What if, instead of simultaneous bans...

Rock MD··3 votes·407 views

We made it so both picks in a rotation pick at the same time, like we used to?

The reason that was stopped was for the sake of preventing confusion, if i remember correctly, but since everyone essentially is given their roles I don't see why this is an issue anymore.

Then since you're cutting out a solid 30 seconds (minimum) from at least 4 rotations (2 minutes minimum) we can implement 5 bans properly. And because 4 extra bans is, you guessed it, 2 extra minutes, no net time is lost.

3 Comments

Ozzie Storm2 votes

becaues spending 20 min. pre every game is fun. just imagine the suffering: 3 min. queue + (a dodge here and there) + 30 sec. per player X 10 players + pick phase + 30 sec. final countdown + loading into game.

No srry, with 6 bans and it already feels like forever, would gladly exchange clarity and a few bans over faster pre game time.

Salron1 votes

More bans = higher quality games with less broken champions in them I'd take quality over quantity any day

Ozzie Storm2 votes

We still will get more bans no doubt. While we might end up with 9 or 8 bans instead of 10 it's still more than 6. Plus i'd appreciate actually being able to play many games to experience said diversity. Not everyone has the time of their life waiting for queue timers + Riot themselves acknowledged the issue.

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