New Runes
tldr;
Assassins - OP Mages - Literal garbo ADC - Depends on what one, but some are OP some are kinda ass Support - Seems ok? Tanks - Absolutely insane Bruisers - Havent seen one so thats probably a sign
BUT
I feel like completely changing the runes, masteries, IP, BE, OE, XP, and level cap all in one go was a bad way to do it, the new runes might not be so bad, but classes are really suffering because of it, and its so sad to start a game with like 20+ AD or AP, and literally nothing else.
I think introducing everything all at once is overwhelming and was a bad call, maybe we'll all get used to them but atm A LOT needs to change and riot seems to be blatantly ignoring what everyone is saying which sucks, this game went from my favorite game by far, now it seems to be a shadow of itself, it seems like a bad knock off of its own game.
The games are too quick, like most games are decided around 10-15 mins in, when before games wouldn't be decided 30+ mins in, towers are an actual joke, they're disgustingly underpowered especially with the new runes, everyone does way too much damage, including tanks which are also borderline unkillable, itemization has gotten so boring (for everyone)
mages ALWAYS go :
assassins ALWAYS go :
ADC's ALWAYS go :
(and sometimes
)
Tanks ALWAYS go :
and either
or
Supports sometimes switch it up, but mostly go :
then the support item
Its sad that i can sum up league with 21 items, even though there's 140ish champs and how ever many items, every game is the same, its just a one sided 15 - 20 min stomp, where either you're demolishing and being strong doesn't feel rewarding at all, or you're getting stomped and you're wishing the game would just end.
sorry about the rant, i just want this game to go back to how it used to be.