Riot, I'm game for the Soraka nerfs but I think there's something very important you're overlooking

Please, If you're trying to get Soraka to play more actively in order to maintain her healing, and overall trying to make her more managable, hit THIS Crutch. Because though i love my baby girl, This item literally stands against everything you worked for to make her a dedicated healer.
Explanation?
So you guys implemented a martyr style heal that requires soraka to use her health as a massive resource to maintain her healing. By placing her self-heal on Q, you intended to make it so that in order for soraka to maintain her healing she would have to land her Qs, Aggression to maintain her sustain. You even nerfed her base health regeneration to solidify this. So where does Coin play into this?
"Favor: Grants 4g and restores 5 health for every enemy minion that dies that you didn't kill"
This item is what Perpetuates Soraka's ungodly ability to be a passive heal-bot, and is even her recommended item for how powerful it is on her. The item REWARDS passive play, by giving gold and flat Health in a 1400 radius. This means that even if Soraka never bothers to land a Q, she can literally wait out her health costs, and spec her masteries and runes for regeneration for anything she's lacking. These changes on the PBE are a step in the right direction, but you need to remember the root of the problem.
Soraka started to teeter towards being unbalanced when coin was buffed and people realized its potential on her. Its a way to counteract her Martyr healing and contradicts the weakness Soraka NEEDED to get her identity as the premiere healer of the league.
But what about other supports who run coin?
I hate to say it, but honestly it should be asked whether or not an item that discourages interaction with an opponent, or outright rewards you for not interacting in meaningful ways with your opponent should be supported. Sure its less potential gold gain than other items, and Soraka is the only major outlier, but when your outlier is such a major issue you're left with the choice of whether to nerf that champion until they can't function without it, or make the item something less exploitable. As a Soraka player, I don't want to see my favorite character plunged into the dirt so that some Janna can walk around making only fleeting attempts to push an aggressive stance. Call me selfish, but I do think there's a reason to look at the item, and ask yourself if that's a playstyle that you feel is healthy and should be supported.
doesn't do the same thing by allowing melee all in supports to be able to sustain themselves and their carry through the poke of utility supports?
on Soraka now because I like the ap, the passive, the CDR and the active of
is pretty ridiculous(ly broken) lol.