Riot, thank you for this change to Banner of Command

YumaS2Astral··68 votes·17,362 views
  • [Removed] No longer grants promoted minions immunity to magic damage

This has always been bullshit. It was bullshit to play against as an AP champion, especially a mage. The only reason why it "wasn't a problem" before is because for some reason, this item was rarely purchased before. But now it is a very popular purchase.

It is bullshit because as an AP, you literally can do nothing to get rid of that damn promoted minion (save for a few outliers that have physical damage or true damage in their kits, like Akali or Vel'Koz). Using spells against it is a complete waste of time (and mana, for most APs), and using autos against it is worthless as AP's autos tend to be laughable (the few that aren't, do magic damage, so they are still worthless).

This item just invalidates certain champions. And for other champions, it can make an otherwise bad matchup a very manageable, if not favorable matchup. For example, Vladimir used to be a counter to Singed, but now Singed can just buy Banner and watch as Vlad can do nothing except see his tower being taken. It also makes Sion mid viable, which, while increasing diversity (it is good to see a tank being viable mid), Sion is a pain in the ass to deal with for mages.

Also, as you may remember, in One for All, this item alone completely destroys compositions with champions that deal almost exclusively magic damage, like the majority of mages, unless one of them builds AD.

At same time, however, this item has little use against ADs because they have an easy time clearing it. Which is weird, because this item offers more armor than magic resistance. This makes it even more bullshit, as an AP shall never ever be invalidated by an item that offers stats that are actually better against physical damage (compared to magic damage).

This item was supposed to be a counter to heavy waveclear mages, but making it 100% immune to magic damage was the worst solution possible.

Making it 70% resillent to all champion damage means not only this item isn't impossible to deal with for mages, but it is also significantly better against ADs. Which is what this item should have been since the beginning.

23 Comments

Baval35 votes

As you said, it was designed at a time where waveclear was a mage thing and ADs didnt have it. Now ADs do have it and some APs dont.

The change is good though.

losdougrados10 votes

YES, finally my magic tops aren't cucked into a frustrating mess by one cheap item.

Spacesuit Spiff7 votes

There was a recent kshway video where singed lost a 1v1 to a bannered cannon minion

Papa Andrei5 votes

Oh congrats, literally the one reason anyone ever bought the Item is gone. Hello Ohmwrecker v2

YumaS2Astral8 votes

[{quoted}](name=Papa Andrei,realm=NA,application-id=3ErqAdtq,discussion-id=EAYZKonl,comment-id=0003,timestamp=2018-05-16T04:04:25.644+0000)

Oh congrats, literally the one reason anyone ever bought the Item is gone. Hello Ohmwrecker v2

But now you have another reason to buy it. It doesn't invalidate mages anymore, but it is still effective against them, while being significantly more effective against ADs.

Xilixer1 votes

eh...i'm kind of with him on that one. the whole reason why i bought the item in the first place was to counter mages that were good at pushing waves. now it's gonna be alot less effective and impactful.

Strigina5 votes

It's a good change. I am just a bit sad I won't be able to build it against Singed and then laugh at him running around that minion dealing 0 dmg anymore. :-D

FlameadoDeKoorvo4 votes

So they cut the only way to face off the "op" wave clean of an AP top.

GG riot, clean more counterplay in these game and all will be nuke or be nuked

Bisaknosp2 votes

aha and why wasnt it implemented earlier? it's been known for several patches that this item i cancer so why wait so long to finally nerf it? now we have to wait another 2 weeks nice

Solari Fortune1 votes

The Banner change was basically all about the swapping from magic immunity to a global resistance

It just now also displays what exact buffs are given to the minions

M00ndanc31 votes

plus it is actually counterable for mages since it gives increased magic resistance instead of immunity so that a void staff works well into them

Kitten of Evil1 votes

I faced against a Banner of Command Singed today, playing as Galio.

Think magic immunity is frustrating as Vlad? Good luck dealing with that promoted minion when your passive makes you do zero damage to it, and actually punishes you for harassing Singed because you'll have full-magic autos up more often.

YumaS2Astral1 votes

[{quoted}](name=Kitten of Evil,realm=NA,application-id=3ErqAdtq,discussion-id=EAYZKonl,comment-id=0005,timestamp=2018-05-16T06:34:03.865+0000)

I faced against a Banner of Command Singed today, playing as Galio.

Think magic immunity is frustrating as Vlad? Good luck dealing with that promoted minion when your passive makes you do zero damage to it, and actually punishes you for harassing Singed because you'll have full-magic autos up more often.

I feel your pain. The worst thing about it is that Galio is supposed to do well against magic damage, and Singed does 100% magic damage himself.

Thinking that way, Banner technically is good against Singed. And you can build Banner against Singed as Galio. But you can't build Banner against Singed as Vlad.

My Waifu Vanilla1 votes

Technically speaking the average mage still won't be able to kill it reliably. 70% DR and 100 MR means it is still going to take like 85% reduced magic damage. Still going to need an actual DPS to burn through its fairly high health pool (I am making the assumption the bannered minion is a cannon which is STILL most likely the only one you will buff since the others die too fast especially casters).

YumaS2Astral3 votes

[{quoted}](name=My Waifu Vanilla,realm=NA,application-id=3ErqAdtq,discussion-id=EAYZKonl,comment-id=0006,timestamp=2018-05-16T08:47:29.654+0000)

Technically speaking the average mage still won't be able to kill it reliably. 70% DR and 100 MR means it is still going to take like 85% reduced magic damage. Still going to need an actual DPS to burn through its fairly high health pool (I am making the assumption the bannered minion is a cannon which is STILL most likely the only one you will buff since the others die too fast especially casters).

85% is not 100% so it still gives magic damage champions a chance to kill it, current empowered minion is literally impossible for a magic damage champion to kill, save a very few outliers like Cho'Gath, Vel'Koz, Malphite, or Akali, because they have physical damage or true damage in their kits, and even then those champions will take a while to kill the empowered minion.

Also, this 70% reduction also applies to AD.

If it ends being too powerful, Riot can always reduce its numbers.

Total Eclipse1 votes

I think the argument for banner being anti-ap is that super minions have always had 100 armor and -30 mr. Also mages claer baron minions the best. So it's kinda just the opposite of that. Still a pretty whack item imo, just saying tho.

Kàtárìnã1 votes

malphite mid is fucking aids dont say tanks mid is fun cuz its not

YumaS2Astral3 votes

{quoted}

malphite mid is fucking aids dont say tanks mid is fun cuz its not

If you are playing Malphite mid as a tank, you are probably playing it as a counterpick against AD assassins. Because he is terrible against mages if you build him tanky.

If you are playing Malphite mid with fully AP items, then he is not a tank, but a burst mage/assassin with strong nuke.

Kàtárìnã4 votes

a burst mage assassin with tank per lvl scalings. hes aids.

A Bad Nasus1 votes

While it was a cancerous item for an ap top to face heimerdinger deserved it. Now he'll go back to completely shitting on melee tops again I guess.

Elewd1 votes

considering any good heimer would rush a banner himself, nothing really changes.

woodvsmurph1 votes

An honest attempt at fairness. Much appreciated. Glad this one didn't take half a season to be implemented after being suggested by players.

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