Please fix how awkward it feels to auto attack as Diana
The E / passive changes to her were horrible and stupid and it didnt accomplish anything but make Diana feel weird to auto attack. Not to mention her base damage is FUCKING HORRIBLE.
The E / passive changes to her were horrible and stupid and it didnt accomplish anything but make Diana feel weird to auto attack. Not to mention her base damage is FUCKING HORRIBLE.
Yea you would think she would have a 175 auto range like other divers that AA such as jarvan xin zhao and hasagi but na
Are Dianna players actually autoattacking enemies? I thought it's only to farm. Who need to AA if you can delete a champion with a full MR tank item in single roatation of spells.
Are Dianna players actually autoattacking enemies? I thought it's only to farm. Who need to AA if you can delete a champion with a full MR tank item in single roatation of spells.
Full MR tank is a bit of a hyperbole but Diana explodes squishes if you so much get near her.
She's someone I'd like to be changed gameplay wise because she has a history of either blowing you up or dashing right into you and dying.
she is the most fail diver right now becuase thats exactly it you either do enough damage to blow up an enemy or you dont and you die. Why does Diana not have sustained damage? She has a super awesome looking weapon that she never uses because riot is too stupid to give her some more base AD or make her autos deal bonus magic damage.
i don't feel like her sustained damage is the issue(though consitent AS and more base ad wouldn't hurt) thx to low CDs and her passive. The issue is that of about any fighter: staying in meleerange for some time to get off your AAs is pretty hard to do vs all the CC in the game, and unless you go full tank, in which case your dps actually is shit, you just die to damn fast to use any dps patterns on a melee. Inthe current state of the game, melees either burst you down or bring some solid cc, else they can't contribute to teamfights.
It would be nice to see changes that focus her more on dps rather than full burst, but i feel like sustained dps melees don't work in the current state of the game exept for splitpush only.
that and there are no items that are good for her
Are Dianna players actually autoattacking enemies? I thought it's only to farm. Who need to AA if you can delete a champion with a full MR tank item in single roatation of spells.
no surprise its the adc main making an extremely over the top hyperbole and complaining about dieing quickly, the irony. Also spelled Diana wrong despite it being in the title of the post.