How do we make Veigar both VIABLE & HEALTHY?
This post is a work in progess. TOO LONG; DIDN'T READ VERSION Make Veigar's other abilities stun enemies while they are inside his [E] Event Horizon so that you can still follow up with [W] Dark Matter if you don't hit enemies with the wall. OR Increase the speed that [W] Dark Matter falls inside [E] Event Horizon so that you can actually land it.
Those are the best 2 ideas that I detail below, read on for more info and also more ideas:
I get what Riot means by Veigar being unfair by insta-killing you if he lands his stun on you, and his stun, previously instantaneous, was basically impossible to dodge. However, the big delay on his stun without compensation has made him unusable, since his [W] Dark Matter is so slow to land that it cannot hit any competent opponent without a stun.
However, I have some ideas that would keep the delay on Veigar's stun, making it dodgeable, but would still allow Veigar to get his full burst combo off if the player is skilled.
[E] EVENT HORIZON: I would usually start with his [Q] since that would be in order, but I want to first bring up his stun, since that is the part of the kit that is most destroyed right now.
IDEA 1: Make Veigar's other abilities stun his enemies if they land on them while they are INSIDE [E] Event Horizon. They would be stunned for the same duration as [E] Event Horizon would stun them for, and this would change as you leveled up his [E], as usual. This way, you can aim to trap enemies instead of just hitting them with the wall, and then very quickly follow up with a stun from your [Q] Baleful Strike or your [R] Primordial Burst since these come out quickly, and then you can land your [W] Dark Matter since they are stunned. Possibly, the duration of [E] Event Horizon would have to be increased, and possibly the cooldown could be increased too. WHY IT'S VIABLE: Veigar isn't just relying on his delayed [E] Event Horizon stun to stun his enemies, he can still follow up with his other abilities to stun them and then reliably land his [W] Dark Matter. He also isn't only aiming to hit his enemies with the wall of [E] Event Horizon, he is aiming to trap enemies too. WHY IT'S HEALTHY: Let's talk about Veigar's other abilties which can now stun inside [E] Event Horizon. - Veigar's [Q] Baleful Strike is now a skillshot. It can be dodged. That means, even while trapped inside [E] Event Horizon, enemies can sidestep it. However, a good Veigar should reliably land it. - Veigar's [W] Dark Matter is impossible to land anyway, and the whole reason of the stun is to land this skill, so there's no point talking about this one since landing it is all luck. - Veigar's [R] Primordial Burst is a point-and-click targeted spell, and by extension, a targeted stun, but the reason this is fine is because it is on such a high cooldown, meaning Veigar cannot use his ultimate to stun every single time he catches someone. Also, it has a shorter range than his other abilities, meaning Veigar would have to waste time walking up to his target to stun them this way, and possibly risk having the duration of [E] Event Horizon run out.
IDEA 2: ** Greatly reduce the delay on Veigar's [W] Dark Matter while when it is cast inside of [E] Event Horizon's area of effect.** WHY IT'S VIABLE: WHY IT'S HEALTHY: