FYI Aatrox's Blood Rush Auto Refreshes Whenever He Deals Damage To Or Takes Damage From Champions

DrCabes·3/9/2017, 8:23:45 PM·1 votes·1,248 views

Every Aatrox thread is qqing about how it only lasts for like 4 seconds and his revive will never proc. Even the upvoted "diamond aatrox" thread complains about this. For the love of god read the passive before complaining. It could last 4 seconds in lane if you're alone or a full minute if you're in a slap fight with a tank. I'm not saying Aatrox is good now or anything, I'm just pointing out a obvious detail that no one seems to know or care about.

4 Comments

Profirix3/9/2017, 8:27:44 PM1 votes

It makes him stronger at dueling, but it still doesn't get close to the old passive. When you duel people on even footing, you are going to be using your healing W because you can't afford to wait 3 autos to do damage after engaging. His +25% base AD doesn't scale into his heal anymore.

Don't forget that you have to proc his passive in the first place: thats either Q+W+E+R or Q+2xW+E. You can't hold on to your blood well stacks because they disappear after 5 seconds out of combat. Ive found that this really, REALLY hurts jungle Aatrox. Haven't played him in lane though.

dimiondo3/9/2017, 8:29:50 PM1 votes

Yeah we know. We also know that creeps attacking you after you attack a champ also refreshes it. Doesn't make him less shit, just reverts his power to slightly weaker than old aatrox at duelling.

Rito Staff3/9/2017, 8:35:00 PM1 votes

{quoted}

For the love of god read the passive before complaining.

They haven't just read it... they played it. Yes it does stay up the whole fight practically, but so did his old passive.

The downgrade here is that the attack speed doesn't scale with how full the passive is. And it doesn't charge completely in a full combo

Part of the complaints are also about how autoing large monsters doesn't hold his passive long enought to move on to another camp.