DO you really think this change is good? I don't know.
Say you eat 500 DMG from a Crit with 300 Armor.
Current: 75 Reflexion DMG + 75 Armor DMG / 100 Heal (assuming common 20%); 200 with 40%
New: 75 Reflexion DMG + 0 / 50 Heal; 100
With this example you deal 25 less DMG with the new one but you'll be a 50% less effective HP battery for LS-Stackers.
However numbers are getting worse with less total DMG and more Armor... which...
IS ESXACTLY WHAT THE TANK REWORK WAS SUPPOSED TO DO!
From a raw stat perspective thornmail just got worse for it's main users while being more effective on HP stackers that don't want to assist the enemy Carry.
Pls correct me if I'm wrong - but that's it, right?
Obviously: In a Teamgame such as League GWs are good! And Hurricane users will cry! Still... I see a sad Rammus/Malph