We Could Seriously Use a Game Mode Where We Can Guarantee What Champion We Play

Meep Man··27 votes·11,857 views

The main reason Team Builder had long queue times was because Support was an awful role to play at the time. It's still played less than other roles, but the many updates to it have made it much more attractive than before. We could SERIOUSLY use a game mode for events like these where quests and such want you to play certain champions and use certain skins, but said champions are highly contested and/or banned all the time.

28 Comments

RookPusher6 votes

I agree with this 100%.

TeamBuilder solved more problems than anyone can see. And the typical suburban kids will come in and say "don't bring it back because I was inconvenienced by not getting everything I wanted (queue times)" but it really did resolve:

A. New champs in every ranked game B. Dodges because new champ got banned C. 6 people want to play the new champ D. You losing 3 games in a row - in ranked - because some dipshit wanted to play the new champ (again, entitled kids) E. People freaking out because you wanted to try and off-meta champ F. Dodging because you didn't get the role you wanted G. People AFKing and not being there for the queue pop (more so, not totally)

It Hertz When IP1 votes

People still freaked out about off-meta champs. Can't tell you the number of times that I was sitting in a team waiting while several prospectives got kicked because "that's a troll pick".

RookPusher1 votes

[{quoted}](name=It Hertz When IP,realm=NA,application-id=3ErqAdtq,discussion-id=AEwHW57k,comment-id=00030000,timestamp=2018-06-28T21:02:54.320+0000)

People still freaked out about off-meta champs. Can't tell you the number of times that I was sitting in a team waiting while several prospectives got kicked because "that's a troll pick".

That's not freaking out. That's someone saying "no." and it means if people don't say no they bought into the pick.

It Hertz When IP1 votes

No, as in I actually watched them freak out in chat. "OMG wtf he's taking Yi top fucking trolls" etc. etc.

Flawless Fetus2 votes

How did team builder solve any of the "ranked problems" if it was never released for ranked? lol.

RookPusher2 votes

[{quoted}](name=ßlended Fetus,realm=NA,application-id=3ErqAdtq,discussion-id=AEwHW57k,comment-id=00030001,timestamp=2018-06-29T08:08:46.064+0000)

How did team builder solve any of the "ranked problems" if it was never released for ranked? lol.

I'm glad you asked, albeit condescendingly. I'll give you a pass for lobbing me a softball.

A large part of the problem we have with Ranked right now is that the only difference with Normals is that Ranked gives you more stuff - not different stuff. Just more.

BE, Leveling, Chests, and Mastery all come from both Ranked and Normals. But Ranked also gives you a chance to climb. Therefore, in the infinite greed of the LoL community, there is no reason to play normals unless you've made it to gold and you're riding out the season until you get your skin.

TeamBuilder, to get to your question, provided a difference. As the OP said, it allowed you to play the champ you wanted. But not only that, it provided 3 important things you couldn't get in Ranked:

  1. Champ you want
  2. Lane you want
  3. Team agreeing to that champ/role up front

You don't need to offer a ranked position to affect ranked. This should be obvious to anyone who has ever looked at an operational structure before. If I fire half the Marketing Dept. that ostensibly has no effect on other departments, but HR, Sales, and Operations are going to feel it.

lol.

Flawless Fetus1 votes

Lol. Well put.

ZephyrDrake4 votes

Yeah give me those 20+ min queue times

Meep Man1 votes

I already addressed that.

Warlord Rhinark3 votes

Atleast HotS has one aspect where it's superior to League.

Sucks to suck, Draft Pick.

hhaavviikk3 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=AEwHW57k,comment-id=0000,timestamp=2018-06-28T10:46:28.070+0000)

Atleast HotS has one aspect where it's superior to League.

Sucks to suck, Draft Pick.

oh yeah sure is great to get into a game and you get 3 supports and 2 tanks, such great match making in HotS

Warlord Rhinark2 votes

{quoted}

oh yeah sure is great to get into a game and you get 3 supports and 2 tanks, such great match making in HotS

HotS is way different when it comes to what roles are mandatory though.

My Waifu Vanilla1 votes

Except you still want a balanced comp. The one listed is going to still be relatively squishy and not do enough damage to contest objectives. What is that comp going to do on braxxis or the one with two angels?

Meep Man1 votes

While I think there are many times in HotS where a poor composition makes it harder to win, I think many blame too much on composition instead of personal skill.

Warlord Rhinark1 votes

[{quoted}](name=My Waifu Vanilla,realm=NA,application-id=3ErqAdtq,discussion-id=AEwHW57k,comment-id=0000000000000000,timestamp=2018-06-29T00:50:05.034+0000)

Except you still want a balanced comp. The one listed is going to still be relatively squishy and not do enough damage to contest objectives. What is that comp going to do on braxxis or the one with two angels?

I'm not sure if you've noticed, but your team comp in HotS is also the same team comp the enemy has.

I have never in my entire time of playing HotS had the enemy team have an assassin, when my team didn't have one.

Therefore, both teams have the same strengths and weaknesses the other team has.

Ayame Isaki3 votes

I loved Team Builder (and it is the reason I learned support in the first place as going support was a great way to get into a game quick when I had limited time) and would be thrilled if they brought it back. I don't think it will be brought back as it would reduce the player pool for Normal Draft. They changed Normal Draft to have role selection the same time they killed Team Builder to force Team Builder players into the queue for Draft. Think about it, why queue for mid in Draft when you can queue for Akali (or insert your favorite mid laner) mid in Team Builder?

I would, say, however that if Team Builder were to return, you should get up to three choices (one for three different roles) and the system will try to get you your first choice, and will fall through to second and third depending on queue times if you have specified additional things you are willing to play. This way, if you really want to Akali mid, you can make the choice to wait for it. However, if you are feeling Akali mid, Akali top, or Morgana support, you can put all three in and have a shorter queue.

Smitty Manjensen3 votes

Why Do You Write Like This?

Meep Man8 votes

Because it's an article/thread title

IcyPepper1 votes

Title capitalization ftw.

ZackTheWaffleMan1 votes

It's Acceptable When It Isn't Used In The Main Body Of The Text.

However, it's More Acceptable to Write Things Like This.

Teridax682 votes

To start on a bit of a tangent, one of the biggest issues with League's matchmaking is that the game itself has very rigid expectations of what a team should look like. Even with marksmen no longer becoming mandatory, the game still follows a 1-1-1-2 map distribution, with a limited number of classes being viable in each position, and essentially expects everyone to follow it. Because player preferences do not follow this distribution perfectly, we're left with too many players wanting to play one position, and too few wanting to play another at any given time. As such, this forces a tradeoff, whether it be paid in time (i.e. through longer queue times), or just overall quality (i.e. by not getting the champion one wanted).

Because of this, I think the most durable improvement Riot could do to matchmaking is to make their game more flexible. If current "troll" comps were legitimately viable, it'd allow players to pick whichever champion they'd like, get matched with others without too much waiting required, and still have an enjoyable game. In a game where supports weren't mandatory, where most anyone could lane anywhere, and where more than one person could go in lanes other than bot, it wouldn't matter all that much which roles players preferred, because they could still all play together. Autofill wouldn't need to exist, as it would cease to have any purpose or meaning, and as a result much of the toxicity related to matchmaking, i.e. the dodges, the trolling accusations, etc., would die down as well.

TempName548461 votes

It's still played less than other roles

i'm pretty sure this is incorrect, i have been playing top primary supp secondary for a weekish now and you wanna know how many times i've played support? 0, i got autofilled as an adc 3 times, twice mid and once jungle though.

Meep Man1 votes

Well that's good then. Only further shows the main issue of Team Builder was solved where 4 people would be sitting there waiting for a Support to join for a straight ten minutes.

Saezio1 votes

You can do that in bot games. What is the issue? Also in normal/ranked if you play well and carry none will flame you for choosing soraka top. If you chose soraka top and go 1/11/5 yeah sure you will get flamed same as you would get with any other top meta or not.

Malix Farwin1 votes

I'd sacrifice flex for team-builder back at least. Flex is not really living up to its original purpose at this point. Just do not complain if you get 20m+ waits because Teambuilder had those kind of wait times.

Colton1471 votes

Bring back Ascension and Poro King. [slayer-jinx-wink]

Nenthos1 votes

LOL, Riot doesn't do permanent gamemodes. Why? insert apologist reason that makes no sense because anything that criticizes riot is bad here.

Glory971 votes

The reason this idea won't work is Yasuo. This queue would be filled with all the yasuo mains (and there are A LOT of them). And everybody else who doesn't play yasuo and absolutly hates facing him (the rest of the community or at least 90%) would not queue up in this mode, because they'd have to face a yasuo in every single game. (And everyone who does queue up, not intending to play yasuo would have to pick something that hard counters yasuo)

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