What the actual fuck is wrong with Dynamic Queue Riot

Jefftiffy··1 votes·486 views

I just played a game with 2 players that were both 0 wins unranked at Silver 2 Elo. One had no clue what runes even were and the other had no clue what grouping was and how to ADC (they played trist because she was a cheap IP champ). Trist ran up and would get nuked by annie's full rotation. Morg would blow all her CC on an ulting Olaf and had no clue what runes were even after I told her what they were.

What the actual fuck is your matchmaker doing. The enemy team had people all in Silver 2+ with at least 28 wins. How is this even fucking allowed. It's bad enough dealing with bad players, but putting 2 bad inexperienced players on the same team with 0 wins is fucking stupid.

And if they were grouped, then they need to remove grouping until after placements. I should not have to deal with 1 player that inexperienced at Silver 2 let alone 2 on the same team.

The worst thing is I lose 17 IP (my normal loss amount) for a game that was rigged with a loss from the start. There is literally no amount of carrying I could have done to carry 2 people who shouldn't even be playing ranked to begin with.

What does it tell you about your new players that they are getting to rank 30 faster thanks to you halving xp and doing even worse. That if they weren't ready for ranked when they were level 30 there is no way they are ready for it at the half way. The only thing you have done is make it easier for bots and smurfs to get into the game and for noobs to ruin the match making system even worse than how fucked it already is.

3 Comments

Mínzíe1 votes

the problem is not solo q but the mmr changes in the new season. new players a give the mmr around 1200 which is actually around low silver and bc our mmr got a reste ur luckly to get a lot of unrankeds until 1300+. i know this problem. i get 2 unrankeds in my team while the enemy has gold 3 and 5 player and the rest is silver... of we lost that game. i think rito should just seperate ppl wich are or where unranked from pll who actually play since a couple of season and it's a strugle for me to get out of silver bc i just can't do anything but watch how they feed around and die 10 times in 10 min...

Jefftiffy1 votes

{quoted}

the problem is not solo q but the mmr changes in the new season. new players a give the mmr around 1200 which is actually around low silver and bc our mmr got a reste ur luckly to get a lot of unrankeds until 1300+. i know this problem. i get 2 unrankeds in my team while the enemy has gold 3 and 5 player and the rest is silver... of we lost that game. i think rito should just seperate ppl wich are or where unranked from pll who actually play since a couple of season and it's a strugle for me to get out of silver bc i just can't do anything but watch how they feed around and die 10 times in 10 min...

My MMR isn't low silver. My MMR is above what I am currently at otherwise I wouldn't be earning 22 LP a game for a win and losing 17 for a loss.

Riot didn't change MMR at all, the pool of players just got bigger because Teams and solo were merged and party size was made more flexible. Which ironically ruins matchmaking instead of making it better like it was supposed to.

Mínzíe1 votes

actally it is i get 23 lp when i win and lose 16 when i lose so somehow ther is something not right. and there are mostly only solo players in my team. and even if the playerbase got bigger it doesn't mean it alright to mach a 111 nw unranked player wwith a 1000+ nw g5 player and expect them not to feed. i understand there a re smurf but honestly even if they are smurfs they should just play with ither unrakeds.

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