If someone dies while Darius is in the middle of dunking them, his ult goes on cooldown.
In the middle of a teamfight I ult someone but they die before my axe reaches them so my ult goes on cooldown and it was useless that entire fight.
In the middle of a teamfight I ult someone but they die before my axe reaches them so my ult goes on cooldown and it was useless that entire fight.
It has a cast animation, sure it sucks when it happens, but if they were to remove it you would miss all the kills where the enemy flashes or dashes away before you finish your animation. You get the benefit of getting kills outside of your range, but also the drawback of having it go on cooldown when they die before you get it off. Can't have both im afraid. Skarner has what you are asking for, and it sucks soooo bad when you try to ult someone and they blink away right when you cast it, having it not work, it doesn't go on cooldown but boy do i wish they could not escape.