10 Comments

Narvuntien1 votes

New people started playing her?.

I mean I did, but that is because I was gifted the infernal skin.

Rozair1 votes

Congrats I love that skin

WolfChases1 votes

Because she sucks anywhere above mid Platinum :D

Blåbæret1 votes

The E change did nothing, really. Just a bit easier to interrupt someone now. The problem with Diana is that she's easy to itemize against - just build some MR and suddenly she can't kill you in a combo and becomes useless.

Weathered1 votes

Because now more people went to play her who aren't her mains. The E buff actually made the knockup longer. I would look up winrate on her mains.

Rozair1 votes

I main Diana my win rate went from 58 to 44

Xeruon1 votes

Whenever a champion gets a buff, their playrate is bound to increase. Winrates and playrates are an opposite proportion, meaning that if the champion is theoretically balanced, one going up means the other going down, and vice-versa. That, and winrates don't mean a whole lot unless the champion is FoTM levels of strong.

Rozair1 votes

I get that but I'm having huge issues playing my main after last patch. Most specifically with any melee champion and Graves. Have you ever been hit by Graves ON TOP of you. Yea it does like 1600 samage with 2 items with one auto attack lol. Not fun.

Xeruon1 votes

That's just a poor decision of you deciding to pull a Graves on top of you, not a negative effect of the changes.

Rozair1 votes

well i dove into baron pit and pulled the whole enemy team. my bad i died

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