I hope Kayne's S.A form would have more benefits on his skills.

Craft Zeppelin··1 votes·362 views

Just a list here. Passive: damage is a bit low. The mitigation really is a letdown and has not much a visible effect compared to Raast. I have heard building crit or tri is good on him using this passive. But both are way too expensive for junglers.

Q: Not reliable enough to get to the backline. It sort of needs a bit more range ,or to be more fluid in motion. R: As for a assassin ultimate it is very lackluster. Very LOW damage, and there is the risk that the ulted person will run back to his allies and your team backing off. It is very HIGH risk to use it as a squishy assassin.

I wish these points will be addressed in the future for S.A Kayne as I love playing it.

5 Comments

Fuh Queue1 votes

It would be awesome if his Q In shadow form worked somewhat like Zeds W. What I mean is that he throws a shadow forward to do the normal animation but can recast the skill again to blink to the shadow. Keep the animation the same as it is now, preventing him from bypassing walls with it.

I think a change like that would be nice.

Also in his shadow form, I wouldn't increase the damage on his ult. Instead I would leave behind a shadow where he ulted from and upon leaving the ult he can recast to move back to that spot.

KuroCaliber1 votes

At that point he's basically ranged. Why not go all the way, and make his e send a clone through a wall.

Fuh Queue1 votes

Almost every melee assassin is ranged. His current shadow form already leaves a shadow behind to use his W, so it would still make sense. I was thinking about just making his Q do the shadow forward without him blinking to it, but that would reduce his mobility further.

Kloqdq1 votes

2 changes I would like to see on kayn are a buff to the Q animation. It feels a little clunky and not as smooth as it could be. The second change would be some kind of buff to his Passive.

Craft Zeppelin1 votes

{quoted}

2 changes I would like to see on kayn are a buff to the Q animation. It feels a little clunky and not as smooth as it could be. The second change would be some kind of buff to his Passive.

Yeah the Q is a long enough animation. And you have the longest ult in the game to wait said cooldown.

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