What happens if Cassiopeia takes the magical footwear rune?
Does this mean she can magically wear boots?
[cass-cry]
Does this mean she can magically wear boots?
[cass-cry]
Just does nothing for her, in a similar vein to how Manaflow Band does nothing for champions that don't use a resource to cast spells.
So are those runes disabled for them to prevent people from taking them by mistake?
The rune's aren't disabled. Players are likely supposed to realize that the rune is worthless. If they don't realize their mistake, then it's their loss. This isn't really intentional though, more of a consequence. The game just doesn't (and in my opinion, shouldn't) detect if the player is selecting these runes when in champion select.
Old comment, we know now that in this situation, runes that are useless on particular champs have it autamaticaly swapped with something else on the same row. In champ select is not shown, but in-game you can see you have another rune.
Does the system automatically switch them to something else?
No. Making inferences from RiotRepertoir's remark above, the system will essentially perform a double negative. The champion has -1 boots, rune attempts to give boots, champion now has 0 boots.
As for manaless champions and spells, its attempting to refund 0. Like getting an empty cup from McDonald's and trying to take it back to get a refund.
Does the system automatically switch them to something else?
yes. try it in a training game. it will just swap to a different rune.
They've stated it will do nothing. It's a wasted rune for her.
wait can you refund a full cup at mcdonalds?