New Late-Game Carry Support Gold Item Concept

Stacona··2 votes·509 views

Heart of Filth: Recipe: 365g

Statistics: +UNIQUE Passive: Gain 10 gold per 10 seconds, this passive is disabled for 10 seconds if you execute a minion. +UNIQUE Passive: Gain 10 gold whenever you shield, heal, or speed up an ally champion, can only occur once every 10 seconds. +UNIQUE Passive - Shining Hearts: Every second you are near an ally champion you gain 1 heart. You also gain 1 heart whenever you shield, heal, or speed up an ally champion and whenever you affect an enemy champion with crowd control; can only gain 2 hearts every 8 seconds. You can hold a maximum of 2000 hearts. [aura range to be near an ally champion is 1400 units]

Heart of Value: Recipe: Heart of Filth (365g) + 500g = 865g

+UNIQUE Passive: Gain 20 gold per 10 seconds, this passive is disabled for 10 seconds if you execute a minion. +UNIQUE Passive: Gain 20 gold whenever you shield, heal, or speed up an ally champion, can only occur once every 10 seconds. +UNIQUE Passive - Shining Hearts: Every second you are near an ally champion you gain 1 heart. You also gain 2 hearts whenever you shield, heal, or speed up an ally champion and whenever you affect an enemy champion with crowd control; can only gain 4 hearts every 8 seconds. You can hold a maximum of 2000 hearts. [aura range to be near an ally champion is 1400 units]

Golden Heart: Recipe: Heart of Value (865g) + Needlessly Large Rod (1250g) + 85g = 2200g

Statistics: +80 Ability Power +UNIQUE Passive: Gain 20 gold per 10 seconds, this passive is disabled for 10 seconds if you execute a minion. +UNIQUE Passive: Gain 20 gold whenever you shield, heal, or speed up an ally champion, can only occur once every 10 seconds. +UNIQUE Passive - Shining Hearts: Every second you are near an ally champion you gain 1 heart. You also gain 2 hearts whenever you shield, heal, or speed up an ally champion and whenever you affect an enemy champion with crowd control; can only gain 8 hearts every 8 seconds. You can hold a maximum of 2000 hearts. [aura range to be near an ally champion is 1400 units]

At 2000 Shining Hearts your Golden Heart will transform into Diamond Heart granting very powerful bonuses.

Diamond Heart: Recipe: Golden Heart (2200g) + 2000 Shining Hearts

Statistics: +180 Ability Power +UNIQUE Passive: Restore 3% max Mana per 5 seconds. +UNIQUE Passive: Gain 20 gold per 10 seconds, this passive is disabled for 10 seconds if you execute a minion. +UNIQUE Passive: Gain 20 gold whenever you shield, heal, or speed up an ally champion, can only occur once every 10 seconds.


4 Comments

MisterHealYoGirl2 votes

What do hearts actually do?

Stacona1 votes

Nothing, but give 100 AP when you receive 2000, its an investment late game item, it transforms like archangel to seraphs when fully stacked, maybe i should grant it a mana regen passive too, kind of like a permanent blue buff with a bunch of flat AP; this way it functions even more as granting you another solo lane mage-support in the late game

Nekusen1 votes

Shining Hearts: Every second you are near an ally champion you gain 1 heart. You also gain 2 hearts whenever you shield, heal, or speed up an ally champion and whenever you affect an enemy champion with crowd control; can only gain 8 hearts every 8 seconds. You can hold a maximum of 2000 hearts

this means it would take around 34 minutes (if you perfectly proc it every 8 seconds, without being dead a single seconds or anything) AFTER buying the item so realistically, it would take like an hour long game for the item to evolve.

the idea of a support item that evolves is interesting, needs work though. i would like to see item 2049 that evolve on use and give better stats.

your item should give something besides pure AP, supports generally need: hp/defenses, CDR, movement speed.

example of an alternative support item:

  • Mysterious Trinket: 365 G

Generates 1 Gold every 10 seconds. Generates 1 Gold every time you cast a spell. (Killing a minion disables this for 10 secs) Generates 1 gold every time a nearby ally kills a minion. 25 HP 25% Mana regen

  • Orb of seasons: Mysterious Trinket + 500 G

Generates 1 Gold every 10 seconds. Generates 2 Gold every time you cast a spell. (Killing a minion disables this for 10 secs) Generates 2 gold every time a nearby ally kills a minion. 10 AP 50 HP 25% Mana regen

  • Mirror of Spirits: Orb of seasons + Ruby Crystal + Amplifying Tome + 500 G

Generates 1 Gold every 10 seconds. Generates 2 Gold every time you cast a spell. (Killing a minion disables this for 10 secs) Generates 2 gold every time a nearby ally kills a minion. 60 AP 300 HP 100% Mana regen Unique – Mirror Portal: Teleports to target allied champion (4000 range) , 90 seconds cooldown.

Stacona1 votes

it would take 34 minutes just being near allies, faster if you perform cc on enemy champions and healing/shielding/hasting ally champions

but i gave the item an insane amount of gold regen so to go with all that flat ap when the item transforms will work well with deathcap's passive, and i set up the item so only supports can ever get the 180 base ap and only supports can get all that juicy bonus gold regen since farming disables the passive, the other passive has to have a nearby ally champion, and the transformation passive has to have a nearby ally champion except for cc'ing the enemy but that would take too long---

my estimation to get the 2000 shining hearts will be between 20 to 40 minutes depending if you are always with an ally or not and if you fully maximize the increased shining hearts gain with cc and helping ally champions

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