So when is that tank meta supposed to be over, again?

RcGjWO640w··3 votes·503 views

I keep hearing how the Tank meta is dead, but then you get team comps with 4 tanks all doing top damage and going 3.0 KD because they're unkillable and it makes me kind of think that some people don't know what tanks are... Need anyone be reminded that tanks require coordination to take down and soloqueue lacks that in volumes?

Oh, right, sorry, how stupid of me. The obvious counter was for 4 of our own team pack smite and build bloodrazor and Last Whisper. Duh, how simple.

16 Comments

redniwediS3 votes

It will be over sometime after it starts. Seriously now, don't buy into the "tank meta" nonsense.

Building defensive items does not make you a tank, and claiming such just shows how ignorant you are to proper terminology.

RcGjWO640w1 votes

Oh, I'm sorry, I guess building defensive items just lets champions like Amumu Chogath Darius DrMundo Ekko Fizz Garen Graves Hecarim Irelia JarvanIV Maokai Nasus Nautilus Nunu Olaf Rammus RekSai Renekton Sejuani Shen Shyvana Singed Sion TahmKench Trundle Udyr Vladimir Volibear Zac have a little extra breathing room while they storm out their damage/CC, right?

I mean, Riot would never let champions go so unbalanced that the tankiest members of a team are also the highest damage carries. That wouldn't be sound game design practice, wouldn't it?

redniwediS3 votes

Ekko, Fizz, Garen, Graves, Irelia, Nasus, Nunu, Olaf, Renekton, Shyvanna, Trundle, Udyr, and Vlad are not tanks mate.

The balance of defense, offense, and utility has not once actually been balanced in the history of League, so I'm not sure what argument you're trying to make here.

There are currently two types of defensive champions that are popular, high damage carries who can deal their damage regardless of itemization, and tanks/bruisers who can absorb the high damage being output from carries.

The high damage carries like Ekko and Fizz are in need of balance changes, no one is going to argue that.

The tanks and bruisers, however, are not actually unbalanced. They are popular either when tank items are overpowered (like we saw in the past) or when carries have very high damage (like right now). Resistances mean little to nothing, and since most mixed offense/defense items give health, which is still fairly effective even with all the shreading, champions who can use these items are popular.

This isn't a tank meta. Tanks are popular because it's a damage meta.

EndlessSorcerer2 votes

and it makes me kind of think that some people don't know what tanks are


{quoted}

champions like Amumu Chogath Darius DrMundo Ekko Fizz Garen Graves Hecarim Irelia JarvanIV Maokai Nasus Nautilus Nunu Olaf Rammus RekSai Renekton Sejuani Shen Shyvana Singed Sion TahmKench Trundle Udyr Vladimir Volibear Zac

It's hilarious that after your initial claim, over half of the "tanks" you have a problem with aren't actually tanks.

  • Darius, Dr. Mundo, Garen, Hecarim, Irelia, Jarvan, Nasus, Olaf, Rek'sai, Renekton, Shyvana, Trundle, Udyr and Volibear are fighters.
  • Graves is a marksman.
  • Vladimir is a mage.
  • Fizz is an assassin (or a fighter when build for durability). I'll give you Ekko since tank was his most popular play-style for quite a while.

The only champions who were actually tanks were Cho'gath, Maokai, Nautilus, Nunu, Rammus, Sejuani, Shen, Singed, Sion, Tahm Kench and Zac.

RcGjWO640w1 votes

Oh, so sorry your majesty. Because there's such a difference between one champion who's nearly unkillable when built that way vs another. What do we call walls like that?... Tanks?... Right. Thanks. I'll take my check, please.

You're like all of the other idiots who want to try to use semantics to invalidate me without actually addressing the problem. You know exactly what I'm talking about when I refer to these champions being tanks but you act like you're hilariously stupid by playing with words like it actually changes the fact that champs like Graves, Vladamir and the so-called "bruisers" are any less broken when they have unreal damage output and are teamfight nightmares unless focused by the entire enemy team and CC'ed into the ground.

Really tired of elitists like you trying to act smart by playing with semantics. A tank is a tanky champion. Period. I don't care what your "definition" is.

RcGjWO640w1 votes

The point is that it's still a massive problem and I'd bet $100 that any team built with 3-4 tanks or, I'm sorry, "bruisers" would trash any soloqueue matchup in a heartbeat. Albeit it's not as huge of a problem as it was 6 months ago, but it's still a huge game imbalance.

MLDzXnRRR2 votes

No point in building damage, if you die in 2 seconds even as a tank. They first have to nerf all the dmg.

RcGjWO640w1 votes

That's one of the biggest problems is that everyone does ridiculous amounts of damage. It's just now that the damage scalings are super high, champs with natural defense and tankiness are super hard to deal with. They can kill you before you can kill them. And the least little bit of lifesteal almost makes them unduelable without and ability to kite hard.

2LUCID1 votes

Welcome to Riot's balance team. They gut Assassins, and leave traditional marksmen grasping for life as Fizz and Ekko go full tank and Volibear sits at a 55% winrate for 6 months. Now when there are three tanks or off-tank champions you can't pick their carry, can't protect yours, and can't defend under tower. Might as well dodge.

RcGjWO640w1 votes

Idk why people are downvoting this. There's nothing about this that's incorrect.

Narvuntien1 votes

People are slow to change thier style after a new patch don't worry.

Darius 's win rate jumped 3% this patch, I feel the nerfs are having the desired effect.

RcGjWO640w1 votes

Then how do you recommend you deal with teams comps with 3 or 4 bruisers or tanks? How can you even deal with that much CC and burn through all of that HP before they just wreck your whole team?

REALISTICALLY in Soloqueue.

Narvuntien1 votes

{quoted}

Then how do you recommend you deal with teams comps with 3 or 4 bruisers or tanks? How can you even deal with that much CC and burn through all of that HP before they just wreck your whole team?

REALISTICALLY in Soloqueue.

Keep, your adc alive, I know that's ridiculously hard in solo queue. I had a game where my ADC just kept getting thresh hooked and dying before the team-fight and straight up didn't have the damage to kill them. But you need them, alive so you need to peel for them hard. the tanks don't burst you have time to get in there and peel.

You also need a variety of damage sources, you need sustained mages and not assassins.

I was watching the LCK SKT vs Rox. Rox had Vladimir Swain, Braum RekSai. That looks unbeatable right?.. wrong they were crushed easily by SKT and Rox was 3rd last split they aren't bad.

They had a adc in Sivir, was spell shield and speed boost plus AoE crits with a healer/peeler supportNami then Faker took Anivia, Rox had no engage they would get walled in and kited to death.

blah blah best team in the world has team work but you can use elements of this in your champ select and game play.

Mobility, AP and AD sustained damage, strong Peel.

BluePolarizer1 votes

Every time I see a thread complain about "tank meta" I check ranked badge.

I see none.

My predictions hold.

RcGjWO640w1 votes

You act like you have to be Diamond 1 to have an opinion that a certain team comp is clearly broken. Here's the kicker, you don't and people who think you do only sound like tools.

RcGjWO640w1 votes

Oh, I'm sorry, toxic League community? Maybe instead of saying, "Tank meta doesn't exist" you give real feedback on dealing with team comps with 3 super tanky champs with high damage? Seems to me all people want to do on these forums is tell you all about how your wrong, without actually saying what makes them right.

Qualify why "tank meta doesn't exist" or you just look like a moron. Sorry to be the bearer of bad news on that one.

More from Gameplay

More by RcGjWO640w