Liss ever gonna get a more meaningful update?

Seenan··2 votes·391 views

I know, I know, she destroys most melee champions cause of her ridiculous amounts of cc...But I think her E can use an update in-terms of missile speed if anything. It takes too long to ramp up to a decent speed to nearly ever be able to be used for damage or quick ganks.

Her base movement speed is also stupidly slow for a midlane/toplane (sort of) flex...even Ahri has more with 3 much more damaging (albeit, less range) dashes.

If her damage is gonna be subpar unless you can hit her nearly-melee range W (usually with E), more than one Q, and probably E and ult as well, can some parts of her kit at least be updated in utility? (In fact, you'll lose out on a fairly high amount of damage if you miss E in terms of damage so that might be another Q to supplement it by).

I also used to build GLP on her and now it feels awkward because it doesn't have the HP component on her for the added tankiness to the utility+burst factor. So that's another thing I miss with Liss builds. (I know, I know, ROA advocates everywhere instead. Idc, I built her how I built her.) I'm sure Aurelion got GLP nerfed unfortunately. :/

4 Comments

Crett2 votes

i used to main trundle, but one game against lissandra made me swear off him for fear of ever experiencing that again lol

Seenan1 votes

{quoted}

i used to main trundle, but one game against lissandra made me swear off him for fear of ever experiencing that again lol

If I'm ever top Liss and the melee doesn't have some sort of gap closer, I can usually make their life miserable as Liss. But that's mostly all I can do. The only time I ever felt at a loss of control was fighting a D3 Irelia with her cc reduction and base movement speed of +20.

yeulx2 votes

i also wouldnt mind a little Q range increase for lissandra... its range is a bit weak for lane poke.. let alone the Q splash is sometimes non existant in teamfights

Seenan1 votes

{quoted}

i also wouldnt mind a little Q range increase for lissandra... its range is a bit weak for lane poke.. let alone the Q splash is sometimes non existant in teamfights

This could also be nice, since the Q range is pretty low unless it hits something first.

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