QoL Yasuo nerf

koshkyra··5 votes·413 views

Make his windwall appear ahead of him instead of making it come out of him. It feels very stupid when Yasuo blocks a skillshot that is already on him because the skill is supposed to block skillshots at an area near him.

15 Comments

DunkinNoobs2 votes

It's supposed to be usable at point blank range, otherwise it would be useless against any champ with a line skillshot hard CC like Ahri, Lux, Morgana, Zyra, etc.

higura1 votes

if i were to give my 5 cents, then the windwall should just be removed, it serves no purpose to his role as a skirmisher and is just a power sink to his laneing because of the utility it brings to his team mates once team fights start. (would be like if Riven shielded all friendly units around her with E or if Jax blocked all auto attack for all friendly units in a area around him), the ability should be more self centered in nature.

the 2 thing i would like to see changed is his extra air time doing ult, it just doesn't make any sense for a skirmisher to have, he can't even get some use out of it from himself as he is locking himself in place with the enemy (and unlike a champ like Malzahar ) doesn't he have any ability that work together with it , the only way Yasuo can benefit from the extra air time is if the enemy is in environment danger (like a tower dive) or if his team mates need to catch up).

basicly, remove the fluff thats just there for his team mates to use and give him tools he can use thoughout the whole game insted of just specific parts of a fight.

Yaśuo Main1 votes

He's not a diver? He's a skirmisher, omg. You just negated your entire argument.

higura1 votes

He's not a diver? He's a skirmisher, omg. You just negated your entire argument.

there, edited 2 words (a honest mistake because i wrote the comment 2 am and was tired).

now, care to explain how it "negated" my arguement exactly?.

Yaśuo Main1 votes

because it revolves around yasuo as if he's a diver.

For example, the first two sentences act as if Yasuo isn't supposed to have a bad lane, and obviously, act as if Yasuo is a Diver. "Power sink to his laneing" is good because they want his laning phase weak in general, that has been his goal since he was made and that should be emphasized. "extra air time" is there because, extra air time. If his ult just goes off in a fraction of a second, not only will he be extremely fast paced but also increase DPS as a side effect (without his damage actually being increased). Ultimate time also discourages diving, and again. You go at it as if Yasuo is supposed to be a diver. No way you actually thought he was a skirmisher while typing this, unless you are misinformed.

Also, your bad examples of Jax E blocking all auto attacks for friendly units or Riven shielding all friendly units, literally makes windwall look like utter shit. Why? Because Riven E blocks more stuff and scales on damage for who ever the hell came up with that, she can block EVERY source of damage and Yasuo can only block projectiles. Jax E blocks all auto attacks which means he can be more in the adc's face than Yasuo because Jax can walk with his defense and Yasuo has to leave his behind. Another reason why he is not a diver, is because his defense tools are completely stumped when it comes to tower diving. His flow shield can't block tower shots, his wind wall isn't able to move with him and ALSO can't block tower shots, his base stats are crap for tower diving and since he relies on auto attacks, he has more of a chance to click the tower by accident than the enemy. Thanks angled camera, you actually have an impact in balance. Anyways, If Riven E and Jax E did that then Yasuo's W would basically look like a poor mans Riven E/Jax E.

Also, wind wall can be used throughout the whole game. Not sure where you didn't get that. Projectiles are common. Also, environment danger ultimate fluff is there because Yasuo is so squishy, so he has to CC them so they die before he does. And usually it's both of them dying. He is also supposed to work well with teammates so wind wall and ultimate suspension is justified.

higura1 votes

because it revolves around yasuo as if he's a diver.

no it doesn't, i just mixed up 2 classes names, my entire post was about him as a skirmisher (hence why i compared him to 2 other skirmishers)

For example, the first two sentences act as if Yasuo isn't supposed to have a bad lane, and obviously, act as if Yasuo is a Diver.

i never said he shouldn't have a bad laneing phase, i said he's defensive ability should be more versatile in it uses but more self centered in nature (like every other skirmisher).

i never said, "change him into a early game power house" and giveing him a less specific defensiv tool to protekt himself early isn't gonna change him into one, most (if not all) late game champs has them already.

"Power sink to his laneing" is good because they want his laning phase weak in general, that has been his goal since he was made and that should be emphasized.

Also, wind wall can be used throughout the whole game. Not sure where you didn't get that. Projectiles are common.

1: more things you just pulled out from your behind, the only way you got to this was from twisting my words

2: contradicting yourself.

3: has nothing to do with my point.

"extra air time" is there because, extra air time. If his ult just goes off in a fraction of a second, not only will he be extremely fast paced but also increase DPS as a side effect (without his damage actually being increased).

it wouldn't at all be that fast, he still need to hit Q X3 or be hit by a other knock up effect, he isn't just gonna blink to a taget from out the fuk nowhere.

also 200/300/400 (+1.5 per bonus attack damage) physical damage = 200/300/400 (+1.5 per bonus attack damage) physical damage, it doesn't just change for no reason just because we remove air time.

just gonna ignor the last of your text because it's just you talking out your behind again about me compareing him to a diver, which i didn't, so it's pointless...

Yaśuo Main1 votes

Lmao what. How did I contradict myself.

I said his DPS would increase without his damage actually increasing, because his ult ends sooner which means he can keep his DPS stable as if he hadn't used ult, which is 1-2 seconds worth of 0 damage being done until its over. If we removed the air time, it's as I said. Increased DPS without damage actually being increased. Like, how did you not miss the part where I said "Damage not actually being increased" then you go "200/300/400 (+1.5 per bonus attack damage) physical damage = 200/300/400 (+1.5 per bonus attack damage) physical damage" as if I said it increases it's damage, you aren't twisting words you just aren't understanding them. But I didn't even point out yet that I said it increases DPS if air time was removed, and you translate that to "ULT DAMAGE INCREASES". Enough said about that part. BTW. DPS means damage per second. So if those 1-2 seconds Yasuo does no damage (which does lower DPS) were removed. his DPS would be stable thus his DPS technically increasing.

I'm guessing you thought I am contradicting myself when I quoted you then I said my part, and you got that confused. And I think that happened because "you never said he shouldn't have a bad laning phase" but as you state "is a power sink to his laneing" as an excuse to remove his wind wall, WHICH IMPLIES that Yasuo should have a better laning phase when it's intentionally bad. My assumption was justified.

Also

then the windwall should just be removed, it serves no purpose to his role as a skirmisher (originally said diver)

is one implication you didn't just confuse the class name, you acted as if he WAS a Diver. because a wind wall is bad for diver's as it serves nearly no purpose as Yasuo has no real escape in the first place. Which if Yasuo was a Diver, this statement would be correct.

the 2 thing i would like to see changed is his extra air time doing ult, it just doesn't make any sense for a skirmisher (originally said Diver) to have, he can't even get some use out of it from himself as he is locking himself in place with the enemy

See this also would make sense if Yasuo was actually a Diver, because why would a Diver have something that makes them bad at Diving. It also makes more sense because after that you say he has no ability that works with his ultimate, which can be translated to that it doesn't make sense as Camille has her hookshot to work with her ultimate and Yasuo doesn't. So this implies that Yasuo is missing a tool that works with R. Which means that you saw him as a Diver like Camille. Which MEANS YOU ARGUED AS IF YASUO WAS AND IS A DIVER.

Also, Jax has an E that stuns in an Area around him, which means he can use that to stun some/most of of the enemy team which counts as not being so self centered, Riven can use ult wave to hit the entire enemy team which isn't exactly self centered. FOR GODS SAKE, FIORA HAS AN AOE HEAL THAT IS NOT SELF CENTERED AS IT IS BIGGER THAN KINDRED'S ULTIMATE. Skirmishers ARE ALLOWED to have things that aren't self centered. IF THEY HAD NOTHING LIKE THAT, THEY'D BE ASSASSINS.

higura1 votes

im gonna keep this short because you are just going tho the motions of choseing and picking to get the statement you want.

im not here to waste my time with someone that rather wanna create a strawman, than haveing a meaningful conversation...

as is showed from the very start of your text:

Lmao what. How did I contradict myself.

I said his DPS would increase without his damage actually increasing, because his ult ends

already here are you picking the stament and applying it out of context.

the contradiction was (as i posted in my message):

"Power sink to his laneing" is good because they want his laning phase weak in general, that has been his goal since he was made and that should be emphasized.

and then after you say

Also, wind wall can be used throughout the whole game. Not sure where you didn't get that. Projectiles are common.

you can't say a ability is intentional made "weak" but very usefull in certain situations, that makes it "situational" not "weak" and was my entire point of my original post.

it had nothing to do with the ult air time, it's called "reading the text" insted of just "pick and chose till it sounds nice in my head".

and to answer you on the dps:

yasuo is gonna apply that damage if theres air time or not, the only difference is how long they are in the air, which neither yasuo or his taget can make use of anyway.

then you go over those tiny mistakes i made and trys to make it seem like i was calling yasuo a diver again.

1: i ment to say skirmisher.

2: i never compared yasuo to a diver.

3: stop trying to put words in my month, it makes you look pathetic and desperate.

you got a very bad habit of twisting words to make them suit your agenda and quite frankly, i got better things to do than answer post from someone that just make up stuff.

so this is probaly gonna be the last time i'm gonna answer you.

regards.

higura.

Yaśuo Main1 votes

sorry but you're speaking some other language because this is nowhere near understandable. all ur doing is saying I'm twisting ur words when I'm quoting them the exact way they are. also wtf are u talking about when u discuss DPS. i said his DPS increases without his damage actually increasing because the time in the air reduces DPS because no damage is being done while airborne, but if you remove that air time yasuo can get straight back to slashing. idk what ur saying.

u also said that i stated an ability is intentionally weak when i never stated so?? you didn't quote it either so now i just see ass pulls rn. if you thought i said his early game is supposed to be weak means the abilities he has are made intentionally weak/one of the abilities he has (like windfall) then idk what to say. his laning phase is weak by base stats not by abilities.

no idea wtf u are trying to revive this for, u clearly have no point other than "nerf yasuo cuz he's at 46% win rate and thats too high"

"and i'll down vote him too so i look like i have majority favor but no one is even here anyway"

also he needs fluff to work with other people because he isn't an assassin and his team fighting would be insanely horrible, being a pseudo nasus in team fights

Salron1 votes

Another thread, another person who doesn't know what "QoL" means

koshkyra1 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=ARdxrat6,comment-id=0002,timestamp=2017-07-06T00:11:01.214+0000)

Another thread, another person who doesn't know what "QoL" means

QoL buffs/nerfs (quality of life) is a small change to an ability without changing the ability or any numbers.

Ex: causing mf to have full strut stacks on respawn

In conclusion, yes i do, find another thread to be annoying on, thanks.

Calabok1 votes

yes. nerf that BS Windwall to a respectable degree

Yaśuo Main1 votes

This enables Yasuo to be more squishy thus base stat buff, because he's already a LOW LOW winrate mid for an OP guy.

ThePikol1 votes

They should either:

  • make it block only from one side
  • make it block X dmg before it disappear
Quepha1 votes

that's not a QoL change

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