@Riot Remember When You Said This? Edition #2
Remember when you said (circa 2014):
Ghostcrawler on Champion Roles In a thread discussing champion roles and alternative strategies, Ghostcrawler popped in to share this thoughts and champion role flexibility: "Quote Having flexibility in the game - where champs can pick different roles and lanes - keeps it interesting. We need more of that, not less. The issue is balance. Those champs have to be balanced for both solo lanes and duo lanes. IMO, this can be solved by designing all champs to be able to scale with gold, and then buffing the gold of the support role.
This is actually the direction we'd prefer to go. Now not every champion will be able to fill multiple roles (though Morgana feels close at times :) ), but we'd like to see players try more exploration of these sorts of things and not feel wrist-slapped by us when they do. Historically we feel we've been a little over-reactive in this regard -- as soon as someone steps out of "their lane" or tries something different than "their build," we try to swoop in and quickly make changes. It keeps the game balanced (maybe...), but it's boring.
One of our design values is Evolution, and part of that means being okay with players using the game more as a sandbox and feeling less constrained by the Riot approved (tm) way to play. If players find different ways to play champions, as long as it doesn't squelch diversity for other champions, and as long as our other design values (such as teamplay and counterplay) are maintained, then we want to try and support it!
Melee top, Mage mid, ADC + Support bottom has proven to be a reasonably healthy state of the game, but surely there are others, and wouldn't it be nice if players discovered some of them instead of Riot engineering them all."
#And this (also circa 2014):
Quote: What are your thoughts on pigeon holing a champion to a certain role vs letting them be able to go multiple places. Alistar is a good recent example of this, back in I think season 2 he was buffed up so that he could be a jungler as well as a support but found his ganking power to be super strong so he was nerfed so that he was a much less appealing choice as a jungler. Now he's gotten some buffs to be a better support, and even more nerfs to be less of a jungler.
All things being equal, champions that can fill multiple roles are cool. There are two big footnotes to this. First, we haven't always been great at supporting novel use of champions. In the past, if an AD Marksman started to get played as an AP, we'd sometimes stomp it out quickly because it was unintended without really establishing if the play pattern was healthy (e.g. did it have sufficient team play and counterplay) and if players would be able to come up with strategies to counter that play. We are trying to be less reactionary to those opportunities. Second however, game health still is a thing we have for which we have to be mindful. Jungle Alistar tends to be pretty frustrating for the other team, so it's not something we're likely to support without some fundamental changes to his abilities. Support Annie, Mid Lulu, AP Ez are champion roles we have no fundamental issue with, as long as they don't eclipse the champion's performance in all other roles.
RIP Off-meta laners/builds:
Pretty much everything
Bruiser Ekko
Bruiser Fizz
Top Ali
Jungle Camille
Top Hecarim
Pretty much everything
Jungle TF
Pretty much everything
Mid Lane Zyra
AP Ezreal (barely viable)
Unhealthy/Oppressive Off-builds (little to no counterplay) that could have been reworked/nerfed differently to still be a little viable:
AP Yi
AP Trynd
Jungle Ali
Support Malz
Tank Fizz
RIP Off-meta playstyles/laning:
River Shen
Support Smite Roaming Nunu
Pretty much everything (roaming supp/proxy farming/laning)
And now you're designing or reworking champions specifically pigeon-holed into specific roles
Primarily jungle abilities, not ideal for solo lanes
Primarily support abilities, not ideal for lanes or jg
Reworked even more into support role
Completely reworked/nerfed out of laning into support role
Reworked/nerfed out of laning into support role
Reworked/nerfed out of laning into jungle
Quick Shoutout to
,
, and
-- for the newer kids, these used to be playable champions in League.
Sure, I get it; you can't always balance every single champ to be able to go off-build or off-meta playstyles, but literally every single time there's any viable off-meta build or playstyle for champions you've either nerfed or completely gutted any viable and meaningful way to play differently with them.
(And no,
MF Support doesn't count, because that was a very specific pick for a particular counter. Even then, I think she got some ratios nerfed, may be wrong on that one.)
Don't even get me started on itemization nerfs. Every season we seem to get more items, yet builds still somehow end up cookie-cutter on a large percentage of the champion pool.

