Stasis Summoner Spell

Ironclad Dragon··1 votes·675 views

I was browsing through Dawngate Wiki (RIP), and I noticed their analogy to Summoner Spells included a "Stasis" spell. So I thought about it, and thought about it, and though about it. Could we use a few more Summoner Spells, or at least a revamp, including a Stasis Spell? It would work similar to Hourglass' stasis, yet I imagine it could find excellent use for non-mage champions who can't afford to build Hourglass.

Would you support a Stasis Summoner Spell?

3 Comments

CooLTanG1 votes

I hate the concept of Hourglass. It just breeds bad gameplay. Your caught out, you hourglass for 2.5sec, flash for a few more seconds and then ur team is there to back you up.

Caught should equal Dead.

There is also the "Focus this champ because he's killing us", so that player gets Hourglass, completely removing the effort to focus fire of the team. Not to mention some champs continue to deal damage while immune to damage.

Then we could also say wheres the "AD equivalent" to Hourglass?

Ironclad Dragon1 votes

Hourglass is a pain. It doesn't even save you that much. If someone goes into stasis in a teamfight, they'll only live for a few seconds more and be promptly destroyed. It just buys you time to cast one last ability. The same goes for Guardian Angel.

More from Gameplay

More by Ironclad Dragon