Why are we reworking shen again?
Winrate 51%. Play percent 8%. Ban rate 0.99%.
More interactive than mundo and panteon. No oppressive mechanic like LB assassination when it had silence.
Winrate 51%. Play percent 8%. Ban rate 0.99%.
More interactive than mundo and panteon. No oppressive mechanic like LB assassination when it had silence.
His R already add up a high skill ceiling. It isn't easy to farm while you have to baby sit your bot laners. Sure it is stale, but what about pantheon? Way more guilty than shen in the "no interaction" a low skill ceiling.
Because they like to destroy everything i love.
Not agreeing with their choice, just possibly justifying it. I think that Shen's concept is a bit stale. Point and click Q. Press W for shield. E taunt (good). Global R (good). His skill ceiling and skill floor are terribly close. Ryze's and Cass's are opposite. I believe Riot wants to transition towards skillful playing rather than just picking a decent/OP champion and doing well.
Because reworks aren't about power, they're about design. And Shen's design clearly needed updating.