These changes reek of #LC$

dunder kill·4/28/2018, 8:01:21 PM·183 votes·20,870 views

Hmmmm forced jungle interaction where only the top tier picks have a chance of winning. Forced interaction makes the game look more exciting early. Add on top trackers removal to exacerbate this even further. Further alienate anything that isn't a top tier early jungler. Hard nerf mages mid to usher in flashy assassins. Flashy shit that's broken top gets a pass coughCAMILLEcough. Big damage dealer ADCs completely untouched. Add in the huge amount of champs that get gutted 100% because of LC$.

I am REALLY fucking sick of you balancing your game around #LC$ while the actual players get shafted. Here is what I am going to do. I am now refusing to watch any professional level content. In addition to this, I will go out of my way to not purchase ANY product that sponsors it either. This is what you've pushed me to. You have made it really fucking obvious that this is the ONLY fucking way you will listen.

Until you get your shit together, I will be boycotting products that sponsor LC$. Money is literally the only thing that gets through to you. What you fail to realize is that if you piss the actual players off enough you will have nobody left to even watch it. I'm done.

83 Comments

Dope Solo4/28/2018, 8:39:44 PM92 votes

I feel like LCS should just have its own game.

Beerstein4/28/2018, 11:25:19 PM45 votes

Riot doesn't understand it very well, they keep going for flashy and damage, and LCS keeps getting more boring, so they push it more and more. The more they push, the safer pro players have to play because of it. Back in Season 2 with golem meta fights would last longer, it'd be safer to engage so they would. Now it's rarely safe to engage so they rarely do. Once you're in then things happen. No one wants to commit to a fight now unless they see 100% win going in, and guess what? That means the enemy doesn't.

Anyways, if riot wants more action in pro play they need champions to last more than 1 second in a fight.

FilDaFunk4/29/2018, 12:14:25 AM28 votes

I watched LCS back when there was strategy involved. Now it's just eh.

Sp33d Zer04/28/2018, 10:00:52 PM27 votes

I'm sorry, how many posts on THESE BOARDS have been raging that junglers are ganking too early and too frequently?

Let's not pretend this is for the lcs. This is for the people who are raging on these boards all the time.

Adanim4/29/2018, 12:10:38 AM26 votes

It's because MSI is coming up. They are making drastic changes to the game that will benefit the professional scene and shaft the rest of us to make MSI more interesting, and then afterwards they will "fix" it until Worlds, where they will do the same exact thing again. After that, they will blame the state of the game on absurd reasons and call it "uninteresting gameplay," and then use the "uninteresting gameplay" as excuses to change the game dynamic during the following pre-season to make the next year "new and exciting and never-before-seen," which is just a new and even more frustrating slew of problems than years prior.

This is a pattern that Riot has followed almost religiously since S4

ModWulf Helhammer4/28/2018, 8:07:02 PM22 votes

LCS junglers want to gank. That’s how they affect the game.

These changes aim to make ganking more difficult. In fact, LCS jungler don’t want these changes, as they have stated on Twitter.

4262874/28/2018, 11:20:02 PM9 votes

Answering with your wallet has always been the only way to get through to games. Problem is that league has no competition in this genre of game so they dont care LUL

Verxint4/29/2018, 9:00:47 AM9 votes

I originally liked the idea of balancing around LCS because I figured it would mean that more champs and more playstyles would be shown in LCS. Instead, the opposite has happened.

Theorex4/29/2018, 1:59:05 PM7 votes

Lmao, this isn't even for LCS. This is in the opposite direction of the LCS.

LCS is more about coordination. But guess what they are taking it away to give back to the solo laners.

As a Ryze Main, I know what coordination looks like because my champion requires it.

Taking away vision, removing shutdown gold across the map and giving it to the solo player/ helpers. Jungle changes. All of these are intent to make the solo laners more powerful.

You are trying to use the overall negativity that is the mana changes to try to sway people to your side. That doesn't work when they themselves don't understand how the changes help those players.

SephAgro4/29/2018, 2:35:26 PM6 votes

I'm still salty about the Veigar nerfs they did just because he was stopping mobile flashy plays