Someone made a post about increasing the amount of support players
So I am just going to bring it up again since I thought it was a good idea.
Not enough people are playing support, simple sight and putting support as your secondary role is the equivalent of putting it also as your primary and making whatever your other role may be irrelevant. While I am against the whole "My main role is this I should get it 90% of the time", dynamic que should just be a 50/50 system, where your chances of getting a role is the same of getting tails when flipping a coin like it is with every role choice combo. So the solution that was offered was like what WoW has for the lack of tanks (and healers, I don't remember) and that's offer some sort of bonus reward of a couple hundred IP or +10RP so after 50 wins, you could get a cheap skin.
Thoughts?