The Easy Way to Fix League

FederationFurry·8/12/2019, 11:21:49 AM·2 votes·950 views

=General Game=

Needs to be slower with more threatening turrets. Make mana and resources actually mean something Make CDR less available and harder to build Flat 10% Damage Reduction on every source of damage item in the game Revert Runes Reforged

=Assassins= Nerf mobility - Make them pay something or do something for their mobility

=^=Mages=^= Make high CC mages unable to spam CC endlessly

=^=Tanks=^= Increase durability/decrease damage

=^=ADC=^= Reduce "one shot" abilities like Vayne's Q and reduce damage but with higher DPS potential over time

=^=Support=^= Nerf/rework problem supports like Pyke to add more counterplay

Simple... I've just solved League. Everyone bites the bullet, everyone loses something, completely fair.

10 Comments

DerMangoJoghurt8/12/2019, 11:51:21 AM4 votes

This is a pretty subjective matter, but I feel like almost every change you proposed would make the game more boring.

CrazyMonkeyCZ8/12/2019, 11:36:24 AM1 votes

No thank you, I like game this way, the way where micro matters as much as macro, the way where you can actually punish mistakes even in first minutes, the way where you can't just build defense and be unkillable.

Hope Riot won't start listening to vocal minority.

(where is the little insult to younger generation?)

preternatural8/12/2019, 12:00:34 PM1 votes
  1. no
  2. no
  3. yes (also increase base hp across the entire roster but whatever)
  4. no
  5. pyke needs his grey health tweaked before he can actually be balanced, the rest of the "support" cast are just fine, they're being overrun by mages.
Posui Gart8/12/2019, 12:01:55 PM1 votes

more threatening turrets.

How much more? Getting a single hit can lose you a trade already

Make mana and resources actually mean something Make CDR less available and harder to build

Ok. Lets take item 3285 . It has 20% cdr. Lets remove it, how will you compensate it? Add more mana...wait, you want mana to actually mean something, so that 600 mana is already too much. You also can't just nerf it without compensation, because eveyone will just move to another item 3802 item So you either add more AP(that will be a buff to oneshot meta), buff its passive(same) or reduce its cost(so people will get their 90 AP item earlier, which means again buff to oneshot meta)

Same for item 3071 , item 3078 etc

Revert Runes Reforged

Yay, lets get back to boring p2w/grind runes that literally add nothing to the gameplay itself

=Assassins= Nerf mobility - Make them pay something or do something for their mobility

They are paying already. They have low range and the game time is literally playing against them

=^=Mages=^= Make high CC mages unable to spam CC endlessly

Of all mages I remember, only Velkoz and Xerath can spam their CC, and its soft CC in both cases. Spamming your 10+sec cd skillshot hard cc will result in you being killed

=^=Tanks=^= Increase durability/decrease damage

Everyone will ignore tanks then.

=^=ADC=^= reduce damage but with higher DPS potential over time

What?

=^=Support=^= Nerf/rework problem supports like Pyke to add more counterplay

How exactly Pyke has low counterplay again?