[Rework Suggestion] [Game Mechanics] Shaco
- Initial considerations: In the lore does not specify very well what the Shaco would be, a demonic puppet? A demon incarnate? There is that stop of the seven deadly sins, Tahm Kench is the sin demon of greed (yes, he swallows people, but in lore there is nothing related to hunger / gluttony but greed), Evelynn would be the sin of lust, but if Shaco was a demon of the seven deadly sins, I would say that he would be the capital sin of Pride, of pride. For in his distorted and insane mind he would be doing people a favor by making them laugh (even to death) or stamping eternal smiles on their faces with sharp blades, and they should be grateful to receive something as good as a smile in the face.
"It's time, it's time, it's time to slaughter!"
- Skills:
Passive - Dance Macabre: When leaving a bush, Shaco will be invisible for x seconds, the first attack that Shaco deals while invisible will cause bonus damage and leave Dance Macabre at recharge time. If Shaco hears laughs of allies/enemies (either by it own will or by poison) he will go into ecstasy, gaining x for bonus movement speed for x seconds, having a recharge time of x seconds. NOTE: I'd love to see Riot games making the laugh and dance animations of Shaco merge in his walking animation, like, when you make your champion laugh/dance, they stop, this would be a cool detail tho.
Q - Smile!: Shaco throws a smoke bomb onto the ground and teleports to an area in front of him, emerging from another smoke curtain. The smoke curtains will last x seconds and will behave like "doors", if Shaco enters one of the curtains, it will leave in the other one.
W - Bloody Claus: Activating the ability places a Bloody Claus box, holding the ability button and pressing Smiling Dagger will consume a charge of the ability, but it will make a more deadly surprise. 0 Daggers: Plant a fake flower that blows venom at enemies that approach, poison will do damage over time and will force enemy champions to laugh, forcing the player to click several times to move. 1 Dagger: Creates a plush doll that pursues oncoming enemies (it will climb over walls if necessary) and when it reaches its target, it will jump at it and explode, causing damage, if it takes too long to reach its target, it will explode (like that little mud of maokai). 2 Daggers: Place a surprise box that causes fear on approaching enemies and shoots projectiles (his actual W). 3 Daggers: Shaco creates a large surprise box (the size of a champion) that patrols an area, in case enemy champions approach it, the demonic marionette inside the box will jump forward, screaming and laughing, chasing his targes and dragging the box to which it is connected, attacking nearby enemies with a knife in hand. Shaco has the ability to get into this box and control it, by pressing W - Bloody Claus again, he will jump straight like the marionette. NOTE: I think for the last one, 3 daggers is a very low value, but that depends on how much a Smiling Dagger would cost (in mana cost), or how many daggers the ability would have.
E - Smiling Dagger: Shaco has x charges of this ability, by activating it he casts a Smiling Dagger in a straight line causing damage to crossed units. If the dagger is thrown next to an enemy champion, it will spin horizontally and will chase the first champion who came within reach. Launch Smiling Dagger in a bush that does not have nearby enemy champions will keep the dagger suspended in the bush, enemy champions who enter the bush will be automatically chased by the daggers. Smiley Dagger charges can be consumed for Bloody Surprise. NOTE: Throwing Smiling Dagger from within the bush will not keep it suspended, it will only be "stuck" in there if the dagger reaches the bush at the limit of his range.
** R - Circus of Terror:** Shaco and his puppets create a cursed tent that will spawn other demonic marionettes similar to Shaco for x seconds, reducing his maximum life dramatically (to less than 600 for example). If the "true" Shaco dies, the player will be able to possess the body of one of the marionettes (which also has the same maximum life span as the Shaco, it can be done up to x times or until the duration of the Circus of Terror ends. Demonic puppets will advance in a direction determined by the player (he can choose the direction while the tent is being erected) and they will die when out of the maximum range of the tent. They will advance towards enemy champions that approach them, launching random abilities of Shaco himself (Q, W, E), if an enemy champion has a life below x and approaches the line of puppets, 4 demon puppets will join and drag the champion to the tent and he will be executed, killing one of the puppets or use items/skills/spells that allows the champion to free himself out of group controls will free the champion and he will not be dragged by puppets again until the end of Circus of Terror.