@riot, for the love of god
#gut the fucking damage of this game, cut it right in half. It's complete cancer, making standard play completely unexciting and making pro play slower!
#gut the fucking damage of this game, cut it right in half. It's complete cancer, making standard play completely unexciting and making pro play slower!
Half damage... I would never play this... That would be half a minute to kill a tank...
And it'd take just as proportionally longer to kill non-tanks. What's your point?
I have no problem with assassins taking loner than 1 second to die, but tanks taking 30 would be way to long and they would be able to walk across the map and back to their towers with your entire team on them and live.
How do you figure? Assassins still have a ton of defensive mechanics to keep themselves alive, and the fact that they live longer means, they will get to use them even more.
And tanks will be unkillable... Did you even read my comment?
But champions would still get more uses of their offensive mechanics for every extra use that tanks get of their defensive mechanics.
tanks had metas before season 4 where they were hard to kill and they were far from unkillable because to fight a tank you needed and should need your team else they are tanks they are high hp ballons. you shouldnt be able to 1v1 a tank and kill them fast not like nearly every damage carry doesnt have an excape and or hard cc while being innately faster than melee characters with
and
items
thats how it was in previous seasons it did take half a minute to kill a tank because they were tanking for the team and adcs were dps and mages were bursty. diffrent classes did diffrent things. now if your class doesnt do the most importnat thing that is kill things fast your champions is shit and out of meta.