i really like the new nunus design, but why did his w have to be another knockup?

Critmaster Garen··13 votes·6,238 views

couldnt it have been a simple stun?

youre creeping this game more and more with displacements by adding it even to reworked champions who previously didnt have it.

on your next champion rework or release, calm it down with the displacements pls.

any form of cc ability like Zoe sleep effect, that isnt something new and special shouldnt automatically default to knockups and displacements. the default and most common cc type should be a simple stun.

knockup creep isnt just becoming a problem in this game. we already passed that point a while ago and it just keeps getting worse.

17 Comments

JeaneGreene3 votes

Nunu is actually quite weak of a rework. His damage builds are unreliable and slow, his tank builds don’t offer much cc, and he is awkward to manuver in team fights. I just think it’s funny that more and more characters are joining “league of knock ups.”

WoodenCreature2 votes

Nunu is just an insane ganker disengager and disrupter i wouldn't say hes weak ur adc or immobile mid lane mage cannot escape the predator nunu.

WoodenCreature3 votes

CertainlyT running Riot Games confirmed.

Ragnaveil1 votes

Uh...he wasn't even in charge of this one. Someone i've not really heard of was in charge of it. Justin 'Xenogenic' Hanson was the person in charge of gameplay for this rework.

WoodenCreature3 votes

CertainlyT made yasuo so if they put more knockups more fun for yasuo jesus.

WoΘxer2 votes

And why his E also roots?

Why his fking Q also does damage to champions?

FKING NUTS.

Critmaster Garen3 votes

{quoted}

And why his E also roots?

Why his fking Q also does damage to champions?

FKING NUTS.

thats all fine. i dont have issues with anything else, but riot adding more knockups and displacements to this game. its already bad enough as it is. its already hard to find teamcomps that dont have at least two or 3 displacements, and a lot of them become really spamable.

just trying to remind them that there are more traditional forms of cc in this game, and not everything has to have a diplacement attached to it.

they could have easily made it a stun with a scaling duration on the size of the snowball. thematically this would have just made as much sense.

Beatrice falls2 votes

Something I would have loved would have been it to carry people until the snowball explodes instead of a simple knock up

Same as it works in cartoons, you see, whenever a character is "taken away" by a snowball and rolls with it

Killer of Night91 votes

It could be fun but otherwise it would be an ultimate ability.

GelsominoKiller1 votes

Excellent idea, but it would look weird when dragging away a big ass chogath.

Also, it would be broken as fuck, even as an ultimate

NemeBro1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=Bc1EHaA2,comment-id=,timestamp=2018-09-11T08:20:51.925+0000)

couldnt it have been a simple stun?

Yasuo No.

Ragnaveil1 votes

Idk if a stun would work even from a thematic point. It could be a small knockback that could last a while instead. If im getting hit by a big ass snowball, i'd expect to be knocked backwards compared to being stunned in place. Making it a knockup just simplifies that. But I do agree that displacements are getting a tad bit out of hand.

Critmaster Garen4 votes

{quoted}

Idk if a stun would work even from a thematic point. It could be a small knockback that could last a while instead. If im getting hit by a big ass snowball, i'd expect to be knocked backwards compared to being stunned in place. Making it a knockup just simplifies that. But I do agree that displacements are getting a tad bit out of hand.

i think a stun that scales in duration with the size of the snowball makes as much sense thematically. you get smacked in the face with the thing, youre dizzy for a moment.

they even could have a freezing effect like Lissandra abilities with it. visually the champion hit by the snowball is trapped in ice for a moment, because hes buried under a pile of snow. i dont see why not.

could make the same argument for Aatrox new q, that could have worked with stuns instead of knockups.

stun used to be the default cc type for these kindof abilities. now its becomes more and more a knockup/displacement creep in this game. almost every type of cc ability that doesnt have a specific unique effect like zoes drowsy, automatically defaults to knockups these days. so you have more and more moments of unbreakable cc chains in games.

technically Annie tibbers could displace you aswell.

Ashe arrow could displace you and push you into the next wall.

Veigar w could have a knockup attached.

the size of the projectile alone is not a good argument to throw a displacement into every champion kit.

Elemental Lux1 votes

Because a .25 knockup alone is better than a 1 second stun in proplay.

PhearBunny1 votes

Yasuo

Exin01 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=Bc1EHaA2,comment-id=,timestamp=2018-09-11T08:20:51.925+0000)

couldnt it have been a simple stun?

youre creeping this game more and more with displacements by adding it even to reworked champions who previously didnt have it.

on your next champion rework or release, calm it down with the displacements pls.

any form of cc ability like Zoe sleep effect, that isnt something new and special shouldnt automatically default to knockups and displacements. the default and most common cc type should be a simple stun.

knockup creep isnt just becoming a problem in this game. we already passed that point a while ago and it just keeps getting worse.

yasuo skin incoming so we need more knocups for flashy ults :)

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