We need abilities and items that counter targeted attacks
I propose a defensive item that gives us dodge for a few seconds. Modest tank stats that make it accessible to most classes. Not too heavy on tank stats so it doesn't become exclusive and also to avoid it becoming a rush, hard-counter item --- its strength should be in the active.
in addition, make certain dashes and blinks, as well as stealth, disjoint targeted projectiles (auto attacks, Ryze E Cass E -- not Veigar R since it's an ultimate). Makes assassins way more slippery and we can afford to lessen some of their damage and it'll be fair (and a much needed buff for Talon).
ADCs need mechanical counterplay to their absurd damage. It's time they be brought to the same standards as everyone else.
#DethroneADC