Someone made a post about increasing the amount of support players

Zuil··3 votes·315 views

So I am just going to bring it up again since I thought it was a good idea.

Not enough people are playing support, simple sight and putting support as your secondary role is the equivalent of putting it also as your primary and making whatever your other role may be irrelevant. While I am against the whole "My main role is this I should get it 90% of the time", dynamic que should just be a 50/50 system, where your chances of getting a role is the same of getting tails when flipping a coin like it is with every role choice combo. So the solution that was offered was like what WoW has for the lack of tanks (and healers, I don't remember) and that's offer some sort of bonus reward of a couple hundred IP or +10RP so after 50 wins, you could get a cheap skin.

Thoughts?

3 Comments

Anags1 votes

Or just make support a more desirable role to play. There is a reason it's the lead played role.

NekuDash1 votes

But if more people play support, I'll stop getting 3sec queue times Please, don't play support everyone, keep picking everything but support and fill, I love my extremely short wait times and mindless playstyle of doing nothing but harrass enemy adc and saving adc's ass in bronze. [slayer-pantheon-popcorn]

AscendedxBlade1 votes

its a good idea but still the problem remains and that is supports need to work 3x times harder to carry a game then any other role and when you do it you feel great you dont carry as in do the wrok yourself its more your the baby sitter and you have to keep the children safe and help them stay that way.

so thats why most people dont want to play support its not worth it in there minds and the rewards need to be ingame over free rp that will only get everyone to come to support just for the free rp and not to play the role they can pick support and go a carry to get the free rp.

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