So Kindred was designed rather poorly in one aspect

Jefftiffy··1 votes·432 views

The fact that Kindred's marks show up as her minions color and not her teams. If I am looking at all blue teammates and hp bars why is my mark Red. This really should be based on friend or foe to keep consistency in the game. I don't care if I am on red side or blue side I want to not have to try and remember my team color the entire game so I'm not just running around confused as fuck why there is a weird color code that doesn't make any sense on top of the major bug where Kindred will sometimes not get any stacks to confuse me even more.

It's bad enough not getting stacks, it's even worse when you can't figure out why. You start to question whether you went full retard and confused your colors and look at a lane and go wtf it's a bug. (the bug seems to mostly occur half way through killing the camp, the marker simply wears off right before you finish it)

3 Comments

ninjaIRL 1 votes

lol Kindred so badly designed! Colours are confusing me!

Your title makes it sound like Kindred was just badly designed as a whole.

Jefftiffy1 votes

[{quoted}](name=ninjaIRL ,realm=OCE,application-id=3ErqAdtq,discussion-id=BfvfGyJ2,comment-id=0001,timestamp=2015-10-17T03:17:42.473+0000)

lol Kindred so badly designed! Colours are confusing me!

Your title makes it sound like Kindred was just badly designed as a whole.

Not really. When everything else in the game says Blue is allied (including bard chimes) everyones instinct is to go to the blue thing not the red one which in this game tends to mean enemy. Hence why the game really should get rid of blue vs red and just have your side always be blue and the enemy always be red. All I ask for is consistency.

I mean in World of Tanks you are always green team and the enemy is always red team. So you know at all times anything with Green=ally anything with red=foe. I mean it's a very simple concept that most games really should adopt.

More from Gameplay

More by Jefftiffy