League's Main Downfalls
Over time, League of Legends has become a better game overall with good gameplay and a story that is slowly being rewritten to be so much better. However, the game has one major downside that makes it a much worse game. Repetitivness. Lately, even when I change characters and play different roles, the game feels the same. This has happened for several reasons:
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The Meta I'm not talking about Tank Meta or Assassin Meta or ADC Meta, Im talking about THE Meta. That being 1 Top, 1 Jungle, 1 Middle, and 2 Bottom. This format is so locked in place, especially with the new champion select, that it makes it to where every match is the same. There can't be two junglers on one team because Riot has balanced the game so strictly around one jungler. There can't not be a Jungler because there is no upside to having two Top and not having a Jungler. You can't have a Triple Lane because they have balanced experience so that a triple lane just can't survive. Due to this locked meta, every match feels the same and that makes the game stale and boring. Over time, this just pushes people away from the game. Speaking of which...
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Hard to Get Friends to Join This game has become stupidly hard to jump into. Riot completely missed the mark on getting people to join when they halved the experience needed to get to Level 30. Now new players who have no idea what they are doing get to play with Level 30s in Ranked much quicker and they have no idea what they are doing because this game's tutorial is honestly terrible. It doesn't explain any mechanics passed the absolute basics and just throws you out there. Not only this, but what is supposed to be a progression system just feels like a money grab/fun limitation. Champions cost an insane amount of IP for new players, each champion taking from 5 to over 60 games to unlock. Runes cost an absolutely asburd amount of IP to but as a whole and some players even now, after years of playing, still don't have all the runes. Other games such as Dota 2, Overwatch, and other MOBAs offer most if not all their characters for free with the game while League is the opposite. Most players take an incredibly long time to learn the cast of champions because it takes forever to get to play them.
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Static Game Environment Summoner's Rift. Summoner's Rift. Summoner's Rift. Summoner's Rift. What the heck? The game itself is almost trying to feel stale at this point. A concept a long time ago of a Piltover skin for Summoner's Rift was turned away by Riot since they wanted their game to be recognizable on streaming services. This is a huge mistake. Other games have several maps with different looks and people recognize those games. I want to fight it out in th slums of Noxus. I want to brawl in the tundra of the Freljord. I wanna go to war at the Bilgewater docks. I wish to slay the enemies of justice in the fields of Demacia and conquer them in Bandle City. I would even want to slip into madness by entering the Void to fight my foes. Having the static Summoner's Rift map just makes the game feel boring and repetitive. I don't want to fight in the rift anymore. I want to fight in different locations where I can explore the world of Runeterra in-game and not just through words and pictures!
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Replays I don't have to say much here. How can I learn my mistakes exactly when there is no Replay system? Do I have to search the Internet for a safe site that won't harm my computer to download a potential way to review my games? Oh I lost, why exactly in detail did his happen? I mean, seriously, this is pretty pathetic that a game that wants to call itself a Sport can't have a Replay system.
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Slow Production Speed/Limited Resources This may just be me, but why is it that whenever I try to figure out why something is taking so long, it ends with "We just don't have the resources." I mean, you are one of the most successful game companies out there and yet it takes 3 years to rework Yorick after he was released in a bad state? How does it take 3-4 years to figure out how to rework the guy? Some games are made in the time it takes you guys to push out 2-3 VGUs for champions. Entire games are made in that time. Can you please expand the amount of people working on your game? Hearing that it may take YEARS to get to the champion you want reworked reworked is honestly the saddest thing you can hear. YEARS RIOT! Years! Your rework schedule is starting to sound like some comedian imitating repair people. "We'll get to it next Friday. Or sometime that week. Or sometime this month. Something this year. Or the next year. We'll come over next presidential election. Maybe sometime in 22nd century."
I'm not trying to get at your throats Riot, but I feel like everyone needs a "wake up" slap from time to time and right now with Overwatch coming out as a really good game, I feel like you need it right now. I'm open to whatever you can tell me on any of these matters, but understand that this isn't me saying you stink as a company or that the game is done for or over. It's me saying what's wrong with the game in my eyes right now.