How to eliminate a large portion of blame/toxicity

Subject 5··3 votes·296 views

Remove kills until the end (Visual score)

Remove assists until the end (Visual score)

Remove deaths until the end (Visual score)

A person is more obligated to act toxic if they appear to have been better or if they have been worse, force the blame on another.

3 Comments

HopFrogger1 votes

That seems like a silly band-aid. I want more info on my HUD, not less. It's good to know how your team is doing, so you can better assign attention in ganks, etc.

Subject 51 votes

{quoted}

That seems like a silly band-aid. I want more info on my HUD, not less. It's good to know how your team is doing, so you can better assign attention in ganks, etc.

That is what communication is for, it isn't a band-aid it is setting the game up for less toxicity. A lot of games do this and generally the games that do this, have less toxicity in it.

HopFrogger1 votes

"A lot of games" -- like which?

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