Changes to Jungle Items
So here is my thought. Sustain is extremely limiting in the new jungle so here it my thought. Why not make the base Machete make Smite heal you for a percent of your missing health and each of the Machete upgrades heal you, but you heal for an increased amount based on the playstyle the item is trying to enforce.
UNIQUE PASSIVE- Smite heals you for 10% of your missing health and mana when used on a monster.
UNIQUE PASSIVE- Smite heals you for 10% of your missing and mana plus 5% for every monster hit by the Smite.
UNIQUE PASSIVE- Smite heals you for 5% of your missing health and mana plus 1% every time you basic attack a marked champion
UNIQUE PASSIVE- Smite heals you for 10% of your missing health and mana, increased to 25% in the enemy jungle
UNIQUE PASSIVE- Smite heals you for 10% of your missing health and mana plus 75% of the damage done to a champion by the Smite