Teemo suggestion & discussion
So rn on the boards there is a
thread talking about the current health of the champion. I am no teemo main or even play teemo like that but he makes 2 valid points:
- **Teemos R is easily disabled by a trinket. **
- ** Teemos aren't even building AP. **
Hes is absolutely right. In every single match that i have encountered a teemo 8/10 times the teemo is building items like
and other attack speed items. Which pretty much makes his R a useless slow and completely contradicts the sole purpose of going teemo. So that said hes in a real awkward position as a champion whose kit is being built the wrong way due to disadvantages from a trinket.
The first part of my solution suggestion is to change teemo like Udyr and let him have his R pre 6. 2nd to give the R a passive that it cannot be detected in bushes only so it syncs with his base passive. To balance this out i suggest lowering his base attack speed from 0.69 to 0.59 and the reduce the shroom duration at earlier ranks, with later ranks scaling better towards late game. As well as cutting the mana cost slightly by like 10 and increasing Teemos R ap ratio slightly as well so Teemo players are much more obligated to go AP
.