Something needs to be done about Nasus' gameplay health
Everything about him feels like it's reliant on the jungler's attention. If no pressure it put on him and his lane opponent isn't a hard counter, he is pretty much gauranteed to win his lane regardless of how the first ten minutes might go. If he's camped, he has no fun and is a useless pile of shit.
Not to mention he has the same problem that many assassins did. Fighting a Nasus is anything but fun and there's not much counterplay besides trying to cut his sustain and maybe getting Boots of Swiftness. There isn't a whole lot of skill, interesting visuals or otherwise that go into how he fights. Most of the time he's fighting, his opponent is slowed by an insane percentage and he's just chunking them with Q until they die or he dies.
He's boring to play, boring to play against, visually bland and seriously doesn't mesh well with solo queue considering how much teamwork really goes into shutting him down. Not that teamwork should be discouraged. I'd just like it if I didn't feel this sensation of helplessness whenever I face Nasus and I'm not like... Teemo.
Riot has been reworking older characters, Nasus could use at least a refresher.