This Irelia joke has lasted long enough.
I hope on monday on PBE, we will see some nerfs to her, either Q cd increase or remove the reset, and her basic attack range is insane compared to other melee's.
I hope on monday on PBE, we will see some nerfs to her, either Q cd increase or remove the reset, and her basic attack range is insane compared to other melee's.
she's losing sterak's and titanic is being nerfed
Better nerf irelia.
They are not going to remove the reset on Bladesurge. It would be like removing Darius' ult.
Not only that, she loses a shit ton of mobility. By removing the mobility, guess what they would have to buff. E stun, E cooldown. R damage both instances, disarm time increase or W damage reduction and duration increase. Combine that second option with Spear of Shojin, and you have by definition God solo tanking your entire team's damage.
So... they could make it so that it resets but after 5 seconds it goes on cd anyway or something? Like Darius ult resets but eventually goes on CD?
So... they could make it so that it resets but after 5 seconds it goes on cd anyway or something? Like Darius ult resets but eventually goes on CD?
That would just hurt her 1v1 potential and barely touch her teamfighting. aka she would get nerfed in the wrong way
They are not going to remove the reset on Bladesurge. It would be like removing Darius' ult.
I mean to remove her Q reset when she hits someone with E or R, really unnecessary
It's one reset when they're marked. It's hardly worth crying about. It's not like Darius who can constantly drain your HP with true damage while he gets a huge reset for ulting you to death while also healing massive amounts of HP for simply hitting you with his Q.
It's one reset when they're marked. It's hardly worth crying about. It's not like Darius who can constantly drain your HP with true damage while he gets a huge reset for ulting you to death while also healing massive amounts of HP for simply hitting you with his Q.
Darius' bleed is physical damage, not true damage. His ult is true damage.
Twitch is the one with a true damage DoT.
Irelia is balanced
The very best Irelias in the world have a 63%~ winrate with her.
To compare the very best Yasuos in the world have a 57%~ winrate.
The very best azirs have a winrate of 53%~.
https://lolalytics.com/ranked/worldwide/platinum/plus/champions/
Almost like they have that winrate because they're above average on the champion
Relative to other champions with players that have relatively the same experience?
Or are we going to ignore everything that might potentially hint that a champion may have a problem?
It's so she can be viable mid (the AA range)
[{quoted}](name=Ðownright Darius,realm=NA,application-id=3ErqAdtq,discussion-id=A72qd9kZ,comment-id=0004,timestamp=2018-06-09T22:21:16.790+0000)
It's so she can be viable mid (the AA range)
Old Irelia had a range of 125 and was viable mid all seasons and outright OP midlane in s5 :thinking: .
She must've been OP for some other reason.
And she was not viable mid all seasons.
[{quoted}](name=Ðownright Darius,realm=NA,application-id=3ErqAdtq,discussion-id=A72qd9kZ,comment-id=000400000000,timestamp=2018-06-11T18:56:33.324+0000)
She must've been OP for some other reason.
And she was not viable mid all seasons.
She was op in season 5 because bruisers in general were op. She was played mid ever since 2014 as a counterpick to assassins. But I guess, it's not okay for Irelia to counter mages but hard-countering all assassins(except akali) is fine and dandy. Her range being 200 has nothing to do with the fact of why she is played mid. Her new kit is so good against mages, that is why shes good mid. You can nerf her range to 175 if you want to but it wouldnt really do something significant.
Stats for mid playrate please.
[{quoted}](name=Ðownright Darius,realm=NA,application-id=3ErqAdtq,discussion-id=A72qd9kZ,comment-id=00040000000000000000,timestamp=2018-06-11T21:16:04.996+0000)
Stats for mid playrate please.
cant give u stats outside of proplay for s4,s5 and s6. Sorry.
Just make her W interruptible with CC like Master Yi.
Just make her W interruptible with CC like Master Yi.
But the entire point of it is not to be interruptible. They need to nerf its % dmg reduction and the waveclear it provides.
Just make her W interruptible with CC like Master Yi.
that literally completely defeats the purpose
that literally completely defeats the purpose
Why? It serves four. The damage reduction is most important. Ornn's W used to have four purposes, too. Guess which one got removed?
If the argument is that it's because it's a charged ability, why can Sion's Q be interrupted? If the argument is "because it's stated in the ability description", then why is any ability changed?
Why? It serves four. The damage reduction is most important. Ornn's W used to have four purposes, too. Guess which one got removed?
If the argument is that it's because it's a charged ability, why can Sion's Q be interrupted? If the argument is "because it's stated in the ability description", then why is any ability changed?
it's only real purpose is for reducing damage when caught by CC.
She just needs damage reduction nerf and damage nerf on her W. That along with steraks should do it.
It's funny how she only got nerfs since release and she's still broken as fuck. A lot of it probably comes from the fact that her mobility is bonkers though...
Amen