The number of skillshots you dont actually have to aim is getting a bit long
Q: 50 units wider than the animation
Q: Snaps to champions if so much as a hair touches the inner ring
Q: 200 units longer than the animation
Q: This isn't even a hitbox, its a hit suggestion
Q: Lmao
E: Lmao
Q: Lmao
Q: Lmao
etc
Can we do a pass on skillshots or something and clean them up? The counterplay is supposed to be the user missing, or the opponent dodging, that's kind of impossible when they correct themselves by 30%