Please Change Blitz's W

Archenz··38 votes·2,038 views

I understand it was OP before, but now its kind of useless. The speed up is only noticeable for the first second, then you can hardly tell the difference, and at the end its a 30% slow!.

So how about this, you make it a 15% speed up at max rank for the entire 5 seconds. That's half of what it originally was, and we take off the slow.

46 Comments

A Miss Fortune14 votes

They should remove the slow, I'd be totally fine with that and just revert it to it's original state.

But Blitz's damage needs a nerf. He's played a support but just does far too much damage. His scaling is ridiculous and his high base damage for his abilities is just stupid. He needs a nerf to his damage if he wants to get buffed else where. It would be totally different if he wasn't played almost exclusively as a support though. Not saying him top, mid, or even jungle never happens, but it's rare.

I Main Swain11 votes

cant upvote enough. I'm sick of playing adc and having blitz do 2/3 my hp on his own with 1 combo at lvl 6 with nothing but a targons. and then he can do it again in less than a minute. I wouldn't have quite as much of a problem with it if he didn't have such a strong defensive passive as well, that shield is massive even without any extra mana.

Rebonack1 votes

[{quoted}](name=I Main Swain,realm=NA,application-id=3ErqAdtq,discussion-id=AiuUUwpE,comment-id=00000000,timestamp=2015-06-20T03:59:41.658+0000)

cant upvote enough. I'm sick of playing adc and having blitz do 2/3 my hp on his own with 1 combo at lvl 6 with nothing but a targons. and then he can do it again in less than a minute. I wouldn't have quite as much of a problem with it if he didn't have such a strong defensive passive as well, that shield is massive even without any extra mana.

Making his E bonus damage scale with skill level would fix this. Make the cooldown scaling slope a little lower, but reduce the bonus E damage to 60/70/80/90/100%.

I Main Swain2 votes

my problem is his ult more than his e. that thing nukes squishy champs with the base alone.

IcyPepper2 votes

on a 30 second cooldown at first rank with a passive on top of it

Like.

Seriously.

Old Man Teeto15 votes

Blitz has a highly rewarding skill shot. This isn't Thresh, Blitz needs that damage since he doesn't have a fall back option.

I Main Swain2 votes

I don't really follow your meaning, prolly cuz its 11 here

Old Man Teeto5 votes

Thresh Q: MAGIC DAMAGE: 80 / 120 / 160 / 200 / 240 (+ 50% AP) Nautilus Q: MAGIC DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 75% AP) Blitzcrank Q: MAGIC DAMAGE: 80 / 135 / 190 / 245 / 300 (+ 100% AP)


If Thresh misses Q, he loses less of his overall damage since more of it is placed into his E, and that's easier to land in a trade when you miss Q then Blitzcrank's E. Same concept for Nautilus. The level 1 values for Thresh and Blitzcrank are the same since a level 1 hook's utility impact is roughly as powerful, Nautilus loses some early base because of his passive being insanely strong for early (level 1~2 fights) compared to the other two.

I Main Swain2 votes

but I don't get what you mean by a fall back option. tbh, most of the time I see blitz just walk up to you, e you, and then q you back once you get a tiny ways away (far enough it isn't wasted but close enough it wont miss)

Old Man Teeto1 votes

If Blitzcrank does that you have ample time to punish him as he's moving towards you, and he gets the least impact from his kit, additionally your allies are closer and can respond to this form of engage easily.

If your alone and solo and he does this to set up a kill for an ally, then you were simply mispositioned and out of place, of which a Thresh could have done that with Flay -> Hook -> Box for even more pressure, same with Naut of Auto -> Q -> E (or just ult you then hook but at least that's long CD options)


A fall back option is when your primary method fails.

For Hook supports, primary methods obviously the HOOK.

Thresh has a strong fall back option with his short range flay, and ranged auto attacks. Nautilus has his short range AoE slow to disengage and prevent punishment, and his activatable shield/passive if he needs to keep fighting.

Blitzcrank has far fewer options, he can run at you and knock you up, then ultimate. His ultimate being up more often allows him to use it as his primary fall back method, but still leaves him very vulnerable to missing hooks moreso than any other.

I Main Swain1 votes

off topic here: how do you make the line to separate text? I managed it once but I forget how

Old Man Teeto1 votes

put a series of dashes - together.

ChaoticPinecone7 votes

because even if a thresh cannot land a hook to save his life, he can peel with his E and Ult while saving people or setting up plays with his W. his Q also has a hefty CC attached to it that doesnt have the 'oh crap - i hooked the engage', since he can just back off after landing the hook. Blitz's entire kit is focused on his ability to land a Q and kill whoever he hooks - he has minimal peel and minimal protection.

I Main Swain2 votes

that doesn't mean he needs more damage, that's just a weakness of the champ - good at pulling people in, but not great at peeling them off without his pull.

A Miss Fortune1 votes

ew swain main

Blitzcrank is my main focus early game, not the ADC. Why? Simply because he outdamages the ADC and can very, very easily kill me or clean up. I think it would be fine if he had this damage, but the fact he also have cc on each of his damaging abilities is also stupid.

He can keep you stunned/knockedup/silenced for a total of 3.5 seconds, while also dealing over half your health almost instantly with no ability to retaliate.

UPfreely1 votes

blitz has really low damage for a support, he's just bursty. plus he's really mana starved and has no pressure if his hook is on cd...

A Miss Fortune1 votes

Q: 300 + 100% AP E: 100% of his AD R: 500 + 100% AP -Passive: 300 + 20% AP

Mind you that everything but his W and his Passive deal damage (His primary passive.) But his W also gives him 62% Attack Speed.

If he misses his grab, true, he won't be a high threat. However the one time you don't dodge it, you're dead. You'll either escape by burning flash, heal, and have to back immediately, or you'll die.

He doesn't have a lot of sustained damage aside from auto attacks, but he is a support. While he can do incredibly well top or mid, he still is played almost exclusively as a support and his damage needs a nerf.

Trumpet1 votes

Only way he is landing any of that is if he lands all of it. The way I look at it, Blitz is an "all or nothing" support. He either hooks someone and they die/blow summs or he misses and nothing happens and he is down half his mana pool. To me that seems fair as all you need to do is hold onto your mobility and stay behind minions until he forces a risky opportunity.

A Miss Fortune1 votes

So what you're saying is

If I land one skillshot, it's OKAY for me to burst down your ADC as the support with no items?

Nidalee

UPfreely2 votes

alright lets compare it to a similar champion.. say nautilus... Passive: 110 Q: 240+75% AP W: 70+40% AP E: 440+60% AP R: 450+ 80% AP and he has less mana issues and more reliable damage and way more cc

A Miss Fortune1 votes

How is Nautilus even relevant? Don't try to make Blitzcrank seem less OP by bringing in one of the most popular supports in the game. I'm not saying Nautilus is balanced either, he has retarded damage too but his grab also pulls him to you, so he can't just pull you across a wall. I like his grabs more, he can grab you but he puts himself in danger too.

UPfreely1 votes

why is he relevant? he does everything blitzcrank does but better aside from the bronzelord godhooks. better burst better cc better tankiness better sustained dps better mana management. if blitzcrank doesnt land that 1 game changing hook, he's worthless.

A Miss Fortune1 votes

Yeah, it's irrelevant. This is about Blitzcrank, not Nautilus.

LICENSED HOOKER1 votes

not enough up votes sir, He obliterates squishes and his ulti is so fking low..

BladeSteel1 votes

Actually, this is its original state. He originally had a slow on it, they took it off, and now they put it back on.

Old Man Teeto7 votes

Blitz is fine.

They nerfed him purely for solo-que, which is something we have to accept they do.

Currently, he's still strong just lost a large chunk of his rotation mobility from permanent W increase. (As support, the changes to his W DESTROYED his ability to niche jungle/top lane which makes me sad)

KohaiLuv5 votes

Another Blitzcrank QQ thread? Do you know who is much worse than blitzcrank? Leona. Why? Because with Blitzcrank, if you miss a hook you are absolutely a waste of oxygen. As a Leona you chain CC someone to death and than proceed to teabag their face with your ad carry, no matter if you missed your abilities You know who else has stupid damage as a support? Sona. And she is more useful because she can heal as many people as she wants AND can get to Blitzcrank's damage ratios with a Lich Bane. Plz, just stahp. This champ is mediocre at best, and has no reason to be looked at by Rito any longer

MarkedOfKane3 votes

Make blitzcrank use heat like rumble.

The W can be a toggle

The E could reserve some of the bar to have it active until it hits

etc

diamondlight1 votes

I really like the idea of Blitz as an "energy" champ instead of a mana champ, and it's thematically correct, energy = battery and recharge, but that would require a major rework, and other champs really are ahead in line (ahem Yorick).

Ëpic2 votes

The reason for the change is that the purpose of the sprint isn't to escape or travel, its to get into position to land hooks. You get the burst to get the angle grab the dude then cc the shit out of him. If the sprint is sustained you get all the same effect but blitz gets to stick to you while you and land the second knockup that would be just too much in an early game trade especially if it's pretty much no risk to him.

360D3GR3SS1 votes

I wish they would do this. His W is actually better to NOT use than it is to use. So bad.

Vier1 votes

Did his buff to his W make it better? If I'm not wrong they buffed him a patch after the change reducing the slow I think. I don't mind if he goes back to his old W if his damage gets nerfed and his ult passive gets removed/changed, just my opinion of a silver scrub.

Rockman1 votes

No

WildCard8231 votes

The W was not intended to help him get back to lane or get across the map, which is what it was used for. It's supposed to get him quickly in range to use his Q, which this does. This also punishes the Blitz if he misses his hook more. I love the change.

Rebonack1 votes

{quoted}

The W was not intended to help him get back to lane or get across the map, which is what it was used for. It's supposed to get him quickly in range to use his Q, which this does. This also punishes the Blitz if he misses his hook more. I love the change.

If Blitz' W is only supposed to be a short range reposition, wouldn't a short-med range dash be a better way to accomplish that goal?

WildCard8231 votes

Because his hook is such a game changer, they wanted a punishment for missing it. This increases that punishment if you try the speed boost, too.

Chen Kinichi1 votes

Blitz W is the WORST ability in league right now, and the sole reason he isn't played anymore. After watching the retired LCS players ranked 5 game when c9 Hai played him and was useless the entire time there is no denying across all skill levels the ability is just stupid

Snakezzy1 votes

I main blitz and nautilus. Before blitz was nerfed I could spam W around the map to ward and get picks. Now I RARELY use it just because it can fuck you over in many situations.

Would I like a buff to it? Yes. Does he need a buff? No, not really.

But morgana is the support riot should actually focus on, extreme amount of utility with really strong damage.

KohaiLuv1 votes

Morgana has been around since the beginning of League time. She is like the grandma to all of the supports and mid champs She doesn't need to be tweaked, because she has probably been tweaked at least once or twice. She is perfectly fine

BakedLotion1 votes

item 3009

KohaiLuv1 votes

Blitzcranks are for the bronzies, Nautilus is for the true gods 8]

Yxgl222HaX1 votes

Well his w is now kinda like shooting himself in the foot. They should have just reduced the ammount of speed or the duration not a self slow. and i dont even play blitz or even like him in the first place

GloriousKaiser1 votes

How about he starts off with a mere 5% bonus, but it racks up to 50%. Now that's what I call OVERDRIVE.

Can't happen because muh balance. Even though Riot supposedly made this change based on muh thematics.

Yosuke Apperu1 votes

I'd rather face a blitz than a morgana.. so much more damage on morgana XD plus dat year long root.

More from Gameplay

More by Archenz