I think I may have found something about RGMs

Kairoptra··1 votes·273 views

Now, some are obviously just for fun, such as ARURF, OFA, Poro King, etc. However, I believe that some of the others may have a deeper purpose. Nexus Siege focuses on pushing and defending turrets. Ascension focuses on team situations and taking objectives. Blood Moon and Overcharge focus on making picks as squishy, high-damage carries. My theory is that Riot is using the RGM as opportunities for training the players in specific areas of a standard League of Legends game. Honestly, if that was intended, I have to applaud Riot for that. That is a legitimately very clever way of doing it.

Another thing I've noticed is that they're all mid-to-late game things. Perhaps there are opportunities for more "training" RGMs. Personally, I'd like to see an RGM that focuses on the job of a jungler, as I did often play jungle before I became a one-trick mid Vel'Koz main. Getting back in the saddle might be a nice change of pace. Also, I'm very curious to hear what you guys think. What aspects of the game would you like to see in an RGM?

3 Comments

Warlord Scrap1 votes

blood moon? Its focuses on jg pathing and taking major jg obectives. Sure theres some cheese strats like afk farm shaco but for the most part the demons should of been the most important objective

Ranmaru1 votes

someone said exact thing word for word copy paste

Kairoptra1 votes

That was probably me, it flopped the first time, so I decided to repost.

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