One of the problems with new Assassins is the same problem people have with Yasuo
Take a look at the "Win Rate % by Games Played" graphs
http://champion.gg/champion/Yasuo
http://champion.gg/champion/Leblanc
http://champion.gg/champion/Rengar
http://champion.gg/champion/Talon
http://champion.gg/champion/Vayne
These champs can have win rates in the low 40's with inexperienced players, yet push mid-high 50's with experienced players. Essentially its the "feeder when on my team, but carrylord on the enemy team" mentality.
It also explains why you hear contradicting opinions on whether some of these champs are good or not. For example, a new player (to the champion) might play one of these champs and feel like they're garbage. Or you might play with/against an inexperienced LeBlanc (for example) and think they're weak because they played poorly or you crushed them in lane. The next person might play against a very experienced LB and get annihilated.
You can get one person saying "Rengar is trash" and the next saying "Rengar is OP"
The question I wanted to bring up for discussion:
#How do you properly balance high skill ceiling champions?
On one hand, do we punish people for investing a lot of time to learn these champions? How much is too much?
On the other hand, the experience of a player on a specific champion is a variable outside of your control. You getting matched against a 1 million mastery point Yasuo isn't something you control. But when you do, the game feels extremely unfair.
Opinions?