Suggestions for Syndra
Hey everyone,
I'm sure a great plenty of you will agree that Syndra's early bullying potential is one of the strongest there currently is. As such, I thought of a small tweak to give her a more defined power curve.
Syndra's E's stun duration should be scaling with the ability's level. Shorter in early levels but longer in the lategame. That would shut down some of her trading potential and give people with quick reflexes the chance to slip out of her reach should she have hit it from far away and dodge some of the following damage when in lane. As to compensate, given almost everybody I know maxes Syndra's E last, in the lategame, it would have a bit more impact and offer some real opportunities and windows of action for her team to engage when she actually hit that stun. When everybody's geared up at ~50min into the game, dodging becomes much easier with movespeed, more dashes or yada yada, so hitting that stun should feel a bit more gratifying than it did when the enemy didn't even have boots yet.
Anybody care to share some thoughts on such an idea? I'd be happy to hear some feedback. I'm an avid Syndra player myself and even though I think her bullying is one of her core strength, I feel just that is overshooting her power a bit too much...
Let me know what you think! (Also, here's a picture of sneaky Syndra) Silven