Incredibly easy yasuo fixes.

The thigh guy··6 votes·1,729 views

If any one of these things is done yasuo would become much less cancerous, and it’s a single change/nerf for each ability.

Passive - change the shield to work like Kled’s courage. You only get it for hitting champions and killing minions.

Q - remove the e interactions on the knock up portion. Point and click knock up was NEVER a good idea on him.

W - make it a one way deal. Then he can’t juggle inside it and be immune to existence.

E - two options here. Remove the damage on it. Or give it an actual cooldown.

R - remove the 50% armor pen.

If any of these things happened suddenly he is still the most overloded champion in the game. But a few less people want to kill them selves after.

10 Comments

EvolutionÑerd3 votes

just learn to play against it

Netorare1 votes

{quoted}

just learn to play against it

Learning to play against a champ that has extremily low counterplay, sure thing bud... And do what? No farm at all and stay near ur tower? Riot fixed akali true stealth problem to some extent, they can do the same with his shitty and bugged windwall too.

Śhunpo3 votes

{quoted}

just learn to play against it

I would, except Yasuo in his current state can just auto you to death (2-3 autos), annnnd it doesn't help that his Windwall just invalidates a loooot of champions.

Poske2 votes

None of your suggestions are good

  • First of all EQ is dodgeable just move towards him as he does it

  • Making W one way deal requires 23183990 hours coding + yasuo relies on windwall as A MELEE FKING CARRY to function in teamfights, one of the main points of windwall is so that he can dance around it

  • IF you dont want utility/mobility abilities doing small dmg go play Fking Smite or Dota2

  • Bonus Armor pen can be reduced but not removed

The thigh guy1 votes

{quoted}

None of your suggestions are good

  • First of all EQ is dodgeable just move towards him as he does it

  • Making W one way deal requires 23183990 hours coding + yasuo relies on windwall as A MELEE FKING CARRY to function in teamfights, one of the main points of windwall is so that he can dance around it

  • IF you dont want utility/mobility abilities doing small dmg go play Fking Smite or Dota2

  • Bonus Armor pen can be reduced but not removed

  1. No. It’s not without t2 boots and predictions.

  2. Melee is not an excuse for zero counterplay for a large chunk of the other champions.

  3. Then give it a fucking cooldown.

  4. He doesn’t need pen. He should have to build it like everyone else who fuckinf wants to have it has too.

He’s so overloaded out his ass that any of these chnges would STILL leave him as the most overloaded champion in the game.

Solargeo1 votes

I say the R one

boricCentaur11 votes

Yas is fine he is not boken just learn to play vs him it is not hard.

Also love that you give no reason for any of this and love that you don't realize that yas would end up being one of the worst champions in the game since yas needs petty much everything in his kit since his kit is actually not overloaded if you actually think about him and this coming from someone who hates yas.

SunDragonz1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=EGkqi3Of,comment-id=,timestamp=2019-03-03T11:27:09.231+0000)

If any one of these things is done yasuo would become much less cancerous, and it’s a single change/nerf for each ability.

Passive - change the shield to work like Kled’s courage. You only get it for hitting champions and killing minions.

LMAO no. Yasuo is basically a melee ADC so he needs some agency to survive poke and shit. A melee hypercarry always has to have some type of escape or safety (Jax Q, Riven everything, Fiora Q and heal) and this is what makes Yasuo able to fight melee matchups

Q - remove the e interactions on the knock up portion. Point and click knock up was NEVER a good idea on him.

Dude, he has to be on top of you for it to even knock you up. That has its own pros and cons, pros being he can stick to you but the cons are this isn't viable in anything but a 1v1 and impractical to throw yourself into someone in a 2v2 or 1v2

W - make it a one way deal. Then he can’t juggle inside it and be immune to existence.

I don't understand what you mean by this/or how it would be fixed but it seems good.

E - two options here. Remove the damage on it. Or give it an actual cooldown.

It does have a cooldown dude. Early on the dashing is clunky as fuck and it has an individual cooldown on each minion. This is also conditional mobility in the fact that he can only dash toward you or another enemy. He can't dash through his own minions dude. And remove the damage when it barely does any damage in the first place omegalul.

R - remove the 50% armor pen.

With conq true damage being nerfed and his crit strike on his Q not being true crit he needs to effectively 1v1 tanks. Even then this doesn't do much to things like Rammus so it's kinda needed to be a melee hypercarry

If any of these things happened suddenly he is still the most overloded champion in the game. But a few less people want to kill them selves after.

These are legit straight up nerfs with no compensation. Yasuo would be trash as he is not even one of the best champions in the game on nor is he a problem in pro play as he is not even close to pick/ban status. The only good change you made was the windwall change, everything else was trash. Learn the game B4 you try and make changes. I also kinda messed up so my annotations are in the actual quote mb

Daddy ReTaric1 votes

I say the passive idea, and Winwall being only 1 way would be perfect.

OneMustFall1 votes

So nerf him into the ground...got it.

The guy has a 48% win rate. Learn to play against him. He does not need any nerfs.

More from Gameplay

More by The thigh guy