What should riot try to reduce snowballing games?

Speeedy·2/17/2020, 3:54:19 PM·1 votes·1,717 views

What are your ideas that you would like to see in league?

I would try this

  1. I would like to reduce kill gold to 200 from 300 and readjust the gold for dying multiple times in a row; assist would start at 100 and be allocated evenly to all players who got an assist.
  2. Up objective global gold by 50 (outer and 2nd towers only); increase inhib, nexus turret and tower inhib global gold by 100 (might need to reduce local gold appropriately)

I think this would take the focus off of killing the opponent over and over again to more objective based play.

3 Comments

Tenarin2/17/2020, 4:01:42 PM2 votes

They have reduced it so much over the years it's to the point where i'll be 20/0 and still can't 1v2. Numbers are all that matter in this game. If you get in a fight, look at the map. Count the enemies. If it's 2v1 you win. If it's 1v2 you lose. Snowballing is barely even a thing anymore. I can still 1v2 or 1v3 on Yi sometimes but that's just because of a broken build on him and even then you have to be pretty far ahead (3 full items before 20 minutes). I used to just kind of like Yi, but lately he's all I play because they have pretty much ruined everything else. Even he is pretty weak until I get 2 (specific) full items. Just my 2 cents...I don't spend a ton of time on this game so maybe i'm wrong idk.

Love Anastasia2/17/2020, 4:40:43 PM2 votes

Games are lasting 30 minutes and the winrate isn't hard affected until you take baron/inhibitor. If you reduce everything, it will only become a "Who picks the most late game champs" wins

Darkdemon6532/17/2020, 4:51:34 PM1 votes

There are myriad things Riot could do. Fixing turrets would probably be thing with the most impact for the ease with which it could be done.