Lux Buff Targeting the Wrong Thing
I don't usually complain about stuff, but I want to make an exception here. The current Lux buff on the PBE is the wrong buff. It promotes a really snowbally play style where she kills, you respawn, and then she can do it again right when you get back. It might not make her OP, but it's going to make her more feast or famine, which isn't good.
What should be looked at is her shield, specifically:
- How little it gets per level/rank
- The annoying cast time on it makes it feel not so smooth to use
- How long the cool down is at early levels Her shield is what should be looked at, not her ultimate. Currently, it's a one point wonder spell that feels like a filler spell, like Cho'Gath E or Jayce's Melee W. It has very little AP scaling and very little rank scaling outside of cool down reduction, which is usually not noticed as much since, once you start leveling W, you usually have 40% CDR (45% for some).
and with 45% cdr
All these guys and some upon being killed by Lux are just going to have to try and hold up after they get killed because they have no chance to try and kill Lux while her ultimate is down.