect 50% but they don't even bother to look into the factors that decide these game's outcomes. It's complete ignorance as to what is actually going on in there game, but thank god they found a cheat way to fix the Dynamic vs Solo issues right?

Smh, things better change for next season

Michael7021 votes

Matchmaker isn't changing but they do have plans to bring back solo/duo queue for diamond+ (1.88% of players). Hooray!

That's actually the day I quit League. I read that news the same day I lost my series due to dynamic queue and matchmaking. Enough is enough.

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