Vayne is a tumor
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I feel I'm going to get hate for this but honestly I feel like vayne's concept of "Max % HP bullshit fun-damage" is bad for the game.
It's like how
used to have a Damage ratio on his ult, based on how much AP your opponent had. In other words the enemy AP mid laner got punished for building a stat that they basically have to build. Riot thought that having scaling based on your opponent's stats was bad for the game so they removed it.
So I have to ask: Why does
deal MORE damage the more HP I build? and why is that damage completely untouched by how much armor I build as well?
Look, as a tank or any champion that build HP for that matter, why does she get to completely undermine the items that I build? I built Items, they should do what they are intended to do. You already get
to fight back against against champions that stack hp and armor, why do you need fucking true damage that scales with my stats as well?
I agree.
And both
&
are partial to the same design flaw.
[{quoted}](name=God Raijin,realm=NA,application-id=3ErqAdtq,discussion-id=ARxE6tEE,comment-id=0004,timestamp=2016-11-15T21:56:26.600+0000)
I feel I'm going to get hate for this but honestly I feel like vayne's concept of "Max % HP bullshit fun-damage" is bad for the game.
It's a good thing the game is not balanced around players' feelings then.
It's like how
used to have a Damage ratio on his ult, based on how much AP your opponent had. In other words the enemy AP mid laner got punished for building a stat that they basically have to build. Riot thought that having scaling based on your opponent's stats was bad for the game so they removed it.
This was a bad change, but they added it to Zed anyway, so it seems less that Riot is opposed to scalers off opponent stats and more that they wanted to nerf Viegars's ult so he couldn't one-shot Lux's.
So I have to ask: Why does
deal MORE damage the more HP I build? and why is that damage completely untouched by how much armor I build as well?
Because Vayne is a champion designed around maintaining a set TTK regardless of the type of foe that she's fighting against, so the silver bolts allow her to maintain this by being largely target agnostic.
Look, as a tank or any champion that build HP for that matter, why does she get to completely undermine the items that I build?
First, she doesn't completely undermine the items you build - her auto attacks are not all true damage: armor and health still go a large way to combating the physical damage component of her attacks.
Second, because that is the specific thing she's designed to be good at: she has a riskier playstyle than other marksmen because she's designed to hunt down dangerous targets no matter who it is.
I built Items, they should do what they are intended to do.
And they do.
You already get
to fight back against against champions that stack hp and armor, why do you need fucking true damage that scales with my stats as well?
Again, to maintain a relative TTK regardless of her target.
Armor cant do anything when she crits you with IE+Shiv ffs. Dominik cuts your armor like butter. Her ult gives her bonus ad. Her invisibility has no counterplay. Talk to me when a Vayne Q crits you for 1000+ damage.
Armor cant do anything when she crits you with IE+Shiv ffs. Dominik cuts your armor like butter. Her ult gives her bonus ad. Her invisibility has no counterplay. Talk to me when a Vayne Q crits you for 1000+ damage.
1000 damage. Really?
I don't think you understand what you're saying here.
Assuming that Vayne had just IE and shiv, the tank player should probably have some armor items and around 200 armor, which means that they're taking 1/3 of all physical damage.
While this isn't going to be true, for the purposes of this exercise let's say our tank has 0 MR, just so we can factor in max damage from the shiv crit of 250, meaning that vayne must now crit the tank for 750 damage, between her crit and max rank tumble damage.
To calculate we'll use this formula (where x represents Vayne's AD):
(x * 2.5 + x * .7) / 3 = 750
Now we must determine x.
750 * 3 = 2250
x * 2.5 + x * .7 = x * 3.2
2250 / 3.2 = x = 703.125
So, this prospective Vayne would need 703ish Ad to accomplish this. Ah but the armor penetration you say. Ok. Let's give vayne the penetration armor item, but incrase the tanks armor since both need more gold. Vayne now has 45% bonus armor penetration vs our tanks armor of 280 of which 60 is base and a 15% physical damage amp. So our tank's effective armor vs vayne is (280 - 60) * .55 + 60 = 181. This changes our armor reduction accordingly:
100 / (100 + 181) = 0.36
So he's now taking a little more than a third of the total damage. Let's factor this into the previous equation, adding in the damage amp from Lord Dominics!
((x * 2.5 + x * .7) * 1.15) * 0.36 = 750
750 / (1.15 * 0.36) = 1811.59
1811 / 3.2 = 566.12
Well now, with our armor penetration item, Vayne now only needs around 566.12 total AD to crit for 1000 against our 0 mr tank!
In all seriousness, no Vayne's are gonna come close to that amount of ad, and tanks can very easily exceed 300 armor. So no, she's not gonna physical crit you for all the damages. But if she does throw all her gold into being able to break through armor, she should receive some reward from it no?
You do realise Vayne's 92% damagei physical by average game right? Vayne literally does 1k dmg crit with tumble and shiv to everyone except tanks. And when it becomes late game she does the same to tanks aswell.
I made an entire post specifically showing you that no she doesn't crit tanks for 1k damage, and you just cover your ears close your eyes and go "la la la la la"
I'm honestly astounded.
Also, any marksman can do tons of damage with a infinity edge statik shiv auto.
TTK (time to kill?) Well, you see If I build Armor and HP, I SHOULD live longer the more of those stats I have, I mean I would literally be investing In items that give me no killing power in terms of damage, in order to NOT be killed
Yet
Should still kill me in virtually the same amount of time?? Yeah, clearly makes a lot of sense, good design. Late game hyper carries?? WOO, Lets bring back marksman update
while we're at at.
So understand this, A
With a build like this
Will have 1.98 attack speed at level 18 with attack speed quints and 5 points in fury. So very close to 2 attacks per second. So in other words She can Take 12% of your max health away every 1.5 seconds. Oh and she ignores a ton of your armor with dominic's +battering blows mastery, as she Does a 4.25 X total AD damage Tumble Crit, that resets her auto
So, in all honestly, as a full tank, as the front line for your team, you can expect to be dead in 3 seconds during a team fight, especially if vayne isn't the only champion focusing you. And If you are a squishy, you can expect to be 2 shot With that Final hour-tumble-IE Crit +Shiv Crit.
But you know, dying in 3 seconds as a tank is obviously what you built all those defensive items for...WOW! your ENTIRE BUILD Let you live 0.5 Seconds longer than a
active against Vayne. It's CLEAR that she sure doesn't undermine your items or anything like that.
[{quoted}](name=God Raijin,realm=NA,application-id=3ErqAdtq,discussion-id=ARxE6tEE,comment-id=000400010001,timestamp=2016-11-16T23:02:00.955+0000)
TTK (time to kill?) Well, you see If I build Armor and HP, I SHOULD live longer the more of those stats I have, I mean I would literally be investing In items that give me no killing power in terms of damage, in order to NOT be killed
Yes, and these items are doing exactly that. Vayne's damage is split between her auto attack damage and her silver bolts. At max level of silver bolts it does 12% of max hp per 3 attacks.
If you had some kind of super armor that negated all damage but true damage, it would take her 27 attacks (it actually goes to 25, but since silver bolts only proc every 3rd hit you have to round up) to kill you. Even at the maximum attack speed of 2.5, it would take her 10.8 seconds to kill you: and that's if she is allowed to do nothing but stand around and auto attack you for the full time. If you ARE a tank, that is more than enough time for you to land a hard engage, or run, and more to the point, there's no reason you should simply stand there and take Vayne auto attacks - every jump you perform, even every move she dodges reduces the amount of silver bolt procs she's able to attain.
Granted, there is no such super armor, but all armor you get will increase the resistance to the physical component of her damage, which is the thing she is most optimizing towards.
But yes, you should expect that, if you do nothing else but stand around and absorb Vayne auto attacks, you have a maximum time to live of 10.8 seconds.
Yet Should still kill me in virtually the same amount of time?? Yeah, clearly makes a lot of sense, good design. Late game hyper carries?? WOO, Lets bring back marksman update while we're at at.
There are no hypercarries in league. What Riot likes to call hyper carries are helpless babies compared to a real hard carry.
So, in all honestly, as a full tank, as the front line for your team, you can expect to be dead in 3 seconds during a team fight, especially if vayne isn't the only champion focusing you.
There's no reason for this to be the case unless you're literally in the middle of their team taking attacks, and if you are, you should be using your full engage ability, and your team should be following up. Also, if Vayne is close enough to be autoing you, she's super vulnerable - she must sustain fire to do her damage. Which puts her in range for your carry champions.
That said, I do know the tanks pain of getting the full team AOE stun and having your team run away. If that's where this is coming from, I feel you buddy. T_T
And If you are a squishy, you can expect to be 2 shot With that Final hour-tumble-IE Crit +Shiv Crit.
If you're a squishy and you're that close to Vayne without any form of stun or burst combo or even just
your probably deserved to die there.
Idk, you seem to not realize that in my first post I talk about having Max%hp true damage in combination with Lord Dominik's,
by undermine your items, I'm saying she does maxhp true damage AND ignores your armor, AND does more damage based on your hp. If all she had were one or the other, (silver bolts or Lord dom's) that would be one thing, but at some point being able to stack things on top of each other just gets to the point of it being bullshit.
As far as being 2 shot as a squishy, I'm not trying to put words in your mouth, but you are almost acting like it doesn't happen, or if it does you must have deserved it. You know, Pressing R tumbling out of a bush/ fog of war, with 2x night hunter movement speed, gives you about half a second before she finishes you off with with a second auto attack. and it's not like she cant build
to stop you from CC'ing her
Also, if we are in a world where squishy's other than the support are taking Exhaust just because they see a vayne in the game, something is wrong. It's basically saying shes reached the ranks of an assassin while having incredible dps, and tank busting abilites
[{quoted}](name=God Raijin,realm=NA,application-id=3ErqAdtq,discussion-id=ARxE6tEE,comment-id=00040001000100000000,timestamp=2016-11-17T00:04:46.875+0000)
Idk, you seem to not realize that in my first post I talk about having Max%hp true damage in combination with Lord Dominik's,
by undermine your items, I'm saying she does maxhp true damage AND ignores your armor, AND does more damage based on your hp. If all she had were one or the other, (silver bolts or Lord dom's) that would be one thing, but at some point being able to stack things on top of each other just gets to the point of it being bullshit.
I understand while you might feel that way, but Vayne pays a lot for that ability. She has no poke or aoe, is extremely single target focused, and she must commit to a single target to drill through them. Every marksman can build that crossbow, not just vayne, Vayne's particular niche is hunting down single targets and she must put herself in the line of fire to do so. Any time she hits someone else without getting off the proc, any time she's forced to back off,
You're hating Vayne for the thing she is specifically designed to do, which is drill through tough targets, particularly tanks.
As far as being 2 shot as a squishy, I'm not trying to put words in your mouth, but you are almost acting like it doesn't happen, or if it does you must have deserved it. You know, Pressing R tumbling out of a bush/ fog of war, with 2x night hunter movement speed, gives you about half a second before she finishes you off with with a second auto attack. and it's not like she cant build
to stop you from CC'ing her
By the time Vayne is able to 2 shot a squishy target that target should either be able to survive on their own or be with someone who can protect them - she DOESN'T just 2 shot people early. That doesn't come until the end of midgame unless Vayne was super fed somehow.
Also, if we are in a world where squishy's other than the support are taking Exhaust just because they see a vayne in the game, something is wrong. It's basically saying shes reached the ranks of an assassin while having incredible dps, and tank busting abilites
First, Vayne is an assassin.
Second, if squishy champions other than the support take exhaust because they see a Vayne in the game, that is not indicative of anything other than people's irrational fear of Vayne . Also what's wrong with non-supports taking exhaust? That's not a support spell, that's an anyone spell; I used to take that on Yorick and midlane Soraka back in the day.
Yesterday i got melted by Jhin as Nasus with 300armor and 4k hp. He did 3.2k damage in 4 shots. Died the exact moment tf started. Its not just Vayne. Lord Dominik and Mortal Reminder are both unbalanced. The game shifted to whoever does more damage wins because you cant tank anymore. Today in ARAM i went full tank Sion. Had 120 farm and maxed w for extra hp. I thought i can actually tank but guess what? You just cant tank in this game.
im not against %hp dmg thing on some champions like Fiora because she needs to hit vitals and she doesnt go invisible to crit you to oblivion from distance like Vayne. I mean she 1v3 at late game. An adc shouldnt be able to outduel every champion
[{quoted}](name=God Raijin,realm=NA,application-id=3ErqAdtq,discussion-id=ARxE6tEE,comment-id=0004,timestamp=2016-11-15T21:56:26.600+0000)
I feel I'm going to get hate for this but honestly I feel like vayne's concept of "Max % HP bullshit fun-damage" is bad for the game.
It's like how
used to have a Damage ratio on his ult, based on how much AP your opponent had. In other words the enemy AP mid laner got punished for building a stat that they basically have to build. Riot thought that having scaling based on your opponent's stats was bad for the game so they removed it.
So I have to ask: Why does
deal MORE damage the more HP I build? and why is that damage completely untouched by how much armor I build as well?
Look, as a tank or any champion that build HP for that matter, why does she get to completely undermine the items that I build? I built Items, they should do what they are intended to do. You already get
to fight back against against champions that stack hp and armor, why do you need fucking true damage that scales with my stats as well?
Veigar not only had scaling based off of the enemy's AP, but his own AP scaled infinitely with farming.
It's not the same thing. One or the other is fine, but having both on a single champion was stupid and cheesy.
Yeah basically the same thing with
++
, She Does more damage to you Based on your health on two separate accounts while having an ULT that also Scales up her Q damage and are both multiplied by Crit. and further multiplied by 
It seems rather lame that some champions don't even have to itemize specifically against tanks to deal an appropriate amount of damage to them. I know that tank busters are a thing but a tank shouldn't be wholly countered by simply building more damage.
One reason to go a tank is to switch up your opponents itemization, force them to build armour pen, magic pen and lose out on at least some damage to take you on.
Lets take away her Q's ability to crit and lower her AD steroid on ult.
That would be quite harsh.
It would make her much more balanced though. Assuming her Q acts like Draven's and the bonus damage cannot crit, but the base can.
it would get her winrate down by 15%
The prophet hath spoken.
bambimolester confirmed
Wha...just....wha...
#WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT?
Where did THAT come from?!?
Oh, that's from reddit. There is this guy who predicted that we would get replays and cool stuff like that, and everybody on the lol subreddit pretty much worshipped him as a prophet. He even made an AMA. Here's the thread: https://www.reddit.com/r/leagueoflegends/comments/58a274/im_a_prophet_ama/
Perhaps, but compensation would be needed for certain. It would make her worse than pre buff vayne.
%hp true dmg
she always has been but at least she was weak until late game. now 2 items and your fucked
Honestly you don't even need 2 full items. Literally
+
is all she needs right now to spike instantly and HARD.
^
^ ^ v v < > < > B A START
"That is the code let us do it again yall "
Marksman superhypercarries that have strong kill potential the entire game is just stupid. I don't care about this shitty MMO bullshit of having a support wipe a rightclicking scrub's ass while they get flamed. Shit triggers me since my Burning Crusade days.
I have nothing wrong with Vayne's design or playerbase, but she IS a malignant tumor.
I just saw a Vayne that was 7/4 5 shot our 10/4 full tank Poppy. No assistance, just 1v1. All she did was run at her, ult, tumble, shiv which crit and the rest was just stacking the silver blots till she died on the last proc:s. If she had got a second crit it would have likely been closer to 3-4. And that was With a Randiuns.
Vayne Ult + shiv right now is just a broken piece of crap.
I think the reason Vayne is good because all the other adcs got nerfed. so they are just crappy as vayne
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The best part is that while she has a very high skill ceiling, she's not even that hard to play. It's just positioning, which literally every ADC has to worry about.
Vayne's Q has higher critical ratio than Talon's even if she is RANGED. Why bother playing an assassin when you can do the exact same thing with Vayne except Vayne does more damage than any assassin. The moment she gets shiv it becomes incredibly stupid. I cant wait to see the day she gets the nerf she deserves