Winning and having fun in League are not complentary anymore
Winning vs having fun.
The gap between these two ideals has exponentially increased in the last year or so in League. League has become victim to this problem and its not the only game that has succumbed to this issue.
Winning in league today requires:
-Playing meta slaves which can be extremely boring -Having little agency over your choices -Playing abusive champions or using abusive items to get ahead
Having fun in league is:
-Obviously not caring much about what is being played -You play whatever you want with the possibility you might get flamed -You force agency upon yourself but the choices you make are outweighted by meta slaves -Try to enjoy the game as a new player because you found X champion cool and interesting
Ever face the reality of your games that you win feel extremely unfufilling?
Ever feel like you have no choice on what to play?
Ever get that feeling that if you don’t play X champion you might lose?
Ever feel that a loss makes you feel extremely hopeless?
If you answered yes to any of these questions, then League of Legends has become victim to lack of player choices and agency.
, I have no impact on the game and thus I get flamed to hell.
Everyone gets one of these to start.
If a jungler gets invaded and isn't prepared, then they weren't paying attention to the enemy's picks in champion select.
and
.