Overheal
I tried this rune out before a couple of times and it didn't feel quite good, maybe cause it didn't display properly the damage shielded or maybe because it was more reliant on your allies shielding you, but i'm loving this change, 4-5 k damage mitigated per game, and thats just games under 30 mins, couple that with
and you're sitting on 600 more hp, thats basically more than a quarter of your max hp at lvl 18 as an ADC.
Im not sure if this will replace triumph though, since it also gives bonus gold, but its a welcome change, sometimes that triumph goes unused when you can't get the kills rolling, this feels like it will help ease the burst a bit, which is always nice, thought its still funny that it performs better than fleet footwork, just like Triumph, what do you guys think?